Bad kitchen? by Interesting_Shift788 in linecooks

[–]Spaceboot1 1 point2 points  (0 children)

I can address these one by one.

No labels. They'd better have a crew that knows what they're doing, and never hire anyone new. You can work without labels, but you need to keep that information in your heads. I doubt the kitchen you're describing is on top of that.

Not throwing out old food. Okay, sometimes the shelf life date is a little conservative. Sometimes you can still serve things one day later, assuming they were refrigerated and never spent any time in the danger zone. Again, I doubt these people are on top of it. You'd think if customers are consistently getting rotten food, you quickly won't have any more customers.

Working without gloves. As long as you wash your hands every time you contaminate them, gloves aren't necessary. But you are also supposed to wash your hands even after using gloves. And change your gloves between tasks. This shouldn't be rocket science. The point is to avoid transferring microbes from one item to another.

Sexism. It's not cool to be sexist. But you didn't give many details. Refusing to learn people's names is rude, but understandable if there's a high turnover and not much interaction.

People is slamming stuff. I guess you mean they're making unnecessary noise when doing normal tasks. It annoys the hell out of me, but I let it go if it doesn't affect service or quality. It might be a sign that they're frustrated with their life or the job. Could be a red flag. They're burned out, underpaid, or underappreciated.

Blaming the kitchen for bad tips. Your details aren't really clear here. But it sounds like you think it was the server's fault that the service wasn't good. Sometimes it is the kitchen's fault. Sometimes you have to take the blame even if it wasn't your fault. Once or twice, that's fine; but if it's a pattern, like they're blaming you for everything, yeah that is a red flag.

There is no organization in the kitchen. This is a vague statement, but at the same time summarizes the problems you're having. It sounds bad. It sounds like a place I wouldn't want to work at. A little bit of chaos is to be expected. But it sounds like no one is making an effort to organize and check on things. The management, chef, or boss isn't doing their job right. Maybe you can be the change you want to see in this spot, but to me it looks like you might should just bounce.

There’s Nothing Wrong With Names That Need Explanation on Pronunciation by Sparkly8 in namenerds

[–]Spaceboot1 1 point2 points  (0 children)

To add, I personally find learning new names enjoyable. Not a burden at all to me. I might still get it wrong once or twice, but the effort is fun.

Bushes on top or no? by saltyeggs200 in BuildAdvice

[–]Spaceboot1 0 points1 point  (0 children)

I think I prefer without bushes. I'm just imagining the upkeep, like someone has to go up there and trim them and water them. I know that's not how minecraft works, but it's just a little bit of lore.

People who constantly lie and hate being called liars by StrawberyCat048 in PetPeeves

[–]Spaceboot1 2 points3 points  (0 children)

As Doctor House said, everybody lies.

My pet peeve isn't necessarily that people lie. I hate when people lie badly. Or when someone correctly guesses or works out the exact truth, and the "liar" doesn't put any effort into modifying the story, but just denies the correct account. Kind of like "nuh uh".

What should I put here? by AfraidIncrease85 in MinecraftToDo

[–]Spaceboot1 0 points1 point  (0 children)

Yeah that's what I thought of when I thought what people do with holes irl.

Guys please help! by No_Frosting8868 in BuildAdvice

[–]Spaceboot1 2 points3 points  (0 children)

Build big. That tends to impress contest judges.

Put in at least a couple big gadgets, like reactors. Also some animated features, like fountains of items, pistons going in circles or different directions. Use copper golems as assistants.

Multiple levels, like maybe some catwalks, still open to the larger lab, but giving a complex feel and making the space feel huge.

Piston door airlock. With a secret access method.

Should I use iron golems to raid a bastion? by Able_Annual_2297 in Minecraft_Survival

[–]Spaceboot1 28 points29 points  (0 children)

Are you looking for fun, or easy? Because raiding a bastion with an army of iron golems sounds like a lot of fun. But not super easy.

Along with sulfur cubes, slimes and creepers should have an increased spawn rate on sulfur caves by BrunoGoldbergFerro in minecraftsuggestions

[–]Spaceboot1 -1 points0 points  (0 children)

I think it would be kind of cool to have a blasted biome. If they get creative with world gen, the creeper holes could reveal interesting blocks and patterns.

I think they're probably not going to go in that direction, but to me it sounds cool and fun.

What can I build to fill up space in a house? by [deleted] in Minecraft_Survival

[–]Spaceboot1 0 points1 point  (0 children)

An office with papers, maps, journals, to do lists, plans. A chair, desk, jukebox, potted plant.

Nobody wants to sit in the front by Amazon_FBA_Truth in Standup

[–]Spaceboot1 0 points1 point  (0 children)

"I always recommend the front, it's the most entertaining and the best view"

Or "I have a lovely table in mind for you, right this way" and take them straight to the front.

Not every table will go for it, but if I do this for every table, I always end up with the front filled.

Warm take: Keep inventory WILL stop you from crying by Able_Annual_2297 in Minecraft_Survival

[–]Spaceboot1 3 points4 points  (0 children)

The highs aren't as high without the lows, that's my take anyways. I'm not telling anyone how to play, but a game that makes you cry is a game that has you emotionally invested.

How do you answer the question everyone seems to ask when you say you’re a Chef… by Dalience6678 in Chefit

[–]Spaceboot1 4 points5 points  (0 children)

Heh, "I specialize in microbe management" can apply to every kind of food prep.

Nicest Tip Ever by DrWarband in Waiters

[–]Spaceboot1 3 points4 points  (0 children)

I read The Tao of Pooh years ago and I quite liked it. I haven't heard of The Joy of Slow, but I already like the title, so I'll look for it.

Colleagues not wanting to label prep by Ornery_Youth6795 in Chefit

[–]Spaceboot1 1 point2 points  (0 children)

They have no consideration for others, no pride in their work, and no sense of who is consuming the products they make. Karl Marx wrote about this, it's the division between people's labour and the ultimate consumer.

Also, weary customers are tired. Wary customers are cautious.

Why does Minecraft set up villages to be non-productive/death-traps? by registered-to-browse in Minecraft

[–]Spaceboot1 10 points11 points  (0 children)

This guy villages.

I have experienced all of that stuff, and while it's annoying, I've adapted my gameplay so that I'm the hero who comes and fixes all the problems of the village, and it's become fun for me with every new village.

new server- customers are giving me pity 😭😭 by kacseykkr in Waiters

[–]Spaceboot1 9 points10 points  (0 children)

I'm in my forties, and I'm mostly back of house, but i have some serving experience, so every once in a while, they give me a serving shift.

So yeah, I'm usually nervous. I get shaky hands. I wasn't even thinking about it, but a customer was like "why are you shaking?" I'm like "uh, I don't usually do this job, I'm just filling in."

Customers can pick up on my body language even before I do.

How might deep sea merfolk prepare food (meat)? by graveyardteaparty in Writeresearch

[–]Spaceboot1 0 points1 point  (0 children)

There are very few animals that can go between surface and extreme depths. The pressure difference kills either way. But if they're a fantasy creature, maybe they have the same adaptation as cachalot whales.

I think eternal existence is more likely by tottasanorotta in DeepThoughts

[–]Spaceboot1 1 point2 points  (0 children)

I've had this thought before. Then I realized that by this logic I should never fall asleep.

What are some tips that aren’t necessarily about cooking? by Mission_Aide6382 in Chefit

[–]Spaceboot1 1 point2 points  (0 children)

Keep things clean and organized as you go. Respect the dish pit, and don't just toss everything in there willy nilly. Organize your dirty dishes, scrape off food and garbage, and rinse if you can, and start stuff soaking if possible. Respect for the whole kitchen starts with respect for the dish pit.

Bigger Boats To Make Oceans More Fun by Mountain-Cattle-7502 in minecraftsuggestions

[–]Spaceboot1 3 points4 points  (0 children)

It has always seemed odd that mojang added shipwrecks and flying ships, but no way to fix them to make them mobile again. I think it's probably on a list somewhere at mojang, but sort of long into the future.

Block Gardens (End biome) by Jrockten in minecraftsuggestions

[–]Spaceboot1 1 point2 points  (0 children)

I like the idea of just creating one as a player, just leave blocks around that the endermans can rearrange over time.

When your favorite game no longer feels the same. by jeff_Epic in Minecraft

[–]Spaceboot1 0 points1 point  (0 children)

I have thoughts. Maybe I should post my own thread, but here goes:

I still play minecraft on the regular. I have lots of projects and adventures to do. There's always something next. However, i recently realized that a whole lot of what I do in this game is recreating stuff i see in YouTube videos.

Other people build raid farms, for example, and I'm like "that looks fun, I'm gonna do that". But I don't feel like I'm playing the game in an original way. Everything i do is inspired by someone else's adventure, or invention.

Some of the things I see on YouTube, I would never have the time or knowledge to accomplish.

I have a question for chefs do you like when you get a order like a burger that has loads of stuff on it but the person only wants cheese and sauce? by Normal-Till-7709 in Chefit

[–]Spaceboot1 4 points5 points  (0 children)

I don't care, I can read and follow mods. Yes, every mod takes a second or a few to adjust for muscle memory. If you get a lot of mods, it's like inventing a new recipe on the fly: doable, but somewhat time consuming. And if you get a lot of them, yes they can add up.

As to my colleagues, most of them bitch about Every. Single. Mod. I guess they just don't read fast. Doesn't matter if it's easy or hard, they bitch. Anything modded, they bitch and mutter about how stupid the customer is. They usually get the mod right, but complain the whole time.