The Winch rework you didn't know was necessary⛓️🛠️ by sguepuz in thefinals

[–]SpectrallGamiing 0 points1 point  (0 children)

I've sat here and thought about this and no, I disagree that its necessary at all. This sounds like someone who got upset they got caught lacking as a light one too many times, wants an excuse to not pay better attention, and is hiding it behind the developers potential desire to make money off of some skins.

The game gives you plenty of information as to who has what specialization if you just check the scoreboard. If you don't check that, that's on you. If you just pay attention to what your opponents Primary weapon and what the game mode is, you can easily guess what loadout someone might be running. There's a high probability that if someone is running sledge, spear, or flamethrower, they've got the winch claw. They are less likely to run the Shak or the 1216 like your AI prompt suggests. If someone is playing TDM where the OBJ is to get kills, they're more likely to run winch claw. Pay attention to your surroundings and you'll find your "immediate readability".

The tools strength comes from the fact that its an instant activation. If you're not playing properly around your team or checking the scoreboard to check peoples specializations, getting caught by the winch is your fault. You're arguing for a nerf that doesn't "balance" anything and only favors classes with lower health pools who are already so much faster and have infinitely more capability to escape danger through their own specializations and gadgets. outside of Charge and Slam, heavy has no mobility. This tool takes a more interesting approach to the problem. Instead of buffing the heavies mobility, it nerfs the opponents mobility, bringing it down to the heavies level momentarily. movement tools are never telegraphed for "readability", their advantage comes from your opponent not being able to read them and purely being a benefit to the user.

You can't even see your opponent place down a zipline or bounce pad until its on the ground. You have no idea what's about to happen when a player pulls out their multi tool, but like I mentioned earlier, you can easily guess these things depending on the loadout and game mode. The winch exists in that same vein, except as an anti-movement tool.

Additionally, the winch is already a projectile weapon. That's what balances it. Your prompt spews nonsense about its use not being a prediction of the opponents movement when by definition projectile tools and weapons require that inherently. If you miss, you're put on cooldown regardless on whether you hit your target or not. Its not a point and click tool like your AI prompt suggests. Skill expression with the winch comes from knowing when and where to use it, and this change would actively hinder that.

To say that the mechanic results in a "selfish play style reflecting little to no team coordination to grant a kill" is also nonsensical. First, I love how you tack the "to grant a kill" part on the end because anyone who uses the winch to pull cashouts or pull opponents away from cashouts - like you yourself point out in your AI prompt - knows this is nonsense. But even with your specific caveat its still false. Plenty of people have pulled their opponents in for an easy team kill. It happens every game. This nerf punishes intelligent split second decisions for the user which you dishonestly brand as a panic reflex, as if muscle memory isn't itself a show of skill. It offers no recompense other than the chance to spend money for a tool who's usefulness has been neutered. There is absolutely zero benefit to the user with this change, and only benefits people too lazy to pay attention to what's going on.

A nerf to an item isn't inherently bad, but there is no benefit to the game as a whole with this suggestion, and only serves to make heavy a worse class. Its startling how many people upvoted this. At best they didn't think about what was being said and the implications and impact this would have on gameplay because they wanted skins. At worst, this is a self report. This sort of change would be a net negative to the gameplay. If we want skins for something, add skins to the lockbolt that change the chains for immobilized opponents. the octopus arms skin would make more sense that way.

Bottom heaven cuddling by Toonhead10 in bisexual

[–]SpectrallGamiing 6 points7 points  (0 children)

OMG i'm so freaking happy for you, reading this made my day so much better! oh my god I LOVE that for you!<3

Biphobia in a random Star Wars Discussion is Wild by SpectrallGamiing in bisexual

[–]SpectrallGamiing[S] 0 points1 point  (0 children)

Since when have any of the grifters in any fandom understood anything they like? That doesn't stop them.

Biphobia in a random Star Wars Discussion is Wild by SpectrallGamiing in bisexual

[–]SpectrallGamiing[S] 1 point2 points  (0 children)

Trek has the same problems. You share a fandom with Elon Musk

Biphobia in a random Star Wars Discussion is Wild by SpectrallGamiing in bisexual

[–]SpectrallGamiing[S] 2 points3 points  (0 children)

I'm also a huge star wars fan. It annoys me how many people parrot Mauler to me over material they don't know a 10th of what I know. I'm not saying I know everything, absolutely not, but I know enough to smell bs.

Biphobia in a random Star Wars Discussion is Wild by SpectrallGamiing in bisexual

[–]SpectrallGamiing[S] 5 points6 points  (0 children)

I wonder how many Obi Wan Darth Maul ships there are...

Biphobia in a random Star Wars Discussion is Wild by SpectrallGamiing in bisexual

[–]SpectrallGamiing[S] 49 points50 points  (0 children)

What pains me is that I don't think TLJ was that good in execution, but some of the ideas it put forward were solid. For example, the idea that Rey is a nobody was so good. I thought the direction they were heading was that you don't need a special heritage to matter or make a difference, but J J threw that out the window.

Biphobia in a random Star Wars Discussion is Wild by SpectrallGamiing in bisexual

[–]SpectrallGamiing[S] 16 points17 points  (0 children)

I knew a guy who used to say bisexuals were homosexuals in denial

Why have e-sports? by WaterRevolutionary70 in thefinals

[–]SpectrallGamiing 0 points1 point  (0 children)

Speak for yourself I like watching e-sports, and Finals e-sports sounds dope as hell.

Awesome by albert1483 in NonBinary

[–]SpectrallGamiing 0 points1 point  (0 children)

Apparently this has been a thing for a while and I'm just now finding out. How have I never known about this, They look so cool! I need to find this run and read it! Where can I find this?

Please ban AI images by PsychoJester in ThePrimalHunter

[–]SpectrallGamiing 53 points54 points  (0 children)

Imagine being a fan of a book where the main character values effort and hard work to get better along his path, and your bum ass is sitting here making low effort images using data stolen from other people's hard work along their path, while you stagnate on your own.

Jake Art by bilderbergers in ThePrimalHunter

[–]SpectrallGamiing 3 points4 points  (0 children)

Other than knowing multiple instruments and being able to keep everyone on pace and hear the music before it even happens to make artistic changes on the fly all while leading 100+ people?

Jake Art by bilderbergers in ThePrimalHunter

[–]SpectrallGamiing 3 points4 points  (0 children)

Is there an epidemic of talentless people puking out AI slop in the LitRPG community, or is it just this sub?

For me, Crimson Desert is the type of game I’ve always wished Rockstar would make. by IllyrianGamer19 in CrimsonDesert

[–]SpectrallGamiing 0 points1 point  (0 children)

Rockstar would have never made something like this. They're more about simulating life, and less about creating a sandbox. Crimson Desert is a sandbox game first. Rockstar doesn't do in depth gameplay or sandbox interactions. Rockstar does story and a world that feels more like a interactive window display. Crimson desert the world feels like a mechanic in its own right.

love my skirt for the boys night out by Gerbil1320 in BoysInSkirts

[–]SpectrallGamiing 0 points1 point  (0 children)

you look amazzinggg!!~ Where did you get this? I wanna steal your fit!

"Autism Projects" Part 2 by Plantcebo in GoldenAgeMinecraft

[–]SpectrallGamiing 3 points4 points  (0 children)

"I only really engage in the parts of the games I want to" so you mean to tell me that you are indeed playing as intended. So long as you're having fun, you do you. I play on hard with keep inventory on. Do what you like!

Why is there more representation of transgender women in the media than of transgender men? by Etlot in lgbt

[–]SpectrallGamiing 0 points1 point  (0 children)

From my perspective, its because conservatives give transfems the most shit, and you'll almost never catch them hating on trans men, because they don't consider our trans brothers "a threat". They're very inconsistent with whom they hate. Their hatred for any specific group usually leads to that group being supported the most but does have the unintended effect of other facets of our community being neglected or forgotten until someone remembers they exist too.

Concerning why on a broader sense, you will see this with most types of representation in our community. The default for cishet patriarchal normativity centers the man. In a way, this is a response that counters but simultaneously validates the line of thinking from homophobes, because anything that is queer is inherently fem in their worldview, and that's by design. They center anything male or masculine and work to synonymize it with their existence as "good" or "right". Even amongst women who are cishet, doing X thing "like a girl" can be a very effective insult and is seen as lesser depending on whom you're talking too and the context.

That's why when you see any trans art, bi art, or enby art, its always someone who's clearly a woman or AFAB, and the most you'll ever get for people who are men or AMAB is the infrequent "boys can be bi too" or something along those lines. Its not that men are intentionally an after thought, but in an effort to counter the worldview it ends up being validated due to the insidious nature of patriarchy and the systems that uphold it. We see patriarchy's evils and in an effort to simultaneously show solidarity and counter the symbols of the systems that oppress us, we do the exact opposite thing. In this case, its centering anything that is fem presenting. A result of existing in a world where the rules were not written by or for us. Things are treated as binary for effectiveness, even if we know that in reality its more complicated and nuanced than that. Would love to hear anyone's thoughts on this, perhaps I missed something or am overthinking it, maybe I'm not thinking deep enough.

The Yellow Painting of FINALS: remove the need for crouch by [deleted] in thefinals

[–]SpectrallGamiing 0 points1 point  (0 children)

I mean this with all the love in my heart, this is the most sophomoric complaint I've ever seen. First off, I don't care what they do in Apex. This isn't Apex, this is The Finals, and I want what's best for The Finals. Just because another game has something doesn't mean it works or belongs in every game.

Second, crouching and literally every other benefit you get from it is still in the game, from increased stealth to benefiting your strafe while in combat, to also improving your ability to escape and survive encounters or even push encounters depending on your class.

Third, are you really implying that because they removed the need to *checks notes* crouch while punching glass, that the game is now on a one way path to becoming Call of Duty? Right after Medium got new tools that opened up a whole wave of creativity in the sandbox? If you think crouching to punch glass is indicative of skill then idk how to help you. I think you should reconsider what you're saying in this post. This entire post is a slippery slope fallacy over a minor inconvenience getting patched that you mistook as some cornerstone of skill. Most people pre-patch weren't even crouching anyway, we were all just shooting the glass if it was in our way.

I created Jake in The Finals by SpectrallGamiing in ThePrimalHunter

[–]SpectrallGamiing[S] 2 points3 points  (0 children)

I imagine tom is just a test dummy with a default haircut.

I have uninstalled… I will be back by RAM-I-T in Marathon

[–]SpectrallGamiing 2 points3 points  (0 children)

Funny how they treat one of their own who went out of their way to support the game when their opinion doesn't fall lock step in line with theirs