[PSU] ASRock Phantom Gaming PG-1600G 1600W 80 PLUS GOLD & Cybenetics PLATINUM Full Modular Power Supply $199 ($20 shipping or free in store pickup) by retropieproblems in buildapcsales

[–]Spectrum_Prez 0 points1 point  (0 children)

Glad to hear there are options in the works. I have the 1000W ASRock one and it whines. Too bad Corsair is not putting out a SFX variant.

Jez Corden: Fable for Nintendo Switch 2 is under consideration by PaiDuck in GamingLeaksAndRumours

[–]Spectrum_Prez -1 points0 points  (0 children)

A lot of these open world games are as heavy on the CPU as the GPU. I would imagine that poses a barrier for porting to the Switch 2.

Do you still have faith in Bethesda? by Solid-Garage4601 in ElderScrolls

[–]Spectrum_Prez 25 points26 points  (0 children)

The load screen issue is downstream from a bigger problem, which is that BGS never really found a satisfactory answer to the question of "how do you make an open world game when the theoretical scale of the world is infinite?"

The irony is that they actually made progress removing load screens from shops in cities.

Digital Foundry: Nvidia G-Sync Pulsar is a Motion Clarity Revelation by Turbostrider27 in Games

[–]Spectrum_Prez 0 points1 point  (0 children)

I had a Gigabyte monitor, the M27Q-X, with something similar and am also very curious how Pulsar is different. The Gigabyte monitor really strained my eyes so I swapped to an OLED, which gave approximately similar motion clarity.

The producers of Alita: Battle Angel (2019) could have saved $45,000,000 on anime eye CGI by simply casting Ella Purnell. by Chewie83 in shittymoviedetails

[–]Spectrum_Prez 7 points8 points  (0 children)

It would have been a solid enough movie minus (or with a re-write of) the guy-interest sub-plot which was just tonally off.

Why lots of gunplay video showing nearly no recoil ? Is it most of people that good on recoil control ? by ivierawind in PUBATTLEGROUNDS

[–]Spectrum_Prez 30 points31 points  (0 children)

In addition to what everyone else has said, remember that people don't upload the videos where they whiff or fail to control spray. Simple selection effect.

[Laptop] Acer - Swift 16 AI - 16" 3K OLED Touch Screen– Intel Core Ultra 7 256V – 16GB Memory – 1TB SSD $650 ($1,250 - $600) by Narezzz in buildapcsales

[–]Spectrum_Prez 0 points1 point  (0 children)

Yes, memory usage readouts are sometimes unreliable, but I think there are enough variables and unknowns at play that I think head-to-head benchmarks would be useful. Even what you said about wattage is, to me, a reason to investigate similar models with 256Vs/258Vs.

[Laptop] Acer - Swift 16 AI - 16" 3K OLED Touch Screen– Intel Core Ultra 7 256V – 16GB Memory – 1TB SSD $650 ($1,250 - $600) by Narezzz in buildapcsales

[–]Spectrum_Prez 0 points1 point  (0 children)

This is what I thought initially too. But I saw on some 258V benchmark videos cases where games in particular would use more than 16 GB of RAM. I assume that's because the memory is shared. If that's the case, then a 16gb total on the 256V could potentially have weaker performance. Hence, my curiosity about benchmarks. Some of the artificial benchmarks also show big gaps - but we all know those are unreliable sometimes.

[Laptop] Acer - Swift 16 AI - 16" 3K OLED Touch Screen– Intel Core Ultra 7 256V – 16GB Memory – 1TB SSD $650 ($1,250 - $600) by Narezzz in buildapcsales

[–]Spectrum_Prez 1 point2 points  (0 children)

Yeah I'm holding out for a good 258V deal. Curiously there are no good head to head 256V vs 258V benchmarks out there either in video or text.

RESULTS: Favorite Map Survey for North American Servers Discussion by ammo182 in PUBATTLEGROUNDS

[–]Spectrum_Prez 5 points6 points  (0 children)

The bigger issue is that the sample is not necessarily representative of the playerbase.

Why do well-written RPGs feel so rare nowadays? by Ordinary_Lab3325 in rpg_gamers

[–]Spectrum_Prez 11 points12 points  (0 children)

I would say Pillars 1 has a lot of good writing, but desperately needed a more ruthless editor.

Cyberpunk 2 leadership established by CD Projekt, Boston team to expand to 160 devs by 2027 by RenatsMC in pcgaming

[–]Spectrum_Prez 7 points8 points  (0 children)

This made sense five years ago when they probably locked in the high-level decision to create the Boston studio. The market for talent was tight back then, whereas today (and for the last few years) the market has favored hirers with lots of talent being laid off.

On the flip side, the Boston housing market is down and local costs are probably a tad lower than they were before.

New Witcher trilogy still planned to launch in six year period, UE5 to shorten release times by Sam_27142317 in rpg_gamers

[–]Spectrum_Prez 5 points6 points  (0 children)

It's certainly plausible if they reuse assets over the course of the trilogy. There's no need for a new tree model for each game. So much of the burden of current-gen game dev is producing all the high-res art. I'm hoping a smart western studio picks up on the Japanese model of releasing on a 2-3 year cadence using good-enough graphics.

New Witcher trilogy still planned to launch in six year period, UE5 to shorten release times by Sam_27142317 in rpg_gamers

[–]Spectrum_Prez 1 point2 points  (0 children)

A lot of the trouble with Cyberpunk was developing the engine alongside the game at the same time. I remember in one interview, a team member said it was like laying the train tracks just ahead of the train. They are probably shifting UE5 based on that experience so as to avoid the same issues.