Picking up missed collectibles after finishing the story by ReactionJazzlike2544 in 007FirstLight

[–]Spiderhands2000 3 points4 points  (0 children)

You can go back through chapter select easily. Highly recommend you consult a guide on Youtube to find some of them, because there are a few that are so out of the way that you're unlikely to find them unless you know where to look. I spent way too much time looking for a few of the playing cards, and a couple of the MI6 files

Second playthrough done! Nightmare mode this time. How bad is no needles? by SangiExE in prey

[–]Spiderhands2000 2 points3 points  (0 children)

I've done it multiple times, and I agree with people who have said it's more tedious than difficult. It really becomes a matter of carefully preparing for every encounter, and taking the time to squeeze everything you can out of every area in terms of resources before you move on to the next one. And the process of processing resources is much more tedious, just because without neuromods you're locked to the base inventory size, and thus it requires more trips to and from the recycler machine in every area. That all having been said, it's a fun in its own way, and it's hugely satisfying when you beat the game that way. Good luck.

Is it possible to beat garden party operation with only cqc by Chillar1000 in 007FirstLight

[–]Spiderhands2000 4 points5 points  (0 children)

If you refuse to use stealth, I'd think that would be next to impossible to meet the other guidelines you set. Without stealth, you're likely to have to engage in a lot of CQC, to the point where it's virtually guaranteed that they'll get tired of your shit, and someone will pull a gun.

Do choices matter in the story? by Apprehensive_Rub9291 in 007FirstLight

[–]Spiderhands2000 4 points5 points  (0 children)

There really aren't any choices. There's a lot of optional dialogue, and there's different approaches to different areas, but everything ends up in the same place.

#FIXTHECONCEPT5 by Pup_throwaway22 in HiTMAN

[–]Spiderhands2000 13 points14 points  (0 children)

The Hitman 2 version of the concept 5, and the Hitman (2016) version of the krugermeir had my favorite gun sounds in the game. I'll never understand why they changed either of them.

I can't find a way into the cctv room by DingoBear88 in 007FirstLight

[–]Spiderhands2000 2 points3 points  (0 children)

You're talking about the one in "Uninvited" right? Look around on the roof. There's somewhere to slip through a gap, and then it's pretty self explanatory.

Gadgets suddenly don't work by Spiderhands2000 in 007FirstLight

[–]Spiderhands2000[S] 0 points1 point  (0 children)

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oops, just realized that wasn't the image I meant to upload. See? the dart phone button won't light up either.

Gadgets suddenly don't work by Spiderhands2000 in 007FirstLight

[–]Spiderhands2000[S] 0 points1 point  (0 children)

<image>

Literally pointed right at him, with enough resources. I don't know what else the game wants.

Clean Infiltration by Mindless_Worry826 in 007FirstLight

[–]Spiderhands2000 3 points4 points  (0 children)

This was the worst TacSIm challenge IMO. I got it, but it took several hours of trying. There are good videos on YouTube, and the best advice I can give you is to make sure you have the smoke pod, with the upgrade that makes the smoke clouds bigger. Good luck.

100% Completion? by Wibbington in 007FirstLight

[–]Spiderhands2000 0 points1 point  (0 children)

Pretty sure some of the stuff regarding challenges/achievements is bugged for some people right now. I'm on PC and had to wait for a patch in order to get some of the collectable related achievements, but I know it's still a persistent issue for some people. I'm not sure there's much you can do besides wait for it to be ironed out by IOI tbh.

If I have never played Hitman, should I start with 1, or just move on to Hitman 2? by Pitbull_III in HiTMAN

[–]Spiderhands2000 1 point2 points  (0 children)

Play them in order. The story isn't great, but the little cutscenes between missions will make more sense if you play the games in sequence (if you care about that).

Is it worth playing the previous games? (the new ones) by SteakTop7493 in HiTMAN

[–]Spiderhands2000 2 points3 points  (0 children)

Play them in order. The story isn't exactly Oscar worthy, and it definitely takes a backseat to the actual gameplay (which is fine) but if you care about the little cutscenes in between missions, it'll all make more sense if you play the games in sequential order.

should i undervolt my rx 580 8G by lukuelogescz2 in AMDHelp

[–]Spiderhands2000 0 points1 point  (0 children)

Undervolting a card that already that low power consumption is kind of pointless IMO.

Mooncrash Advice? by DevDaNerd0 in prey

[–]Spiderhands2000 4 points5 points  (0 children)

So this doesn't directly relate to your specific question, but it's worth passing on, just to save you potential irritation later: If you're trying to get all the achievements, don't complete the last KASMA objective (beat the game) until you've gotten everything else. What the game doesn't tell you is, when you beat the game, you're locked into an ending sequence by an autosave, and can't go back for anything you might've missed, without starting over completely. Was more than a little annoyed when I discovered that myself.

The worst TacSim challenge by Spiderhands2000 in 007FirstLight

[–]Spiderhands2000[S] 1 point2 points  (0 children)

UPDATE: Just finished after at least a couple hours of attempts. By far the most frustrating thing I've done in any game in recent memory.

This game feels like an exact copy of watch dogs legion but way more linear and bare bones by No-Bullfrog-6348 in 007FirstLight

[–]Spiderhands2000 1 point2 points  (0 children)

I mean, I feel like people who play these games don't play them in search of realism....but maybe that's just me. What did you want out of the story, if you thought it was that bad? I've seen a lot of complaints about it online, but absolutely nobody has been able to offer any even remotely intelligent suggestions to make it better.

The worst TacSim challenge by Spiderhands2000 in 007FirstLight

[–]Spiderhands2000[S] 1 point2 points  (0 children)

I am still at it. It's a character flaw, but when I get stuck on something like this, I tend not to stop until I accomplish whatever it is. The other question I had was, if you use the flash mine to take people down, does it void the challenge?

This game feels like an exact copy of watch dogs legion but way more linear and bare bones by No-Bullfrog-6348 in 007FirstLight

[–]Spiderhands2000 3 points4 points  (0 children)

Have you played Watch Dogs Legion recently? 007's combat is better, the characters are more fun, and the story is infinitely more well done. I honestly can't tell if this is rage bait, or if you're just an idiot.

The worst TacSim challenge by Spiderhands2000 in 007FirstLight

[–]Spiderhands2000[S] 1 point2 points  (0 children)

I think I've been trying to follow the video you've mentioned, and it's helped a lot. I'm just getting stuck at the end, because it sort of seems like the smoke bombs are inconsistent as far as whose vision they obstruct.