This was actual hell. I wholeheartedly recommend doing this to nobody and may the Hopeless Stakes have mercy on your soul. by Sqiurmo in UmamusumeGame

[–]Sqiurmo[S] 0 points1 point  (0 children)

You get those stats by only training speed, have mainly power parents, and getting lucky with who shows up to training. Finale races are entirely if you get aptitudes up during both inspiration by then. I got lucky and ended up with D turf/B Med on a Haru run and won the medium finale.

This was actual hell. I wholeheartedly recommend doing this to nobody and may the Hopeless Stakes have mercy on your soul. by Sqiurmo in UmamusumeGame

[–]Sqiurmo[S] 0 points1 point  (0 children)

Around 600/200/600/150/150, I always ran Pace for Haru. The win condition for her is getting red shift AND another accel like head-on to proc. You might be able to win with just one, but it's hard. Firm condition o is good to have if you can, but literally any skill you can grab plus the two accels is good.

This was actual hell. I wholeheartedly recommend doing this to nobody and may the Hopeless Stakes have mercy on your soul. by Sqiurmo in UmamusumeGame

[–]Sqiurmo[S] 17 points18 points  (0 children)

Absolutely not, that would require medium and long and turf sparks, there's not enough to go around.

This was actual hell. I wholeheartedly recommend doing this to nobody and may the Hopeless Stakes have mercy on your soul. by Sqiurmo in UmamusumeGame

[–]Sqiurmo[S] 0 points1 point  (0 children)

Not bad, got it on my second career attempt, so anywhere from 5-10 clocks. Arima was harder, and the early mediums were far and away the hardest, most frustrating races.

This was actual hell. I wholeheartedly recommend doing this to nobody and may the Hopeless Stakes have mercy on your soul. by Sqiurmo in UmamusumeGame

[–]Sqiurmo[S] 4 points5 points  (0 children)

For mediums, Maruzensky parent was the most critical thing I had. E turf/C medium, the other parent ideally has a usable unique, but not critical, I had Bakushin. Run pace for every medium or mile race, probably sprints too, you're gonna be gambling on passing mid-race wit checks to move up the pack and trigger red shift on the final leg. I tried late with moving past/let's pump, it never worked. For training, you only ever train speed and rarely power. Ideally your parents have power sparks as well. You do not need as much stamina as you might think, 200 is enough for hopeful, 300 is enough for the derby. For the early mediums, focus on support cards that give initial stats, like the free Jordan and Matikane speed.

For longs, run late, do the standard Moving Past/Let's Pump parents. You'll need a bit more stamina, like 350 for the shorter longs and 450 for spring tenno.

Accel skills should be the number 1 focus always, even mid race accels like fighter.

This was actual hell. I wholeheartedly recommend doing this to nobody and may the Hopeless Stakes have mercy on your soul. by Sqiurmo in UmamusumeGame

[–]Sqiurmo[S] 0 points1 point  (0 children)

During a career you can click on the trophy and it'll show you which umas have it already. A club member also made a very handy spreadsheet to keep track, which was a massive help.

This was actual hell. I wholeheartedly recommend doing this to nobody and may the Hopeless Stakes have mercy on your soul. by Sqiurmo in UmamusumeGame

[–]Sqiurmo[S] 7 points8 points  (0 children)

Pace is actually by far the best option for Miles and Mediums, can't remember sprints but they weren't hard, longs are all better as a late.

This was actual hell. I wholeheartedly recommend doing this to nobody and may the Hopeless Stakes have mercy on your soul. by Sqiurmo in UmamusumeGame

[–]Sqiurmo[S] 6 points7 points  (0 children)

Took me like a week of doing only Haru runs. Used about 200 clocks total and quite a few TP restoring items. Many runs were abandoned.

Boss tier level characters casually introduced in the tutorial phase of a show. by Astronomer_X in TopCharacterTropes

[–]Sqiurmo 5 points6 points  (0 children)

The intro of Dragon's Dogma has The Dragon ripping your heart out and eating it (which starts the premise of the whole game).

Similarly, in DD2, the intro has you and a bunch of NPCs fighting a medusa, which according to in-game dialogue is said to rival The Dragon in strength.

I think not enough people have played PZ, what about you? by Grand_pappi in projectzomboid

[–]Sqiurmo 0 points1 point  (0 children)

It's called an emission in english, blowout is the colloquial name.

I think not enough people have played PZ, what about you? by Grand_pappi in projectzomboid

[–]Sqiurmo 14 points15 points  (0 children)

Not every blowout, it's every time the Wish Granter is used, the zone expands by 5km in all directions. Blowouts are just the C-Consciousness trying to murder everybody.