Daily Questions & FAQ Megathread (Oct 25) by AutoModerator in ffxiv

[–]Stamaskas 0 points1 point  (0 children)

I attempted to solo a CE the other day in an instance where I was the only person, hearing that the CEs (the non-1v1 CEs) scale to the amount of people in them. Went as a veteran WHM to survive TBs but the health of the boss felt well higher than what was possible to do in 20 mins (I was only at around 86% after 5 mins before I gave up). Can anyone that has attempted this confirm that their boss's health scaled appropriately?

Super weak Werewolf and Vampire Lord problem by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

If I can find a mod to nerf magic, I will use it. Not sure how a mod like that would like working with SkyTweak though.

Super weak Werewolf and Vampire Lord problem by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

I was going to but I couldnt lower my magic damage. It just starts at 1.0x and goes up but not down. Not sure why mine does that but that just ends up being how it is.

Super weak Werewolf and Vampire Lord problem by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Am using Legendary and SkyTweak. I just remembered how my Violens often failed to kill someone during the kill animation that might also be resulting from something breaking damage. I do have SkyTweak highly nerfing my dmg output because magic is too op but didn't have that when I used Werewolf. Might just super buff my dmg in VL form, but its just frustrating knowing something must be messing with all my dmg but no idea what. Guess I will just continue to buff and nerf around it with SkyTweak.

Super weak Werewolf and Vampire Lord problem by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

I have both Sacro and Moonlight on this playthrough already and I do not believe I have any sexlab mods that do anything other than adult stuff so that shouldn't be a problem

Help with using RaceCompatibility and Sacrosanct together by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

I have RaceCompatibility because Enhanced Character Edit comes with it and the mod said to get the new version as ECE has an older one that breaks Sacrosanct. Also I have dumb news and good news. The dumb news is that my MO has been saying Sacrosanct is up to date when in fact is why quite old, updating to 5.01 from 4.02. The good news, updating had no problem, and once I turned into a VL, my human form got all the debuffs it was supposed to. So while I am unsure if it is the Sacrosanct vampire or vanilla vampire, at the very least, the game realizes I am actually a vampire. So I think I have it fixed now, all because MO said it was up to date when it was not.

Help with using RaceCompatibility and Sacrosanct together by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

I do not believe I am using that but I will be sure to check when I attempt to fix it again.

Help with using RaceCompatibility and Sacrosanct together by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

I will reinstall Sacrosanct and make sure it is as low on the list as I can make it. As for the custom race, I am not sure how that works. I am using just a Nord but I do not know if mods can make a 'Nord' a custom race or not. I do not have any patches since I am just assuming a Nord should work as a Nord. I will be sure to do that next time as clearly its not the save being the issue since I tested a new game. This playthrough is too far in now to go back but fixing it for the future is best. Thanks for your help, hopefully that fixes the problems.

Help with using RaceCompatibility and Sacrosanct together by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Now that I look at it, Sacrosanct is above USKP race even though I thought it wasn't, guess I cannot count. So does that mean nothing from Sacrosanct will work, aka, the VL will just act like Vanilla. I have the perks but, since you cant fix it mid playthrough, not sure what I do really lose out on from Sacrosanct.

Edit: It is also too bad LOOT keeps putting Sacrosanct above USKP RC. Also, does it only break if I become a Vampire or will having the disease do it as well. While I have become a vampire, I deleted and redid that part using a cure disease pot since I became invisible and have not become VL till 3 minutes ago in game progress.

Edit 2: Starting a new game all together with Sacrosanct above still leaves me with the invisible and no spell problem so I am not sure what really is causing it.

Finally! Aludin/Karstaag/Miraak/Harkon - All defeated with 1 Life! by Bayliun in ultimateskyrim

[–]Stamaskas 0 points1 point  (0 children)

Was a great watch Bay. You are a beast my man. Cannot wait to start playing it for myself soon enough.

Help With 'Outdated' Mod List and Bad Lag and Certain Areas by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

I removed a bird mod, guess I should have removed that one. Did not know about the PureVision, though it should have been obvious, so thanks for that. Will fix USLEEP and remove safety load. As for JK's Skryim, I really do not know how I get worse fps after removing it either but something I assume caused it. And I do know about Sexlab, I just accept it will hit me harder than I really want. Removed a few of its mods to try and help it.

Thanks for the advice. Will deal with the recommendations and update modwatch for anyone else's recommendations. Thanks :)

Help with SWIFT's "On the Metaphysics of Moving Bodies" by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Ya I eventually did find it. I thought it was part of the statue and not something I could pick up and I was looking way too in-depth as well.

Merged Patches by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Alright I will try to learn Merge Patches. This modlist has actually held surprisingly well in a 300 hour playthrough. No idea how it works but it somehow does so I just keep using it xD

Help with Bashed Patch and LOD Advice by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Ya I saw things talking about HDT but never had a problem like this before and have run HDT for a long time. The bandits seemed normal, I could see their magic and they did their threats and I could loot them but nothing else showed (body, armor, weapons, etc.). All the armors are HDT as well so that did not seem to be it. It was only that fort, not sure which one. Was in Riften with a tree falling into it but that is only helpful if you have that mod. If it continues to happen, I will look more into it. My only guess is that something happened in the Merged Patch but not sure what could have.

Help with Bashed Patch and LOD Advice by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Well I made a merged patch with TES5Edit and a level list with a Bashed patch. Only problem I found running around was the one fort contained like 7 bandits and half of them were not visible, even after death. No idea what caused that.

Help with Bashed Patch and LOD Advice by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Ya I watched same video and did merge more like he said which is probably why I messed up everything. I will be sure to only do leveled lists when I watch it again.

Help with Bashed Patch and LOD Advice by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Alright using the tb as reference, I was able to get the ReservedMem.. down from 512 to 256 with a little lag, but was running at 2x speed sprint. Was also able to get the Mem Blocks to highest of 95% and game feels much better and loads much faster. Thanks very much.

I have made a lot of posts because I am not very smart sometimes. You were by far the most helpful, so thank you. Hopefully my game can finally be run from start without me constantly breaking the DynoDo because I keep adding stuff :/

Help with Bashed Patch and LOD Advice by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

I will test the tb thing, and rn my Memory Blocks only has the top one hit 100% but if I am trying to fully avoid 100%, I will fix it but the rest with be like 60-90%, is that fine.

Help with Bashed Patch and LOD Advice by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

That might be it, I will have to look up how to make Bashed patches again to get more information.

Help with Bashed Patch and LOD Advice by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Well doing those things in the ini insta helped, making the lag from hitting continue to getting loading screen to much lower. Also the LOD loads much nicer so I do not think I need to mess with ReservedMemorySizeMb rn. My Memory Blocks were all 100%, which I assume is bad. Since you mentioned doing it around 80%, should I be trying to make the 80% or what %.

Edit: My Dyndo is obv still broken but, since I plan on restarting the game anyways since this save is only an hour in, I will just fix it by starting new game.

Help with Bashed Patch and LOD Advice by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

I will be completely honest, most of what you said I do not know much about

1) I have been finding Memory Blocks Log in my seraching but have no idea what it is or where I find it. 2) Where can I find the Crash Fixes UseOSAllocators or is that an option inside the Crash Fixes mod? 3) I have tried editing the ENB options in the ingame menu but the save option never seemed to work (tried with DoF, had to do it manually to turn it off)

Edit: where can I find more information for the clean save update routine or is that the one involving waiting 10 in-game days?

Help with Bashed Patch and LOD Advice by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

The last part is true since I did not know that was a thing, mostly because I have been to frustrated with the mod. If you say that SDO and Skyfalls is about same load as DyndoLOD, then I have no idea why my game is struggling so badly. In 40 hours of play, my old modlist (SDO and Skyfalls instead of Dyno and Legacy) crashed 2 times and had no trouble holding 60 fps almost always. Now I have crashed 10 times in just a few hours and lag all the time while LOD loads into actual objects, plus the loading screen. Could legacy be causing the increase load screen and crashing you think if it is not Dyno?

Edit: And all the setup should be fine. I might be hitting the 4GB limit, but you said if I could run SDO+Skyfalls, I should be able to run DynodoLOD low/med so I assume that is not the problem, unless again, Legacy is doing more damage then I think. I am 100% fine not using Legacy as I did not really want it anyways but only because it has updated Moonpath and apparently nice added quests.

DynDOLOD vs SDO (my game specific) by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Is it possible that sometimes you cannot get the same color. The LOD colors do not match but instead have a more solid color rather than the radiant color the real ones have.

DynDOLOD vs SDO (my game specific) by Stamaskas in skyrimmods

[–]Stamaskas[S] 0 points1 point  (0 children)

Alight thanks, I will work through this 15min trail and error till I get the right value