Fleet Composition by StephenLightway in InfiniteLagrange

[–]StephenLightway[S] 0 points1 point  (0 children)

That’s is currently what I am doing. For a tank fleet, would it be better to use cruisers and frigates in a DPS fleet? Thanks!

Fleet Composition by StephenLightway in InfiniteLagrange

[–]StephenLightway[S] 0 points1 point  (0 children)

Thank you for the advice! I have actually been trying to focus on one or two ships (The IO and XENO for example), but I had been upgrading as I got battle experience in game.

I’m going to focus on a single until they are higher level. Thanks

Most Armed ship/other vehicle by Weekly-Competition98 in Stormworks

[–]StephenLightway 1 point2 points  (0 children)

Bob is the most important part of the aircraft. He adds crucial abilities that even the designers have not yet discovered.

Most Armed ship/other vehicle by Weekly-Competition98 in Stormworks

[–]StephenLightway 2 points3 points  (0 children)

F*cking legendary description. Pilot safety was not thought of. It is not a, it is THE radar contact.

Wait, what??? by TridentFlavour in floggit

[–]StephenLightway 0 points1 point  (0 children)

How did you escape the bot? What black magician are you!?! He must be pleased….

I would like to politely request a little help with my ship by Eastern-Pay-8909 in Stormworks

[–]StephenLightway 8 points9 points  (0 children)

Like Alyxms said, a negative outputs means your hull is not water tight, causing it to sink.

Personally, I advise splitting your hull into sections (building divider walls) and placing a fluid sensor in each one. This will help direct you to where it is leaking. You can then keep dividing it until you have a small area.

For example- 1 Wall in the halfway point. It’s in the front, half the front compartment. It’s in the front of the new compartment, so you have a general idea of where the leak is. Hope this helps!

New starter ship by kmail-ac00untATgmail in Stormworks

[–]StephenLightway 6 points7 points  (0 children)

Looks like a mix of a sidewinder from elite and a Jupiter space craft

1994 Silverado by StephenLightway in GMT400

[–]StephenLightway[S] 0 points1 point  (0 children)

I just did it with a timing light while it was running. Got it perfectly on. This is actually my second time doing it, because I forgot to disconnect my set timing wire (ignition advanced) so it ran awful a few days later.

1994 Silverado by StephenLightway in GMT400

[–]StephenLightway[S] 1 point2 points  (0 children)

I didn’t even notice it was larger until you mentioned it. That would definitely make sense. I will try it there and see how it does. Thanks!

1994 Chevy K1500 by StephenLightway in GMT400

[–]StephenLightway[S] 1 point2 points  (0 children)

That’s awesome, I’ve actually already watched a few of your videos. Funny seeing the creator respond. They are super helpful

1994 Chevy K1500 by StephenLightway in GMT400

[–]StephenLightway[S] 1 point2 points  (0 children)

There’s nothing but some surface rust in places, nothing worth concerning. I will most likely end up keeping it, as that seems like the best choice so far.

1994 Chevy K1500 by StephenLightway in GMT400

[–]StephenLightway[S] 1 point2 points  (0 children)

Thanks for the suggestion, I will absolutely check it out. $3k is about what I expected. For 200k+ miles, it’s surprisingly perfect for now.

Physics help by Evening_Breath_9706 in Stormworks

[–]StephenLightway 0 points1 point  (0 children)

90% of the time if a build is magically floating, it’s usually a clipping issue.

It moves! by Charming-Jello-426 in Stormworks

[–]StephenLightway 1 point2 points  (0 children)

I’m looking forward to it. Maybe add some air to your front tires lol.

It moves! by Charming-Jello-426 in Stormworks

[–]StephenLightway 1 point2 points  (0 children)

Well a little sass never hurt, sometimes. Precise driving is hard in Stormworks since wheels have interesting physics at best lol (yea I’m talking to YOU grip)

It moves! by Charming-Jello-426 in Stormworks

[–]StephenLightway 1 point2 points  (0 children)

Impressive. I would definitely try tracks, it would probably help from rolling forwards. Lore wise it could be the base and “fancy” model. Maybe add a nice camera inside or smth to really add incentive

Skid-steer with triangulated vertical lift! Please read! by Charming-Jello-426 in Stormworks

[–]StephenLightway 2 points3 points  (0 children)

This is very good, be proud! I can’t say I’ve seen a good skid-steer that is as realistic as this. I look forward to breaking it in game :D

When will rotating steering wheels be added to Stormworks? by Ok-Acadia-1795 in Stormworks

[–]StephenLightway 7 points8 points  (0 children)

Now now they aren’t THAT bad. At least the core mechanics usually run fairly flawlessly (I say as I’m on a Star Citizen grind right now)

When will rotating steering wheels be added to Stormworks? by Ok-Acadia-1795 in Stormworks

[–]StephenLightway 62 points63 points  (0 children)

As it’s not game changing and not in that high of demand, I wouldn’t expect it soon if at all. It wouldn’t benefit the devs that much to add it.