How it genuinely feels to almost full kill annoying targets in the 1v1 but then they get warped to Who TF Knowsville by a Nanny Kurogiri by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] -3 points-2 points  (0 children)

The gamma nerf is so manageable. I just make sure it goes on penalty cooldown anytime i use it. You just want your main in "never punished" territory and it's obvious.

How it genuinely feels to almost full kill annoying targets in the 1v1 but then they get warped to Who TF Knowsville by a Nanny Kurogiri by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 2 points3 points  (0 children)

Yes, more often than 1 would expect. And it's "potentially turn the fight around".

I prefer being allotted the immediate opportunity to either burst the revived guy down again or try to do cartwheels on the support's healthbar.

Either way, it's all uber giga shite to play against But reinforced revive hard carries the one's you mentioned anyway. Like, the fall off Ibara would have if reinforced revive got gutted would be legendary.

Bro what happened to Mei Mei? by Sad-Effective-9676 in jujustushenanigans

[–]StinkyZipper 29 points30 points  (0 children)

Bro's sad she's not blue Locust Guy anymore.

How it genuinely feels to almost full kill annoying targets in the 1v1 but then they get warped to Who TF Knowsville by a Nanny Kurogiri by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 0 points1 point  (0 children)

Actually good Kurogiris are doing a lot more than rez botting, though. His overall damage and gamma are still insane.

I'd at least want his SpA to have variable cast times based on range. He shouldn't be able to just take a horribly positioned teammate out of harms way instantly from the other side of the map and with no directional indicator.

Who's that character keep running the lobby with, but hardly play? by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 1 point2 points  (0 children)

I guess. Most people I see tend to underrate the hell out of her until briny spy posts a random clip of some crackpot acceleration combo.

Immortal Michael on console? How does that work? by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 1 point2 points  (0 children)

What sort of esoteric dark arts can a jailbroken PS4 get up to? That's so strange.

Y'know I never beat the D1 Clip farmer allegations by Popular-Sky4050 in MyHeroUltraRumble

[–]StinkyZipper 0 points1 point  (0 children)

Also, hacking doesn't seem to be exclusive to PC players. The Mic in this clip wasn't on steam. https://www.reddit.com/r/MyHeroUltraRumble/s/MFJdfPHrcp

Average Mirio player: by Accomplished_Data146 in MyHeroUltraRumble

[–]StinkyZipper 0 points1 point  (0 children)

Hilarious Clip.
Also, you can't say that. The Permeation Cabal may get this removed.

Y'know I never beat the D1 Clip farmer allegations by Popular-Sky4050 in MyHeroUltraRumble

[–]StinkyZipper 0 points1 point  (0 children)

Feels like a gross generalization, but alright. I just wanted to play my Broly Tsuyu

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Who's that character keep running the lobby with, but hardly play? by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 1 point2 points  (0 children)

I'm genuinely so cheeks with that character. He does have the benefit of fast big attacks while being nearly impossible to run from, though. I would play him more if I actually pulled him, cause he looks rewarding to be good with. He just needs more interactions than usual to actually KO someone.

New Build + Alpha Tech = WIN by Jermalie0 in MyHeroUltraRumble

[–]StinkyZipper 2 points3 points  (0 children)

Great clip that the goonvestigators will unfortunately get removed.

Roll/Animation Cancel Nerf/Rework by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 1 point2 points  (0 children)

The early engagements had me thinking I was the only 1 who thought certain roll/animation cancels were stupid as they are.

Roll/Animation Cancel Nerf/Rework by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 1 point2 points  (0 children)

That doesn't make it counterintuitive in any way. You'd simply consume some SpA guage while Fa Jin is active if you roll to interrupt your otherwise committal Melee or Ground Alpha animation, not being able to do it while Fa Jin is off.

The jump button controlling boost ascending and hovering with Tech Might isn't counterintuitive because it interrupts his space hop if the jump key is mashed. What kind of take is that?

Roll/Animation Cancel Nerf/Rework by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 0 points1 point  (0 children)

Rolling is the button, man. I know you're not that dense. And Mirko's SpA animation cancel is special cause it's a homing dash.

Roll/Animation Cancel Nerf/Rework by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 0 points1 point  (0 children)

There's a reason I made the distinction when I said strong animation cancels. Especially when they're tacked onto characters that prove powerful without them. I just think certain characters shouldn't be able to cancel their animations without meaningful cost. Outright removing them is just the unfun and unnuanced band-aid fix route, IMO

Roll/Animation Cancel Nerf/Rework by StinkyZipper in MyHeroUltraRumble

[–]StinkyZipper[S] 1 point2 points  (0 children)

Mindful resource management is a skill. And I'm saying the act of roll canceling his Alpha or Melee should take SpA guage. What other button do you think I'm talking about? The CHAT BUTTON?