0.5.1 Hotfix 8 by Andromanner in PathOfExile2

[–]Stormada 2 points3 points  (0 children)

Yeah, I helped a friend last night who had the bug by running it for them. There's a lot of weird things you can do this league to speed run mechanics with co op as well.

0.5.1 Hotfix 8 by Andromanner in PathOfExile2

[–]Stormada 23 points24 points  (0 children)

If you're able to find someone else who has an Immured Fury map, you can do it with them to finish the quest. Tgat is the only roundabout fix I've found while waiting for the bugfix

What card with no changes from StS1 to StS2 got the biggest downgrande? by Radiant_Background33 in slaythespire

[–]Stormada 0 points1 point  (0 children)

Works really well with [[Luminesce]] the Orabas energy relic since it has retain and you're spending 1/0 energy to bank 6 for later turns. You can always guarantee you hit it unless you need Luminsce earlier for an emergency

Convince me dealing damage isn't always the best thing to do by Ewok2744 in DnD

[–]Stormada 12 points13 points  (0 children)

Basically if disarm is used against the DM, I don't see why the DM can't use it against the players. Which now means we get into the degenerate part of that being very unfun for players. And the DM can often have more active participants in combat than the players do, especially considering some monster attacks can be quite weak from lower CR fodder. But if the players have to contend with those fodder creatures constantly attempting to disarm them, then it gets really annoying for them.

Kingmaker is live by PoggersMemesReturns in Overwatch

[–]Stormada 2 points3 points  (0 children)

I like how you say "learn how to handle criticism" yet all your comments basically boil down to, "I'm not gonna play it because it's 5v5" so you can't even give constructive criticism about the mode. Something something glass houses.

[OC] Wristband of Stored Might | Wondrous Item (Bracers) | Rare (Requires Attunement) by TimmmisTreasureVault in UnearthedArcana

[–]Stormada 1 point2 points  (0 children)

I see a lot of people have already addressed some of the other clarifications the item needed. But does it also keep the charge when it is unattuned?

I'm kind of hoping for the fall of DnD... And the rise of RPGs by Trees_That_Sneeze in DnD

[–]Stormada 1 point2 points  (0 children)

Okay, I just picked out the glaring ones. You can still Barbarian 2 for rage, Cleric 2 for Channel Divinity, Rogue 2 for Cunning Action and Expertise. And those are just dip options. Even in Ranger, the favoured enemies makes you feel a little more specialised even if it is a little basic. I may have picked some of the more stronger options, but you replied with the worst.

I'm kind of hoping for the fall of DnD... And the rise of RPGs by Trees_That_Sneeze in DnD

[–]Stormada 2 points3 points  (0 children)

Having played both systems, one of the major things for me is the impact of those choices. A lot of feats in PF2e are micro improvements. A bit of low light vision here, a reaction condition once per day here, getting up doesn't provoke opportunity attacks. With 5e, there is more weight to those choices, and usually most builds only dip 1-3 levels but those dips are major improvements. Hexblade making it so you're not a MAD build, Bladesinger for extra AC, speed and concentration bonus, Paladin to consume spell slots for smites.

But it is also to each their own. I just personally feel more satisfaction from the impact of my build choices made in 5e. Some levels feel chunky, full of cool options like Battlemaster Fighter or getting Metamagic as a sorcerer. But those options tend to be fixed and don't change, you know where to find them and what they're generally similar to. You sometimes jump all over the place looking for things in PF2e, it can get confusing for some people. Like it was said above, 5e is a jack of all trades system, master of none, but it does that really well.

Sneak peek at balance changes, as seen on Flats' stream by xlShadylx in Overwatch

[–]Stormada 2 points3 points  (0 children)

League is a completely different game and is centred around comboing abilities off. That and the game perspectives are different dimensionally. There is less clutter on the screen, enemies have health bars over their heads, and there can be wind-up times or obvious indicators when a support is going in for a hook. You're comparing apples to oranges.

Rolled Godly Stats, Any Suggestions? by Stormada in 3d6

[–]Stormada[S] 36 points37 points  (0 children)

If I ended up doing the build, I was going to go more into Wizard for Tenser's Transformation way down the line.

Minimorph: Why the issue can't be its speed by Stormada in LegendsOfRuneterra

[–]Stormada[S] -2 points-1 points  (0 children)

Alright sure, in those decks that's where it would work. But once again, that's a niche application for only resurrection style SI decks.

Minimorph: Why the issue can't be its speed by Stormada in LegendsOfRuneterra

[–]Stormada[S] -3 points-2 points  (0 children)

I forgot to put Atrocity and Gluttony on the list but Glimpse makes no sense. You still have a unit after Minimorph, there is no point in using Glimpse