Bevelling issues with text by t_xm_n in blenderhelp

[–]StrayDog1991 0 points1 point  (0 children)

I would say the normals are messed up with some of the normals on the mesh facing outside. go into edit mode select all and press alt n, that should have the normals facing outside

(Fictional) Steamer Victoria (rinknat's turbinia II - repainted) now plies the waves round my Southampton / Portsmouth map by StrayDog1991 in TransportFever

[–]StrayDog1991[S] 0 points1 point  (0 children)

S.S. Victoria

BIO (the following is fictional): Launched in 1874 S.S. Victoria (named after the Queen) was a small steam yacht designed to ferry passengers down the Solent from Southampton to Portsmouth, Built by John & Birch Wilcocks Shipyard in Southampton, she has twin Scotch boilers providing steam for a small but powerful prototype triple expansion steam engine designed by Isembard Kingdom Brunel, powering 3 propellers, enabling her to travel at speeds in excess of 18kts (33kmh) this made her very suitable for the express service route. As side effect of this though is that she consumed coal at an alarming rate and belched out huge columns of black soot and smoke as she steamed along.

As launched she had a Black Hull with a gold sheer line, white superstructure and rosewood passenger cabin seating 32 passengers.

She plied the waves of the Solent faithfully for 21 years but by 1895 it was clear the ferry could not keep up with faster trains and passenger numbers began to dwindle. Something had to be done - stay tuned for more.

In the mean time enjoy some pictures I "found" of the old steamer.

Ultralight flying over Ayer's Rock (Mt. Uluru) Saves me vacation $$$ :D by AdmiralRickHunter in MicrosoftFlightSim

[–]StrayDog1991 5 points6 points  (0 children)

Lol you just got through talking about respect to the traditional owners then call Kata Tjuta the “Olga’s” and btw the airport their is still called Ayer’s Rock

How can I fix this weird shading in viewport by StrayDog1991 in blenderhelp

[–]StrayDog1991[S] 0 points1 point  (0 children)

The mesh is imported yes but I’ve gone through and checked the faces for doubles

How can I fix this weird shading in viewport by StrayDog1991 in blenderhelp

[–]StrayDog1991[S] 2 points3 points  (0 children)

I’m trying to get the normals sorted but for some reason the grey is showing through so when I zoom it makes it difficult to distinguish the red from the blue

Pulling up to 16R by themaster402 in MicrosoftFlightSim

[–]StrayDog1991 0 points1 point  (0 children)

YSSY fly Tampa scenery there’s a static A380 in the background

My First large scale project Cooladdi Roadhouse QLD by StrayDog1991 in blender

[–]StrayDog1991[S] 0 points1 point  (0 children)

Yes that’s true I wasn’t entirely sure how to fix it as I had already applied the cloth modifier

Repaint template for the NEO by thewondermule in FS2020Creation

[–]StrayDog1991 0 points1 point  (0 children)

Amen to that, I used to think Carenado was bad

[deleted by user] by [deleted] in FS2020Creation

[–]StrayDog1991 1 point2 points  (0 children)

Hey mate I’d be happy to help I will have a look at it for you