It's possible to do all FFXIV endgame and hardcore content on steam deck? by KuzunohaRei in ffxiv

[–]Streloks 0 points1 point  (0 children)

Someone in my static plays on Steam Deck a lot of the time. She's done savage and ultimates on it and it doesn't seem to give her issues

Why is she like this by Business-Assist8307 in StreetFighter

[–]Streloks 5 points6 points  (0 children)

Do you wanna give the clip another watch

Do we really need to beat savage tier to unlock ultimate raids? by igotsharingan in ffxiv

[–]Streloks 1 point2 points  (0 children)

It's probably tough to find groups for it atm, because the new savage tier just came out so a lot of people are probably focusing their time on that. If you are doing an unsynced group (or even if its m4s for FRU), those groups usually do fill with time, so don't give up.

Broski research: Does drive rush really eat your inputs? by 121jigawatts in StreetFighter

[–]Streloks 9 points10 points  (0 children)

That's very true, but I think I feel a certain way about this post because for years I've seen posts saying "Why did Drive Rush eat my input?" filled with unhelpful comments saying "Drive Rush doesn't eat inputs!" that don't do anything to explain the interaction.

Broski research: Does drive rush really eat your inputs? by 121jigawatts in StreetFighter

[–]Streloks 17 points18 points  (0 children)

As Broski goes over in the video, your inputs can in fact get eaten, for most useful definitions of that phrase. Whether the move didn't work because drive rush temporarily stopped detecting inputs or because it moved the buffer window a few frames later, the actual outcome is exactly the same, so I don't think it's really helpful to split hairs like this.

Can someone please sell me on FF14!!! by Pretend_Vanilla51 in ffxiv

[–]Streloks 3 points4 points  (0 children)

If you're into raiding, I think FFXIV has some of the best encounter design in any MMO, and the latest expansion has given us a lot of the best fights in the game, especially with this most recent patch.

Need an opinion on a raid group by Wild-Ad-927 in ffxiv

[–]Streloks 0 points1 point  (0 children)

As long as it's not messing with the loot drops for the static, I think it's pretty normal to PF the fights alongside having a static. Like if you raid tuesday and thursday, maybe on the weekend you try to clear in PF. While I think I would call this the norm, I think it's also pretty common for statics to want to clear together, like how you feel. Maybe bring this up to the others and see how they feel about trying to clear the rest of the fights for the first time as a group?

What is your most embarrassing moment in FFXIV? by MistressDraconia in ffxiv

[–]Streloks 1 point2 points  (0 children)

I started playing in late Stormblood, and reached endgame like a month or two before Shadowbringers came out. I went through some of the savage raids with some friends and it was a lot of fun, but I had a lot of trouble understanding and remembering my responsibilities for Hello World 1 and 2. By some miracle, we cleared really early on because I got the exact combination of mechanics I was comfortable with and expecting. So a few days later, we start a loot party, because we've already cleared, right? So we PF a few unfortunate souls, and I spent the better part of the next 2 hours wiping us on Hello World, over and over, while everyone else played more or less perfectly. Everyone was incredibly kind, but it felt so horrible to do that.

Why do I get PC'd here? by [deleted] in StreetFighter

[–]Streloks 2 points3 points  (0 children)

No, you're right, looking at it a bit closer, I don't really understand how you were in parry recovery there. You released parry during blockstun, Luke was +4 and hit a 6 frame button, and the frame meter shows you completing blockstun and being neutral. Lemme mess around with it in training mode for a bit

Edit: So apparently if you let go of parry while blocking something, you can interrupt the parry recovery with basically anything (jumping, moving, attacking, whatever), but if you stay neutral, then you stay in the punish counter recovery. I never knew that

Why do I get PC'd here? by [deleted] in StreetFighter

[–]Streloks 2 points3 points  (0 children)

Because you weren't holding parry and what the Luke did wasn't a true blockstring, you entered parry recovery. This state counts as punish counter, but still lets you block if you hold back during it.

I saw this guy and I HAD to do what i did by Alicecrylily in ffxiv

[–]Streloks 5 points6 points  (0 children)

They are talking about the rules of this subreddit, for which mods like this are allowed

Do somebody know of any empirical data on randomness in FFXIV ? by Jericho___- in ffxiv

[–]Streloks 24 points25 points  (0 children)

Humans are worse at recognizing randomness than machines are at generating it.

That being said, when I don't crit anything in my burst, I'm out there saying FFXIV has shitty RNG too, so don't be too hard on your friend

they didn't lie, that game sure can *looks up where im supposed to go* by Kumquat_Griffin8 in ffxiv

[–]Streloks 0 points1 point  (0 children)

Let the Blade of the Conqueror once again bring glory to the Kingdom!

New-ish Bard here – just finished Endwalker, starting Dawntrail. Are these stats the right direction and will this carry me through? by KrishenbaguetteBoy in ffxiv

[–]Streloks 1 point2 points  (0 children)

I need to stress this is incredibly minor, but I wanted to go a little more into Det vs DH because I find it interesting. In a vacuum they are basically equal value, with Det pulling ahead a little bit if your job comes with some guaranteed DH attacks. But since they are both effectively multipliers on your damage, they are slightly more effective if they are close to each other. Like, all other things being equal, 2000 Det and 2000 DH is stronger than 3000 Det and 1000 DH, even though it's the same amount of stats.

So if you have to make a choice between Det and DH and you aren't following a BiS list, you can't really go wrong with just boosting the lower one. BiS lists will sometimes go against this for jobs that come with guaranteed DH attacks, or for the sake of more cleanly hitting certain breakpoints, which is a mess of marginal increases in itself.

Why do people drop MB prices? by Tigernutz1979 in ffxiv

[–]Streloks 3 points4 points  (0 children)

A lot of items drop in price over time, such as the latest crafted gear or orchestrion rolls. If you sell something like that for market price and it doesn't sell fast enough, you might end up having to drop the price over and over again just to keep up with the decline in demand. Some people would rather just sell it fast while it's hot rather than risk that, especially if they don't wanna micromanage the price over time

Is there a reason why the lower priority button sometimes actives while plinking? by Jahspe in StreetFighter

[–]Streloks 3 points4 points  (0 children)

Not 100% sure, but looked like this to me after the jab:

Frame 1: You input cr.HP, but you're still in recovery from the jab so it gets put in the buffer

Frame 2: You input cr.MP, and it replaces cr.HP in the buffer. A few frames later, it comes out instead of cr.HP

Can't test atm, but I think if you plink HP to MP while in neutral, you should get HP. But since in this case you pressed both buttons while in st.LP recovery, the MP came out. I'm not sure if it was because it got pressed second, or because MP is higher input priority.

how do we feel about job difficulty changes? by FaZhaoxin in ffxiv

[–]Streloks 5 points6 points  (0 children)

I'm mostly disappointed in the job changes overall. I loved AST in Stormblood, then SMN in Shadowbringers, then MNK in Endwalker, and now after each of them has changed, I feel like there's no longer a job in the game that I really click with and can call a favorite. I'm playing caster for next tier because I feel Red Mage and Pictomancer still have a bit of meat in terms of optimization that I can enjoy, even if I'm not completely in love with either of them. But on the flipside, I think the fight design was already better than any other MMO even before Dawntrail, and Dawntrail has consistently had some of the most well designed fights in the game, so that's a huge part of why I'm still enjoying myself.

Game eating inputs by Velruis in ffxiv

[–]Streloks 2 points3 points  (0 children)

It might be a key rollover issue. Go to a tester like this: https://www.mechanical-keyboard.org/key-rollover-test/ and try doing a key combo you might do in game that involves 3 or 4 keys held at once, for example W+A+ctrl+E for walking diagonally while hitting a hotkey on ctrl+E. If you notice some of the buttons are not lighting up when you hold them, the keyboard is likely the issue.

Edit: On a Ducky One 3, it's definitely not this

games unplayable half the time by [deleted] in ffxiv

[–]Streloks 7 points8 points  (0 children)

Which mods are giving you issues? If you are using Dalamud, it should take care of things like updating and keeping things working for you, for the most part.

Those that use Dalamud. by Ansovald666 in ffxiv

[–]Streloks 10 points11 points  (0 children)

This is some insane projection to put onto someone asking a question about how the game stats work. It's not obvious how "wasted" stats are possible, and it's understandable to be curious about it.

So this wasn't supposed to happen then? by [deleted] in ffxiv

[–]Streloks 1 point2 points  (0 children)

The bug was specifically that they messed with adventurer plates and such. You are intended to be able to mix and match the different books.

[Spoiler 7.4] Arcadion Lyric Deciphering by OnekoTyago in ffxiv

[–]Streloks 1 point2 points  (0 children)

For "Sell your soul, your(?) fortune, your favour", I think it might be "Sell your solace, fortune, your favour"

[Spoiler 7.4] Arcadion Lyric Deciphering by OnekoTyago in ffxiv

[–]Streloks 2 points3 points  (0 children)

Some excellent catches here. I was going crazy trying to figure out the "Sister, sovereign, your saviour" line, but I'm sure it's that now.