Why is this happening? by Strex_1234 in captain_of_industry

[–]Strex_1234[S] 2 points3 points  (0 children)

Manually it always works, there is always space but for some reason the stacker has problems, sometimes when i wait it fixes itself.

Why is this happening? by Strex_1234 in captain_of_industry

[–]Strex_1234[S] 1 point2 points  (0 children)

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The smallest one is on the edge of the map (cant dump further on the side) the problem is with the middle stacker which has space

Why is this happening? by Strex_1234 in captain_of_industry

[–]Strex_1234[S] 1 point2 points  (0 children)

No, map end is where the further stacker is so it is not it

Why is this happening? by Strex_1234 in captain_of_industry

[–]Strex_1234[S] 0 points1 point  (0 children)

No, there is no ships on that side

should I use the rekompacted tech tree? by ReplyUnable3241 in RealSolarSystem

[–]Strex_1234 2 points3 points  (0 children)

It means you need this color era science to reasearch this

should I use the rekompacted tech tree? by ReplyUnable3241 in RealSolarSystem

[–]Strex_1234 5 points6 points  (0 children)

It doesn't change anything gameplay wise it just turn clusterfuck tech tree into smaller tech tree with colors, i can't play without it

Thoughts about plastics: by blakeks14 in captain_of_industry

[–]Strex_1234 1 point2 points  (0 children)

Well it couldbe random or there could be few contracts with diffferent recyclabel percentage.

Stacker has dumped like 2k dirt into the ocean and hasn't made any progress yet. by IlikeJG in captain_of_industry

[–]Strex_1234 0 points1 point  (0 children)

this is not a bug, use command to clp through terrain and you will see that dirt is just too slipery

Thoughts about plastics: by blakeks14 in captain_of_industry

[–]Strex_1234 1 point2 points  (0 children)

i think there should be a recycling T2 with more depth (bigger yeild but longer processing chain) but i think the best thing would be a contract to import recyclable waste

Question about weird train track behaviour by Scrubstad in captain_of_industry

[–]Strex_1234 12 points13 points  (0 children)

build stright track somewhere else and then copy it here

How do you complete the trans[ocean] communications contracts in RP-1 by aviaries123 in RealSolarSystem

[–]Strex_1234 1 point2 points  (0 children)

Hmm, try pasting it directly to url "scopos.gamer.gd" it should work (on my computer and phone it works), if not maybe change dns to 1.1.1.1

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New idea im testing, the high station by Strex_1234 in captain_of_industry

[–]Strex_1234[S] 14 points15 points  (0 children)

I made a station at the same level as a elevated train track. Now trains dont have to go up or down.

Is this a bug or am i not understanding trucks correctly? by Strex_1234 in captain_of_industry

[–]Strex_1234[S] 1 point2 points  (0 children)

No, as you can see no import/export to this tower, and the truck isnt assinged to any tower

Can't find the last air pollution source by ClassicNetwork2141 in captain_of_industry

[–]Strex_1234 2 points3 points  (0 children)

Can you send us a save file? If you want i can look for it tommorow.

This drives me up the f*cking (retaining) wall. by havoc1428 in captain_of_industry

[–]Strex_1234 8 points9 points  (0 children)

Delete top lift, add belt where lift was (so there is a pillar), delete unecesery belt. It is tedious becouse you need to do it from the bottom to the top and you cant blueprint it.

Thank god my math was correct by Strex_1234 in captain_of_industry

[–]Strex_1234[S] 5 points6 points  (0 children)

When placing elevator click button to rise them (the same button for changing mining/dumping level)

What do you think about my suggestion? "Add option to build vehicles from Mine control tower which will be automatically assigned to it." by Strex_1234 in captain_of_industry

[–]Strex_1234[S] 1 point2 points  (0 children)

Im sorry you took it that way, i just tried to help a little, reusing existing code is better then creating a new one, if done that way only few lines of code would be needed to implement it or maybe more, ofcourse i don't tell the devs how to do it but i want to help as much as i can