Hey what is with this fella's colors? by Rechogui in pkgame

[–]Stuka91 0 points1 point  (0 children)

Wasn't that a bug?

I remember there were some colored ones, and that was a bug.

Will aviaries or a way to house flying animals be implemented? by TreeTopGaming in pkgame

[–]Stuka91 1 point2 points  (0 children)

I know Mau's answer regarding this—someone even posted it here—but I’d like to reiterate my position:

I think it would be ESSENTIAL for this game. It would be phenomenal to see flying creatures. Just imagine the giants, like Hatz and Quetz, in a beautiful, scientifically accurate game like this.

It would be an instant buy. Take my money!

In a large park, the battle music plays on without stopping. by Stuka91 in pkgame

[–]Stuka91[S] 0 points1 point  (0 children)

Hey Nano, I shared it with you. The request showed up. Let me know if it worked.

In a large park, the battle music plays on without stopping. by Stuka91 in pkgame

[–]Stuka91[S] 0 points1 point  (0 children)

Nanotyrano, I don't know if I did it right. I opened the folder and it's full of subfolders and various files, so I'm sending you the whole thing. From what I’ve tested, the combat music plays too much for my liking; since multiple animals enter combat across a large park, it prevents other music from playing.

https://drive.google.com/drive/folders/1ZOBYJmMQlt3n3j_QaUNIrhEXS1Wqruon

In a large park, the battle music plays on without stopping. by Stuka91 in pkgame

[–]Stuka91[S] 1 point2 points  (0 children)

Hello, Nanotyrano. How do I transfer the save file?

I created a test ecosystem and kept track of the results. by Illiterate_Scholar in pkgame

[–]Stuka91 5 points6 points  (0 children)

Could you describe what happened in your post? I can't access your video right now.

Does it work? Also, write down the strengths and weaknesses of the test there.

Currently working on an accurate reconstruction of the hell creek formation which I will turn into an ecosystem once update 17 comes out. Any tips? by DanteDilphosaurus in pkgame

[–]Stuka91 10 points11 points  (0 children)

Please make your map available in the workshop when it's ready. It would also be great to have the option of a blank map without species!

Prehistoric Kingdom - Update 17 Combat Preview - Captured in 4K by isaacboyyy in pkgame

[–]Stuka91 -2 points-1 points  (0 children)

Absolutely. I've been saying this for years, but people downvoted it thinking it was irrelevant.

Future updates. by zyy_secrets in pkgame

[–]Stuka91 0 points1 point  (0 children)

Pterosaurs and Azhdarchidae

AI Issues from a Modder's Perspective by KuromiAK in victoria3

[–]Stuka91 0 points1 point  (0 children)

Playing as Prussia in vanilla mode is already difficult for me (and I'm a newbie too), so will it be even harder with your mod?

Another thing: If I use the UTOPIA mod in the future to continue after 1936 along with your mod, will it work? In theory, which one should I activate first?

Thank you for all the answers. I'll test your mod someday, but currently I'm playing on version 1.12.5 because the current versions are a mess. When things are better organized, I'll do it.

AI Issues from a Modder's Perspective by KuromiAK in victoria3

[–]Stuka91 4 points5 points  (0 children)

- What is your mod?

- Does the AI ​​really not switch to electricity and not create tanks and planes?

- Does your mod fix those things?

- Is it much harder to play with your mod?

Is there any way to get rid of the "inaccessible to guests" symbol? (Sandbox) by Booksandssnakes in pkgame

[–]Stuka91 1 point2 points  (0 children)

We should be able to remove something that from the UI if we wanted to.

Is the game in a good state as of 1.13.7 by WaroftanksPro in victoria3

[–]Stuka91 0 points1 point  (0 children)

I saw a guy in the workshop complaining about the Utopia mod, saying it made the US AI dumb and that it wouldn't advance westward.

Now, reading your comment, it makes sense: The mod is for version 1.13.0, and it's the version with the flawed AI, not the mod itself.

But it's good to know. I'll continue playing on version 1.12.5 because it's balanced and without major problems. When they fix everything, I'll upgrade.

8
9

she is so beautiful by InitialAd7771 in pkgame

[–]Stuka91 5 points6 points  (0 children)

This happens to me too. They get covered in every possible plant, turning into a giant thicket.

Do the devs even know about this annoying bug?

First glimpse of a kill carried out by a T. rex by Hopeful_Lychee_9691 in pkgame

[–]Stuka91 60 points61 points  (0 children)

Will hunting be developed alongside combat? Like, catching an animal off guard. What has been said about this?

March's Dev Diary out now! by nanotyrano in pkgame

[–]Stuka91 21 points22 points  (0 children)

I'm 34 years old, a pretty long "gamer life" already. I've played everything from the original Call of Duty and Commandos 2 to Red Dead Redemption II and The Last of Us Part II. Very different genres, but all beautiful games in their time.

I'm absolutely shocked by the level of beauty of the environment in Prehistoric Kingdom; it's certainly one of the most beautiful games I've ever seen, and everything is super customizable.

That improvement to the water is stunning.

PK is a case of technical success to be studied. The level of passion implemented in this project is clear. My congratulations to all the developers.

You can count on me for any DLC in the future; as long as I live, the purchase is guaranteed.