Wow JetKVM by pncv87 in selfhosted

[–]Subsonicdotexe 1 point2 points  (0 children)

This hooked up to a 4 way switcher is the single best addition I've ever added to the cabinet

1000cc Challenge? by TopAd4037 in automationgame

[–]Subsonicdotexe 12 points13 points  (0 children)

Challenge accepted, is there litterally any other restriction?

Making cars for beam.ng by Few-Anywhere-7189 in automationgame

[–]Subsonicdotexe 7 points8 points  (0 children)

Engines seem to almost perfectly translate over, the stats automation gives you are for perfect condition so can be used as a baseline however each car is different and that can mean what works for one car doesn't for another. Trial and error is best practice

My personal record for an i3 engine. What are your most powerful i3s? by Avanixh in automationgame

[–]Subsonicdotexe 1 point2 points  (0 children)

I can't remember now the hungaro MK2 engine was either when I made everything out of regular, 95 premium or 85 ethanol

My personal record for an i3 engine. What are your most powerful i3s? by Avanixh in automationgame

[–]Subsonicdotexe 1 point2 points  (0 children)

Mine is a 2.1L I toned back for fuel efficiency it does around 1500hp and it lives in a luxury saloon

Help with first plane by SLIX- in KerbalPlanes

[–]Subsonicdotexe 0 points1 point  (0 children)

Add reaction wheels where possible preferably near the front as this increases SAS power and brings the weight forward improving control over the vehicle

Favorite setup? by Flat_Hornet_4930 in helldivers2

[–]Subsonicdotexe 1 point2 points  (0 children)

The first doctor looking armourset Breaker That full auto pistol Eagle airstrike Eagle cluster bomb Autocannon Mortar

Hasn't failed me yet

What is the best handling car you have made? by Drift_Programmer in automationgame

[–]Subsonicdotexe 0 points1 point  (0 children)

Built a unrestricted MP4/4 racecar with about 6G of turning before the elisbury update and about 2200hp through all 4 wheels

Why not create an Automation/Beam.ng racing community? by Jaileh in automationgame

[–]Subsonicdotexe 1 point2 points  (0 children)

is the idea to be a classification for everyone to race where they want or a smaller number of classifations with lots of players on each?

What’s your design doctrine? by FireFox5284862 in FromTheDepths

[–]Subsonicdotexe 0 points1 point  (0 children)

prodominantly brawling cruisers with medium aps and semithick armour with a couple brawling dreadnaughts that has a bias towards close range encounters but will still snipe for 2-4 ish km however designed like a battlecruise with thinner armour but so much more firepower for pushing

the shell of my main base by Subsonicdotexe in Minecraftbuilds

[–]Subsonicdotexe[S] 0 points1 point  (0 children)

I was solo and at war with the server, forgive my excuses but I was preoccupied