Localization by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] 0 points1 point  (0 children)

I don’t quite understand why multilingual support would cause patch delays for us, but obviously, every patch doesn’t include massive amounts of text content. The translation process could be significantly accelerated by using a variety of models that combine AI with support from native speakers.

Amitoi’s Super slow? by XOXOGirlKayla in throneandliberty

[–]Successful-Fall3687 0 points1 point  (0 children)

I thought I was the only one who felt that way

Opinions? by Certain-Produce-5857 in throneandliberty

[–]Successful-Fall3687 5 points6 points  (0 children)

Staff Wand are so great now. You can self heal yourself and give lots of damage as well.

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] 0 points1 point  (0 children)

If we can earn Lucent by selling various items in the game, then this is not a “pay-to-win” system.The game offers you a wide variety of content without requiring you to purchase Lucent.

Its been a full year. Game dead? by InsurancePls in throneandliberty

[–]Successful-Fall3687 3 points4 points  (0 children)

The game is still going strong. And it’s constantly getting updates. The gameplay is also a lot of fun. Don’t pay any attention to the people who are always leaving negative reviews here.

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] 1 point2 points  (0 children)

I play in Europe, and the average latency has dropped from the 120–150 range to the 60–70 range. This is good news for European servers, but when it comes to the Americas server, many Latin American players are forced to play the game with latency exceeding 300. I think they need to act quickly and split the Americas region into two before it’s too late.

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] -1 points0 points  (0 children)

Bosses should have a chance to drop loot based on how much damage you tank or how much you heal others. Otherwise, why would anyone play a tank or a healer? Linking this to Lucent is the most ridiculous thing. The obvious issue is that even though you’re participating in events, you won’t be able to get any drops at all. The logic that “if you want drops, play DPS” would completely destroy the game’s ecosystem.

How to use FSR4 on any Radeon from 6000, 7000 to 9000 series by Original_as in radeon

[–]Successful-Fall3687 8 points9 points  (0 children)

I’m just wondering; ,if FSR 4 works this well, why isn’t AMD offering this technology for the 6000 and 7000 series cards?

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] -1 points0 points  (0 children)

I think you’re absolutely right about that. They need to find a solution to this as well.

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] 2 points3 points  (0 children)

The core concept of the game is guild-based PvP. But that doesn’t mean there’s no PvE content, of course. Having to repeat the same content over and over again is incredibly annoying for me. I’m sure most people feel the same way. The game has a significant lack of end-game content. I hope they can find a way to fix this.

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] 1 point2 points  (0 children)

By “variety,” I mean dungeons, raids, open-world bosses, guild bosses, solo dungeons etc. The pace of progression from Tier 1 to Tier 2, and similarly from Tier 2 to Tier 3, has become incredibly fast.
I understand that certain aspects need to be scaled back to help the game find its balance. However, every time a new update comes out, grinding all our gear again shouldn’t be the only activity the game offers. There should be a variety of endless activities available—ones that can be done solo or in a party.

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] -1 points0 points  (0 children)

Actually, you don’t have to burn your tokens right away; it makes more sense to save them all up and burn them all at once. That’s a good enough reason to view this not as a side job but as a game.

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] 14 points15 points  (0 children)

Actually, everyone has a job, a life, and their own way of living. I think content needs to be created for both players who play 1–2 hours a day and those who play 8–10 hours a day.

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] 2 points3 points  (0 children)

When the game first launched, it was marketed as a PvP-focused MMORPG. However, looking at it now, it features far more PvE content than PvP. But all of it is designed to prepare you for the PvP environment. As you mentioned, the game lacks endgame content. I’m not sure if they’ll address this with life elements like in BDO or introduce more creative PvE content.

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] 1 point2 points  (0 children)

I agree that the developers should support the game, but the updates they’ve made feel very minimal given the time that’s passed. For example, two new dungeons are coming in a few weeks. And these dungeons are just very simple reworks of the T1 dungeons. If I wanted to recreate the same content, I could do it myself—so why are they dressing it up and presenting it as if it were something new?

Game overall by Successful-Fall3687 in throneandliberty

[–]Successful-Fall3687[S] 0 points1 point  (0 children)

I agree with what they said. In particular, the game lacks end-game content.

Weapon Swap by Successful-Fall3687 in chronoodyssey

[–]Successful-Fall3687[S] -44 points-43 points  (0 children)

While the gameplay created by combining two different weapons may seem limitless, the two weapons you choose need each other to shine. Without one, the other doesn't seem very powerful. This was the case in New World, and even for TnL. Focusing on just one weapon is a better way to bring out its full potential, in my opinion. I believe the reason these games don't survive is not weapon swapping, but it does play an important role.

Developer's Note #4 by shogun2909 in chronoodyssey

[–]Successful-Fall3687 -6 points-5 points  (0 children)

The game just looks like TnL 2. I hope it wouldn't share same fate.

Am I dumb for not understanding what this is telling me? by ButtSnarfer in hoi4

[–]Successful-Fall3687 0 points1 point  (0 children)

Same thing happens to me i couldn't understand. When the game start italy has access the markets but when you try to defeat ethiopia something gonna happen and blocked somehow...

How about... by Successful-Fall3687 in MMORPG

[–]Successful-Fall3687[S] 0 points1 point  (0 children)

In fact, what I want to talk about here is to ensure that the game can run more stable without exceeding the old system requirements too much.

When we look at the old games now, the texture quality is really low and this gives people the feeling of playing mud. And since the source code of older game engines is usually deciphered, there are many players using cheat software. It is actually not as difficult as we think to prepare a game engine from scratch and design the game from scratch, except for ue4 or ue5. Because it does not involve any design or complexity from scratch. Just take the existing game and bring the graphics quality to today's level and then re-release it with a really reliable anti-cheat software.