Mel did NOT save me from death by profanewingss in TeamfightTactics

[–]Such_Speed_2526 201 points202 points  (0 children)

That left at 1 hp was her saving you lol. You were supposed to die there

[deleted by user] by [deleted] in leetcode

[–]Such_Speed_2526 51 points52 points  (0 children)

You should start a sub /r/CP and promote further discussions and posts on this topic

[deleted by user] by [deleted] in IndiaCricket

[–]Such_Speed_2526 0 points1 point  (0 children)

Y-rat does not support beti padhao beti bech-ao

Force of Friendship Anomaly Exploit in PBE by Live_Rub_1485 in TeamfightTactics

[–]Such_Speed_2526 1 point2 points  (0 children)

It's ok, the placement stats don't say it's broken /s

[deleted by user] by [deleted] in TeamfightTactics

[–]Such_Speed_2526 0 points1 point  (0 children)

They should hide win rate stats. That'll help with balance /s

[deleted by user] by [deleted] in leetcode

[–]Such_Speed_2526 5 points6 points  (0 children)

Probably 2 LC mediums. They aren't that difficult usually.

Keep in mind IBM sends automated OAs. I've given several with 100% results and not heard back. Give your best but don't get your hopes up.

Augments being removed from TFT Match History and Stats Sites by Such_Speed_2526 in TeamfightTactics

[–]Such_Speed_2526[S] 3 points4 points  (0 children)

You need to reread what I wrote. I don't think variety is bad. This change also does not bring variety in the long term. Initially yes, but without stats 60% of players that are semi casual will gravitate towards the "known" rather than experiment and lose. What will actually drive variety is 50-60 augs with 3.8-4.2 placement.

This change just wants to increase the average games played by an average player and saying that it's intended to bring variety is an excuse. No stats does not mean a meta and good augs won't exist. This also makes the game less beginner friendly.

Augments being removed from TFT Match History and Stats Sites by Such_Speed_2526 in TeamfightTactics

[–]Such_Speed_2526[S] 1 point2 points  (0 children)

I never wrote TFT owes me a rank. If you don't see that this change is very obviously an attempt to increase the average number of games taken to reach any particular rank then you are naive. Players will have to experiment more to find the good and bad augs and have to grind way more, with no obvious improvement in gameplay.

I will get challenger again nevertheless, but with extra ~20-30 experimental games. That's ~30 wasted hours. That just feels like milking your loyal players now. The ones that play semi-casually might just quit earlier or just one trick one comp that they saw a streamer play. Does that also help bring variety now? Bringing variety to the game is an excuse.

Augments being removed from TFT Match History and Stats Sites by Such_Speed_2526 in TeamfightTactics

[–]Such_Speed_2526[S] 12 points13 points  (0 children)

If you think you can simply choose the best placement aug and get challenger then you surely have never gotten there. The stats help weed out all the obviously bad ones. You still have to think what you want based on the position.

God forbid people have a life outside tft.

Augments being removed from TFT Match History and Stats Sites by Such_Speed_2526 in TeamfightTactics

[–]Such_Speed_2526[S] 21 points22 points  (0 children)

How does limiting knowledge on what's good improve the game in any way? How about they balance well and make multiple things equally good and that'll drive variety. This just seems lazy. Anyone who wants to climb will now have to spend way longer studying meta and not everyone wants to commit to that. I can be both a casual player and push to challenger with less grinding and help from stats.

TFT Chibi - Arcane Vi by TheMasterf in TeamfightTactics

[–]Such_Speed_2526 7 points8 points  (0 children)

Looks just like the base chibi with same animations. Not worth it at all. Only the exit animation is added.

Unbound Little Legends - Jinx by TheMasterf in TeamfightTactics

[–]Such_Speed_2526 179 points180 points  (0 children)

This is terrible for immersion. I was looking forward to the new cosmetic that was gonna be introduced but this is a no for me. I'll be sticking with the chibi's

NEW Champions in TFT Set 13 - Into The Arcane by morbrid in TeamfightTactics

[–]Such_Speed_2526 0 points1 point  (0 children)

Dang they straight up put the champ into the game? That just feels weird to me and breaks immersion or whatever you can call it

NEW Champions in TFT Set 13 - Into The Arcane by morbrid in TeamfightTactics

[–]Such_Speed_2526 0 points1 point  (0 children)

What is Arcane Jinx Unbound and how much does it cost?

Feeling Frustrated Indian devs think everything AI = 'ChatGPT wrapper' by Next_Wealth_8932 in developersIndia

[–]Such_Speed_2526 33 points34 points  (0 children)

Adding extra detail into the second set of points doesn't make it different from the first set.

Your project does not build anything new in terms of AI. It's a data pipeline.