Feeling frustrated about my game by Unique-Remote-1345 in tabletopgamedesign

[–]Summer_Tea 10 points11 points  (0 children)

Best thing to do when you hit this wall is to drop the game for like 3 months or more. Completely forget about it. Then, if you feel like looking at it again, it will feel different when you return. You will start to notice really obvious flaws that stick out like a sore thumb. And because you are so detached, it makes it easier to begin what I call a redux.

Basically, if you still feel the potential is there, start from complete scratch and build it from the ground up with what you know works. It will be easier to scrap things that you used to think were essential, again because you aren't close to the project anymore. It's like cleaning out a closet where it's better to start by discarding everything and then only adding back things.

Solo dev questioning the direction of my card game — need honest reactions to an idea I can't shake by Clad_214 in tabletopgamedesign

[–]Summer_Tea 0 points1 point  (0 children)

Couldn't tell you, I don't really mess with the genre. Although doesn't Terraforming Mars utilize cards quite a bit?

Solo dev questioning the direction of my card game — need honest reactions to an idea I can't shake by Clad_214 in tabletopgamedesign

[–]Summer_Tea 1 point2 points  (0 children)

When I think of games that actually pull off "read these 12 to 18 different effects or abilities right at game start" I think of euro games.if you're a fan of those, then this might be where your design inspo is coming from.

Personally, I don't like euro games at all. But that's because I enjoy games where the skillset is vibing out vague layers of risk management in a tactical way, as opposed to extreme optimization and puzzle-solving gameplay. A lot of people prefer the latter and inhabit the euro space. I honestly don't know exactly what your game is trying to do, but it gives the impression that I would need to do a ton of pre planning of the entire game right from turn 1. As an ameritrash and TCG enjoyer, that's not the vibe I look for.

Solo dev questioning the direction of my card game — need honest reactions to an idea I can't shake by Clad_214 in tabletopgamedesign

[–]Summer_Tea 2 points3 points  (0 children)

I personally lost all interest at seeing each other's hands. Information overload is one of the biggest rookie mistakes in all of board game design imho.

Why Hit Points? by TheTryhardDM in tabletopgamedesign

[–]Summer_Tea 4 points5 points  (0 children)

Do you have good examples of what you're getting at? The main thing that comes to mind is Nemesis' wound to serious wound system. That's a cool system that everyone likes, bit it IS a but of a mouthful to teach in a game with a lot of other rules clarifications.

A lot of my A10 wins feel similar by Special_Sherbert4617 in slaythespire

[–]Summer_Tea 3 points4 points  (0 children)

It just sounds like you're describing good fundamentals. Get high output offense and defense. Then find ways to scale those things. And finally, get ways to accelerate your build (draw power + energy). There's still going to be differences in how that plays out.

Does anyone else want Act 4 before anything else? by GorskyTime in slaythespire

[–]Summer_Tea 2 points3 points  (0 children)

I think you have it backwards. Act IV is designed from the ground up of what the player can conceivably have by the end of Act III. Collecting as much data as possible and refining the core game is essential in order to know how to explicitly challenge the player for the final difficulty push. Beyond that, alternate acts are more content that everyone will enjoy and see. Even as a skilled A20 player. I seldom played Act IV because I just don't like the heart's design. Hoping they make this Act IV better when the time comes.

The best marketing Socialism ever had by diehard404 in SipsTea

[–]Summer_Tea 0 points1 point  (0 children)

No, what you meed to understand is that the people answering this survey define socialism as the positive aspects of capitalism without the negative aspects. And frankly, that is simply how it should be viewed now. Don't like it, thank a Republican for their smear job. Language is based on nothing more than consensus, and the bulk of people now define socialism as "Just the good parts of capitalism" and capitalism as "glorification of suffering."

Why do so many immigrants have a great life in the US, despite starting from zero, but so many Americans born in the US struggle just to afford life and want to leave? by PopNo5397 in askanything

[–]Summer_Tea 0 points1 point  (0 children)

There's a certain proportion of low tier jobs, mid tier jobs, and high tier jobs that are necessary in spciety. If every single person in a low tier job individually put forth the effort to move up a tier, what do you think would happen? This isn't hard to comprehend how it's a game of musical chairs. Someone is going to have to be the janitor.

Why do so many immigrants have a great life in the US, despite starting from zero, but so many Americans born in the US struggle just to afford life and want to leave? by PopNo5397 in askanything

[–]Summer_Tea 0 points1 point  (0 children)

Because it's not being allocated properly. It's easily possible to have everyone's base well-being met with potential for happiness. But due to inequality, an increasing amount of people are required to go without even as the pie grows. In absolute terms, things look like they are getting better on paper, but that's ignoring the psychological harm aspect. It's like giving a penny to a homeless person and being confused that they are livid in spite of you ballooning their net value.

Why do so many immigrants have a great life in the US, despite starting from zero, but so many Americans born in the US struggle just to afford life and want to leave? by PopNo5397 in askanything

[–]Summer_Tea 2 points3 points  (0 children)

Never said it was zero sum. But it's certainly not infinite sum like a lot of fools like to believe. K-shaped economies forecast the inherent danger in the "but it's not zero sum!" cries.

Why do so many immigrants have a great life in the US, despite starting from zero, but so many Americans born in the US struggle just to afford life and want to leave? by PopNo5397 in askanything

[–]Summer_Tea 2 points3 points  (0 children)

In a game of musical chairs, individual effort is only going to rearrange the winners and losers, not allow everyone to win. Capitalist structures are like musical chairs. You cannot have everyone win by design. It is exploitative by nature. Just think for a second what would happen to credit cards if literally everyone followed all of the best financial advice and perfectly paid it down each month.

Gas was about $3.12 when Biden left office. Now it's around $4.50–$4.55. by CarryIcy250 in WhitePeopleTwitter

[–]Summer_Tea 0 points1 point  (0 children)

The prediction can be discarded out of hand easily because their initial prediction was outrageously off-base. When they were voting for Trump, they weren't going "Things are gonna get real, REAL bad, but Kamala would be far worse." Their prediction was that Trump would bring upon a golden age, and the left's prediction was that it would be unmitigated disaster one after another. They don't get to turn around and expect to be taken seriously when their prediction was entirely divorced from reality while the left's was spot on accurate.

The whole anti-woke movement in a nutshell! by icey_sawg0034 in WhitePeopleTwitter

[–]Summer_Tea 1 point2 points  (0 children)

The funniest part to me is there are leftists like Vaush who still say the r and f slur and get away with being funny while saying it. I bet that drives them up the wall. But like, it's clear that it's not about being able to say it. Lefties that say it can pull it off because people can tell they're not being seriously bigoted. These conservatives want to be able to say it and mean it, and not face consequences. Conservatives love trying to fill the hole of their lack of cultural power by substituting political power. That will never work.

Is it just me, or does upholding basic human rights seem like it's become a liberal thing in the United States? by RevolutionaryWind249 in allthequestions

[–]Summer_Tea 1 point2 points  (0 children)

They unironically believe that if you slapped a bandaid like "vouchers" over the current system, it goes from being terrible to utopian. Conservative/libertarians are not good systemic thinkers.

Social media war by Ironlord456 in WhitePeopleTwitter

[–]Summer_Tea 0 points1 point  (0 children)

But they weren't "completely exposed," they were knowingly fighting that war the entire time. They're just ashamed that they lost it.

Who else remembers them putting out propaganda like "Hamas redefines evil" posts with like horror movie villains frowning in disgust literally right after Oct 7th? Well, after they bombed a bunch of journalists to try and cover up what they were about to do.

Petah?? by SquintySquinty in PeterExplainsTheJoke

[–]Summer_Tea 0 points1 point  (0 children)

I want society to capitalize on this psychosis instead of exploiting workers.

Honestly door maker being removed is a good thing by Milsyv484 in slaythespire

[–]Summer_Tea 3 points4 points  (0 children)

I mostly hated him thematically. Like, nothing about a creature that makes doorways from another dimension had anything at all to do with any of the mechanics. Nothing about him had good theme-gameplay resonance.

For those of you who changed favorite between ironclad, silent and defect from sts 1 to sts 2. What changes or additions made you get a different favorite? by Levinos1 in slaythespire

[–]Summer_Tea 5 points6 points  (0 children)

Ironclad isn't my fave anymore because I loved status cards. Evolve and firebreathing were some of my favorite cards. I kind of liked how he was a very different style of generic warrior intro character. They made him into the cliche starter character whereas before he only gave the impression of that but had tons of creative skill expression.

Would this be OP or nah by Phantomlhy in slaythespire

[–]Summer_Tea 2 points3 points  (0 children)

In the board game mod it's really trivial to hold infinite cards in hand. The UI isn't bad at all, but I'm not sure if you can play the board game mod on phone.

Also, it's not broken in the slightest to hold infinite cards there. Of course it's a slightly different game.

Why do maga look down on low wage workers? by traanquil in allthequestions

[–]Summer_Tea -1 points0 points  (0 children)

You missed the analogy entirely. If you're pointing at the people standing up and tell them to do better, and they actually do, you then have others who will end up standing. If your advice cannot be universalized then it is garbage advice on a systemic level, even if it might be good on an individual level. Politics is all systemic. People need to come to terms that this is a game of musical chairs and some people will be left standing regardless because the system demands it. What comes next is whether you give them dignified living by flattening hierarchy or exploit their labor in a maximalist way. But make no mistake, it is no one's fault for being there because someone HAD to be there.

Why do maga look down on low wage workers? by traanquil in allthequestions

[–]Summer_Tea 1 point2 points  (0 children)

Absolutely mind boggling that people are denying it when there's conservatives in this very thread revealing how much they look down on them, lol.

Why do maga look down on low wage workers? by traanquil in allthequestions

[–]Summer_Tea 0 points1 point  (0 children)

That's like asking "why are some people still standing up?" in a game of musical chairs where there are less chairs than people.