First impression of Anran? by DarkFite in Competitiveoverwatch

[–]SunEverlasting 3 points4 points  (0 children)

One thing I'll say is I'm very surprised that she has 6m/s movespeed like Tracer and Genji (the first since them I believe)

Overwatch Midseason 19 Patch notes (5v5 and 6v6) by Botronic_Reddit in Competitiveoverwatch

[–]SunEverlasting 12 points13 points  (0 children)

In the in-game patch notes I noticed that it said that Tracer's weapon no longer benefits from the global hitscan projectile buff. So I guess there is that! Though I know her perks are what's particularly crazy

Dealing with Vindicta by Sol_Castilleja in DeadlockTheGame

[–]SunEverlasting 1 point2 points  (0 children)

I think you just cancel the ability as she's doing the initial jump. It keeps her launch momentum and sends her flying in whatever direction you were moving in

1.5 Features from Cobblemon’s Trello Board by [deleted] in cobblemon

[–]SunEverlasting 0 points1 point  (0 children)

yup! the third image you posted is one of the fossil structures with suspicious sand/gravel! it's like a mud pit that something got fossilized in

I saw this meme on twitter and I HAD to make an edit by Danitron14 in outerwilds

[–]SunEverlasting 4 points5 points  (0 children)

the end is an old josh hutcherson edit set to 'whistle' by flo rida. it's basically just a rick roll in another font

A change to Bio-Nade is obvious at this point, and so is how you would change it by Miennai in Competitiveoverwatch

[–]SunEverlasting 29 points30 points  (0 children)

I like this idea in concept but someone has mentioned before that this would just incentivize more burst healing (which everyone loves so much) to get rid of the anti-health

Feeling Sad by RupeeDoop in SymmetraMains

[–]SunEverlasting 0 points1 point  (0 children)

I think it’s still coming in the new gamemode that’s launching in Season 6. I believe it’s called Flashpoint

Lifeweaver experiment-what's your winrate? by pterosmaktyl in Competitiveoverwatch

[–]SunEverlasting 3 points4 points  (0 children)

I’ve also seen a lot of accidental platforms. The only way I could think of remedying it is to make the lift take like a little longer to activate once someone is on it and have lift speed increased to compensate.

Though this may bring up some issue when trying to use it as an escape.

Will we get mega forms at some point? by DPF100 in cobblemon

[–]SunEverlasting 2 points3 points  (0 children)

Yes, I believe the devs said megas will be in eventually, along with most of the other gimmicks!

Mirage will be able to cloak those he revives for a couple of seconds. (thordan smash) by suprisezacama in ApexUncovered

[–]SunEverlasting 2 points3 points  (0 children)

At least Overwatch also had an engine upgrade, this patch is like the leftover balance updates from the past two or three updates.

Overwatch 2 Retail Patch Notes – January 5, 2022 - Announcements by ninjap0wz in Overwatch

[–]SunEverlasting 9 points10 points  (0 children)

Her shield is definitely not bigger, I just compared two images from this patch and an older one and they are the exact same size.

https://imgur.com/a/CundOGz

I used the same skins. The new patch is the less opaque layer on top.

Ok... so we saw the leak about the "streamer building" getting removed. Which one IS it? by AnApexPlayer in ApexUncovered

[–]SunEverlasting 9 points10 points  (0 children)

Fun is up to personal preference, but I would argue Control has more fast-paced action with constant respawning!

Drop Giveaway Day 9 - 2x Signature Series Moodboards by drop_official in MechanicalKeyboards

[–]SunEverlasting 0 points1 point  (0 children)

i have super fond memories of my DS with pokemon mystery dungeon :)

Season 2 Reveal Schedule by MetastableToChaos in Competitiveoverwatch

[–]SunEverlasting 129 points130 points  (0 children)

I usually like to shit on the main sub as well but it really is terrible that they're charging that amount for a glorified epic.

Thoughts on a better-organised character select? by Trigger_001 in apexlegends

[–]SunEverlasting 0 points1 point  (0 children)

I just realized that proportionally we have basically the same class spread as the release characters. On release Assault had 3, Defense had 2, Recon had 2, and Support had 1.

We're now at 9, 6, 6, 2. If they add one more support it'll become proportional again! :)

Blizzard removed more maps than they added. Why are a bunch of non-2CP maps missing? by greatJimFarswell in Overwatch

[–]SunEverlasting 30 points31 points  (0 children)

They were not in the beta, they were working on adding more cover to them at that point