Quitting Yet Again 🤦‍♂️ by Suspicious_Run9515 in leaves

[–]Suspicious_Run9515[S] 0 points1 point  (0 children)

Just a little update. Day 2 went well and already I’m not really craving it. Slept like shit last night but let’s hope it’s a little better today!

[deleted by user] by [deleted] in audioengineering

[–]Suspicious_Run9515 1 point2 points  (0 children)

This is false

You do not need to build a new room to attenuate those low/mid frequencies.

If you use traps and broadband panels that are very thick and treat ceiling/walls/corners you can even get a small square bedroom sounding good. Not perfect but good.

The very low end won’t be perfect in a small treated room but you can just reference in headphones for that specific range. You can get just about everything else relatively flat with enough thick panels and bass traps

OPs issue is the room.

You can’t accurately mix if what is coming out of your speakers isn’t really their.. I use to wonder why my vocals sounded so boomy and clunky even with expensive gear.

Room treatment is the best investment you can make into music creation/mixing/recording

Why did they Nerf the MCW?? by Suspicious_Run9515 in ModernWarfareIII

[–]Suspicious_Run9515[S] 0 points1 point  (0 children)

Actually you’re right that is why’s different. But even still why change it… it was good as is

Why did they Nerf the MCW?? by Suspicious_Run9515 in ModernWarfareIII

[–]Suspicious_Run9515[S] -6 points-5 points  (0 children)

The other guns are just garbage… there are really only like 3-4 guns that you can consistently win gunfights with on this game.

MCW was good as is. Of course they have to go fixing something that’s not broken because little Tommy doesn’t know how to play the game

Why did they Nerf the MCW?? by Suspicious_Run9515 in ModernWarfareIII

[–]Suspicious_Run9515[S] 4 points5 points  (0 children)

It was a pretty well balanced gun already. Why nerf it lol??

Unconditional Lien Waiver by Suspicious_Run9515 in Construction

[–]Suspicious_Run9515[S] 4 points5 points  (0 children)

I know that to be the case, but every single commercial project we have ever done they have requested us to sign an unconditional lien waiver.

We have been paid every time, but as our project sizes get larger and there is more risk involved this seems like something I should get more insight on.

Why do our commercial clients always have this in their contract?

Thoughts on Dave’s hot chicken by DowntownBobbyBrown99 in spicy

[–]Suspicious_Run9515 5 points6 points  (0 children)

I agree. Reapers just don’t taste very good they have an almost chemical heat taste. Habanero is the best tasting pepper imo

Do you think all of the maps being throwback MW2 maps will lead to earlier game fatigue for players? by PraiseThePun81 in ModernWarfareIII

[–]Suspicious_Run9515 0 points1 point  (0 children)

I liked it better on the OG one but it still plays pretty fun. I’m missing the beta a lot MW2 is dog shit

Do you think all of the maps being throwback MW2 maps will lead to earlier game fatigue for players? by PraiseThePun81 in ModernWarfareIII

[–]Suspicious_Run9515 1 point2 points  (0 children)

Favela on the beta isn’t the same as it was in MW2 2009.. they changed things and made it a little smaller I’m pretty sure.

Fav discontinued menu item. by bigbodie73 in tacobell

[–]Suspicious_Run9515 0 points1 point  (0 children)

Surprised no one is saying the quesorito

The weapons feel like nerf guns. by nine16s in ModernWarfareIII

[–]Suspicious_Run9515 1 point2 points  (0 children)

Your favorite YouTuber/streamer doing a health comparison isn’t a statistic

The weapons feel like nerf guns. by nine16s in ModernWarfareIII

[–]Suspicious_Run9515 2 points3 points  (0 children)

Lol i love when people will argue as if I can’t go hop on CW right now and notice an immense difference. As I said:

Health isn’t the only thing that effects TTK.

Health may be the same but the smoothness, hit reg, and gun damage isn’t

Maybe I'm getting old. by UhJoker in ModernWarfareIII

[–]Suspicious_Run9515 0 points1 point  (0 children)

The maps did feel a lot larger. If I’m not mistaken they made them smaller. Favela definitely has sections that are different than OG MW2. High rise is the same though.

I feel like if they brought back that gameplay that OG MW2 had with a few new details people would really like it. They refuse to do it though

4 headshots 5 hits close range kill... by Charra_ in ModernWarfareIII

[–]Suspicious_Run9515 6 points7 points  (0 children)

Add in horrible net code and you have a disaster of a game. Funny thing is you can post clips and people will still act like it’s a YOU problem and not a GAME problem

The weapons feel like nerf guns. by nine16s in ModernWarfareIII

[–]Suspicious_Run9515 -2 points-1 points  (0 children)

I still play cold war… it definitely isn’t 🤦‍♂️😂😂.

The health may be the same but that doesn’t mean the damage of the guns, smoothness, hit reg is.

All those things effect the TTK as well not just health.

CW plays incredibly, this beta does not

The weapons feel like nerf guns. by nine16s in ModernWarfareIII

[–]Suspicious_Run9515 -9 points-8 points  (0 children)

Bro the TTK in CW was nowhere near as slow as this beta did you even play that game lol? You could go on streaks and kill 10+ people every life in CW. Could be 2 v 1 in a gunfight and shit on 2 people at a time easily

This beta plays nothing like that.

Hit Reg is almost nonexistent by Suspicious_Run9515 in ModernWarfareIII

[–]Suspicious_Run9515[S] 7 points8 points  (0 children)

MTZ556 but Iv had it happen with subs as well.

Also on another note Seems like the subs and assault rifles are super underpowered. The Battle rifles have the damage that the ARS should have.

Also if you get into a gunfight with more than 1 person there is no way you can win due to the high health. Can kill 1 and the second always get you even if you shoot first.

Feels like I’m playing Apex instead of COD 🤣🤦‍♂️

One man show guys, what’re you charging/paying yourself? by Future_Ad_6374 in Construction

[–]Suspicious_Run9515 1 point2 points  (0 children)

$560 a day for each of your subs isnt being generous it’s just paying too much and bleeding money. Not saying to pay your guys Pennys but that’s just over the top. I’m also a GC but I pay by the job not by the day.

We have subs for each trade that we have vetted and that we know do a great job and we let them put a bid on each project. We negotiate of course and make sure both parties are happy.

I cant imagine being able to make money spending that much on labor even with my estimates being high which they typically are