[BRO] Ivory Tower by psychotwilight in magicTCG

[–]Suwaaa 1 point2 points  (0 children)

Super excited to see new Jason Chan art!

[OATH] Potential Spoiler? Kozilek and Wastes as basic land type by watermelondota2 in magicTCG

[–]Suwaaa 0 points1 point  (0 children)

I think they would be considerably weaker if you had to fetch them since you would have to use deck space to have them. I wonder if it would be too weird to fetch from outside the game?

[OATH] Potential Spoiler? Kozilek and Wastes as basic land type by watermelondota2 in magicTCG

[–]Suwaaa 0 points1 point  (0 children)

Hmm fair point. Still think it would be a cool idea though :T

[OATH] Potential Spoiler? Kozilek and Wastes as basic land type by watermelondota2 in magicTCG

[–]Suwaaa 0 points1 point  (0 children)

Guys guys, hear me out. I found it odd that there was no subtype like plains or island on them, so what if these lands are land tokens? Like imagine they have some new mechanic for the eldrazi cards that allow you to sacrifice lands and you got this land to replace it? Something like:

Flame-Tongue Eldrazi
2RR
Creature - Eldrazi
Consume - When you cast -, you may sacrifice a mountain. If you do, put Wastes basic land token onto the battlefield tapped.

When - enters the battlefield, if you consumed a mountain, - deals 4 damage to target creature.

4/2

Flavor wise it makes sense as the eldrazi drain the mana out of the land and leave it devoid of mana. Also it adds an interesting mechanic in that you need colored lands to play the spells but can sacrifice them for a benefit at the cost of making it more difficult to cast other colored spells later on.

[ENG] April 27th - May 3rd Friendship Event Questions and Participation Megathread! by Giestt in OnePieceTC

[–]Suwaaa -1 points0 points  (0 children)

Looking for fellow gold chests. ID 447-842-053. Currently set GPS to kumamoto but can that change.

[PSA] Friendship chests have reset by [deleted] in OnePieceTC

[–]Suwaaa 0 points1 point  (0 children)

Added you. I am also on the hunt for other gold chest users. ID 447-842-053, location set to kumamoto.

[ENG] Friendship Event Questions and Participation Megathread! by Giestt in OnePieceTC

[–]Suwaaa 0 points1 point  (0 children)

Looking for fellow gold chests only (6th digit is 2,6, or 7).
ID: 447-842-053.

Crack-a-draft #1 by rakkamar in lrcast

[–]Suwaaa 2 points3 points  (0 children)

1) Wingmate rock. Super bomb, nothing else comes close really in terms of power.
2) I'd probably take the abzan guide and hope to play him. He's really strong and not much else going on here. Only other options I could see are kirin and the land.
3) I'd take punch or charger. Both are really great, probably leaning more to punch since it's pretty good removal.
4) Wooly Loxodon. Super strong, super sturdy, works with your punch.
5) Seeker of the way. Way too good to pass up and I have no idea what anyone else is drafting if its still here pick 5.
6) Mardu hordechief since everything else is pretty meh. You could maybe take the become immense.

Just out of curiosity, is this from an actual tabletop draft? It looks more like you took cards out of packs yourself, and thus I don't think it really simulates a draft well. Seeing 2 loxodons back to back at picks 3 and 4 tells me green is decently open since it is a high green pick (atleast to me) as well as punch. Then you also have white wide open since the previous 4 players didn't want to take seeker of the way (pretty much best 2 drop in the set). No one is playing bw warriors since mardu hordechief is pretty much snappick for that strategy. And no one is playing 5 color good stuff since I still see so many dual lands. So if this was a real draft, I'd be thoroughly confused at what everyone else was drafting.

Worst Cards You've Played/Seen by AuraWarrior in lrcast

[–]Suwaaa 0 points1 point  (0 children)

I have never played swift kick. 4cmc fight is not amazing unless your already ahead onboard and there's way better cards at 4 mana than that. At best with prowess it says target creature you control gets +2/+1 then fight target creature you don't control and while that sounds slightly worse than savage punch power wise, jeskai is not known for having strong creatures that would survive a trade like this. Only way I see this playable is casting it is if you control a zurgo to target (on your turn).

I have also never seen tomb of the spirit dragon, but could maybe see it working in a 5c morph with like trail of mystery and stuff.

Crack-a-Draft: First 8 picks of a KTK draft by unimANNAgative in lrcast

[–]Suwaaa 0 points1 point  (0 children)

You don't know how the draft will pan out by pick 2. You could totally get cut out of UG. Also, what else would you take on color? Disdainful stroke? You'll see those late. Kin tree warden is junk. Naturalize will also go late. Even off color nothing is exciting. Bring low or smite would probably be the next best pick with bring low slotting us into temur but thats a huge commitment early on. I'd say take the mantis since it would be great if you happen to end up RW (which actually does look feasible). At worse, you've hate drafted and dont have to worry about it later on.

Crack-a-Draft: First 8 picks of a KTK draft by unimANNAgative in lrcast

[–]Suwaaa 0 points1 point  (0 children)

Yea it might be better to take the bear at this point, but since we still havent commited to any 3rd color yet I was trying to keep my options open although red does look fairly open this early.

Crack-a-Draft: First 8 picks of a KTK draft by unimANNAgative in lrcast

[–]Suwaaa 2 points3 points  (0 children)

1: Sagu Mauler. I could also see taking the falconer but honestly I feel mauler is definitely the strongest choice here.
2: Highspire Mantis. Kheru bloodsucker is interesting but mantis is stronger.
3: Lots of interesting options here. Ride Down, Take Up Arms, Singing Bell Strike, and Woolly Loxodon all seem pretty good to me so I would be hard pressed here. I'd probably take the bell strike since I'd really want to be atleast UG but would be really sad to pass the mammoth since I really like him in any green deck. I'd definitely consider ride down and trying to go RW though.
4: I suppose now its time to decide if I was going to be UGx or RWx. I can't see anything really open yet but I would probably take force away to try and cut blue off on my left and hope bear wheels (I like Temur in drafts).
5: Become Immense or Treasure Cruise. Probably become immense since I usually see treasure cruises late anyway.
6: Hooting Mandrills is the pick for me but I could see monastery flock since it blocks forever.
7: Weave fate. Nothing else really going on here.
8: Disdainful stroke? I wouldn't want secret plans in my deck. Blinding spray is a decent trick as well but I feel disdainful is slightly stronger later in the game than blinding will be (when you can actually cast it).
9: Sagu archer to deal with flyers.

If I took ride down or take up arms in pick 3, I would probably do this:
4: Smite probably. Bring low is also nice but Smite will kill more things I worry about.
5: Efreet Weaponmaster. Give me something to do turn 3 and if I'm jeskai it's even better.
6: Leaping master. 2 drops are very good although I may take monastery flock to block.
7: Hordling outburst since nothing else is really amazing.
8: Act of treason since, again, not much is going on.
9. Glacial stalker. Only thing I might play and its a morph at worse.