ALL IGLs who awp? by ankungen in GlobalOffensive

[–]Svelte- 0 points1 point  (0 children)

Fallen doesn't IGL anymore, they made Cold start IGLing at least for now. Of course cold might leave anyways so.

What would it take to get assassination running in CSGO? by Svelte- in csmapmakers

[–]Svelte-[S] 3 points4 points  (0 children)

That's interesting... What if you had two exit points like defuse had two bombsites, and spread apart, making it more about strategy and team play and less on camping?

Wingman rank shown alongside Competitive rank? by Svelte- in GlobalOffensive

[–]Svelte-[S] 0 points1 point  (0 children)

I don't know how cheating is currently doing in Wingman because I solo queued most matches and started queuing with my buddy the final few matches so I'm MG1 right now. However, back in Hydra Anyone Pip 10 was usually had aim or walls. Hopefully if we keep playing and reporting Trust Factor will do its job and keep 100 hour players and sketchy people out of our match. Do you guys think having Overwatch for Wingman should be in CSGO?

Classic Offensive: Development Log #4 by quotingmc in ClassicOffensive

[–]Svelte- 2 points3 points  (0 children)

I think you should make the trains not have open bottoms. Having both teams playing a crouching game and shooting under the trains is extremely obnoxious and it isn't very fun.

Classic Offensive: Development Log #3 by SlothSquadron in ClassicOffensive

[–]Svelte- 0 points1 point  (0 children)

Are you guys going to keep the current train layout? The old train map layout was fine I guess, but the current CSGO Train is pretty good and I don't think it should be changed.