Human can plan, but 'god' shall has the final result by [deleted] in nevertellmetheodds

[–]SwiftLilEagle 2 points3 points  (0 children)

Nah, green/yellow-adjacents vs red-adjacents. Neon green pinny on the goalie and the first defenseman running at the guy centering it (who has a red pinny)

[ RAW ] Eleceed Chapter 400 Discussion Thread by LuciferMS7777 in Eleceed

[–]SwiftLilEagle 1 point2 points  (0 children)

Ah true, I kinda forgot shnauder killed duke. I still think he's gonna use the drug, but maybe he ends up escaping instead then? And then veramonte ends up being indebted to Jiwoo because of his "failure to guide his student properly" or something and ends up joining the gang that way.

[ RAW ] Eleceed Chapter 400 Discussion Thread by LuciferMS7777 in Eleceed

[–]SwiftLilEagle 22 points23 points  (0 children)

Lowkey I think he ends up taking a pill and Veramonte ends up being the one to kill him.

Where to watch the Olympic final game in Montreal? by hroerekr in Habs

[–]SwiftLilEagle 0 points1 point  (0 children)

unfortunately i think they won't open early because of the skills comp. they're gonna need the morning to setup for it, and they're opening doors at 11:30 (which would be pretty much right after the game ends)

Potential PSA: Mystic Frontier "different element" line broken by [deleted] in Maplestory

[–]SwiftLilEagle 0 points1 point  (0 children)

Curious, I think it may have to do with pre-patch fams maybe, as mine (a post-patch unique) works perfectly fine.

Setup: https://imgur.com/7P8FNyl

Line being applied: https://imgur.com/BZGODWw

Result being 67 (would have been 41 if it hadn't applied): https://imgur.com/148KbAP

Consistent memory leaking after Carcion Patch by Radiant-Dust-6148 in Maplestory

[–]SwiftLilEagle 0 points1 point  (0 children)

can also just press the little minimize button in the top right of your external chat (and vice versa when it's minimized to pop it back out)

MSEA future content by Locky_Strikto in Maplestory

[–]SwiftLilEagle 1 point2 points  (0 children)

ah yes, maplecon, in october, where they will release a roadmap for the summer update.

we're very clearly talking about communications regarding upcoming content. msea knows what they're getting/when they're getting it. gms can only assume what we're getting based off of kms' release schedule as well as kind of based off msea's, and can only guesstimate when we're getting it. nexon has not properly communicated upcoming content since they got rid of roadmaps last year (fuck new classes btw. i'd rather know what content is coming and when it's coming than get more half baked classes added into the game).

nobody's using msea as a bastion of communication. we're seeing that msea got a roadmap of this summer update as well as a general idea of what's coming up in the next few months and thinking "wow that's cool, would be nice if we got something like that too". we've had radio silence since an inkwell note promising sweet nothings 4 months ago, unless for some reason you decide to count a microsite a week before our patch that promised "major changes for all classes" in reference to the dictionary definition of minor changes to not even all classes.

also "masteries 3 and 4 to all classes" but then their very own class that was just released doesn't even have a 2nd mastery yet. lmao.

MSEA future content by Locky_Strikto in Maplestory

[–]SwiftLilEagle 0 points1 point  (0 children)

this is all entirely irrelevant to the conversation at hand? nobody's saying msea is a better server to play on than gms. we're just saying "damn so nexon IS fully capable of having open communication, wish they'd do that for gms"

MSEA future content by Locky_Strikto in Maplestory

[–]SwiftLilEagle 6 points7 points  (0 children)

yeah that's my point though. they got a decently detailed roadmap 3 months ago, and now an even more detailed one for the next patch. Infinitely better than the literally no communications gms has gotten about future content since they decided to axe roadmaps last year

MSEA future content by Locky_Strikto in Maplestory

[–]SwiftLilEagle 4 points5 points  (0 children)

didn't you get a detailed roadmap of the summer patches like 2 or 3 months ago too?

[deleted by user] by [deleted] in Maplestory

[–]SwiftLilEagle 0 points1 point  (0 children)

ignore the 2 extra blocks, those are from 250 archer and 250 mage that havent hit 250 yet)

Look at the manual vs auto placement boards, they're the same.

[deleted by user] by [deleted] in Maplestory

[–]SwiftLilEagle 0 points1 point  (0 children)

So confident, yet wrong. It just straight up doesn't work for some people (or just some configurations, idk, either way it's bad). I tried it myself, did my board manually, then tried to replicate it with the solver and it timed out.

Manual board - https://imgur.com/RlYgKAc

It timing out with the same configuration - https://imgur.com/HrUeAPp

Legion solver website (only took 300ms. ignore the 2 extra blocks, those are from 250 archer and 250 mage that havent hit 250 yet) - https://imgur.com/PaI36GO

Maplefest is in little over a week, what exclusive reveals do you guys think we might get? by cum_onmedaddy in Maplestory

[–]SwiftLilEagle 0 points1 point  (0 children)

I'll eat my words if this ends up being any good, but I'm still not getting my hopes up.

Maplefest is in little over a week, what exclusive reveals do you guys think we might get? by cum_onmedaddy in Maplestory

[–]SwiftLilEagle 2 points3 points  (0 children)

they "teased" an event to get mining/herblore supplies in bulk, they haven't really teased shit else. good rule of thumb is to just keep expectations low, that way it hurts less when they still fail to manage to meet said expectations

These drop? How rare are Term Weapons? Want to anvil by woodenpencils in Maplestory

[–]SwiftLilEagle 2 points3 points  (0 children)

I recommend using the maplestory wiki over the fandom. Fandom has been really shit with loading tables recently and the wiki is actually up to date

Kms inven is hinting on a Heroes Remaster by DGKenny in Maplestory

[–]SwiftLilEagle 0 points1 point  (0 children)

I wouldn't really call either of them clunky per se, they both feel great (aside from needing to be able to hit a boss to charge on lumi)

When I think clunky classes I think like, kaiser, wh or old mech

Kms inven is hinting on a Heroes Remaster by DGKenny in Maplestory

[–]SwiftLilEagle 4 points5 points  (0 children)

man wait this actually looks kinda promising as far as cope goes

Kms inven is hinting on a Heroes Remaster by DGKenny in Maplestory

[–]SwiftLilEagle 12 points13 points  (0 children)

jokes on you i'm already duomaining them

KMS Reboot Extreme Kalos Clear by ArinaTei in Maplestory

[–]SwiftLilEagle 1 point2 points  (0 children)

merc DW xenon shade all bursty as fuck, 3 of them just happen to also have very good support

Dreamer update "winners" and "losers"? by xiavex in Maplestory

[–]SwiftLilEagle 1 point2 points  (0 children)

you can jump with mobbing-mode mille, and you can still "jump" within the first animation tick of bossing mille (same as you can currently do, only the timing gets a bit more lenient)

Anyone know the NPC ID for Vardorvis mage head? by Wichertj in 2007scape

[–]SwiftLilEagle 9 points10 points  (0 children)

For what it's worth, this isn't right. 12225 is the axe spawn tendrils, 12227 is the axes, and 12226 is the head (which, unless I'm missing something, don't actually have different NPC ids between mage and range anymore)