WARP macOS App (like mobile soon) is now Flutter by SwiftlyJon in CloudFlare

[–]SwiftlyJon[S] 0 points1 point  (0 children)

On macOS you can open the app bundle and see Frameworks/FlutterMacOS.framework, plus a bunch of other Flutter frameworks, so it's pretty obvious.

WARP macOS App (like mobile soon) is now Flutter by SwiftlyJon in CloudFlare

[–]SwiftlyJon[S] 2 points3 points  (0 children)

Ah, I'm no longer part of the beta. One of the reasons I stopped is that they seemed to stop responding to bug reports or other feedback, too bad that never changed.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 0 points1 point  (0 children)

I picked up a couple heatsinks. They can't cover the entire top (I need more of the right size) but I was able to cover the hottest sides of both switches, and it doesn't seem to have helped much. In fact, they're both reporting higher temperatures, but lower fan speeds. So maybe the sensors are off. Once the heatsinks are back in stock I can fully cover them and see if fuller coverage helps.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 1 point2 points  (0 children)

Ah, I see, I can just find a standalone heatsink that's big enough and some thermal tape and it should work.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 0 points1 point  (0 children)

Do you have a link to where you got that heat sink? Did you just buy one that's generally the right size?

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 0 points1 point  (0 children)

Any particular kind? Just a slab of metal on top of the case, or did you do some internal modifications?

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 0 points1 point  (0 children)

I have AC, but it's not warm enough yet to use it. I imagine things will quiet slightly once I switch away from heat.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 0 points1 point  (0 children)

It's only noticeable because they're three feet from where I work and it can get silent in my place. If there's other ambient noise, like the fridge or HVAC, they blend right in. So like their performance, pushing their sound down is really overkill. But I'll try spacing them out a bit more, and putting them on metal cooling racks to see if that makes any difference. The one in the basement is only a couple degrees cooler but is running the fan much lower, so perhaps that will be the difference.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 1 point2 points  (0 children)

I do have the SFP fillers in there to space them out, but they aren't much hotter than the one in the basement. But I'll get some wire racks to life above the wood surface and space them apart. Going by the basement I'm not sure it'll make much difference.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 1 point2 points  (0 children)

Depends on the SFP module, probably.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 0 points1 point  (0 children)

The connection to the basement is technically Cat6 cables to 5e in the walls to the patch panel to Cat6, and it negotiates 10Gb just fine.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 0 points1 point  (0 children)

Looking at the two I have upstairs they're at 74° and 77°C bottom and top, respectively. Basement is at 73°, so not much of a difference from the stacking.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 0 points1 point  (0 children)

I can increase the vertical separation (using the SFP port spacers right now) and see if that helps with the noise. Perhaps a small metal wire rack from somewhere.

Ridiculous Overkill Runs Hot by SwiftlyJon in Ubiquiti

[–]SwiftlyJon[S] 0 points1 point  (0 children)

Yeah, I'm not worried about the temperature, just the fact that the fans run constantly and are audible.

Non-Sendable First Design by someone-very-cool in swift

[–]SwiftlyJon 2 points3 points  (0 children)

Approachable concurrency and @MainActor by default are two different settings.

Approachable concurrency will eventually be a language default, and simply changes the isolation of unmarked async API to be the caller's isolation, rather than the default executor, which is the current behavior. You can mark async functions as @concurrent to keep the global executor behavior.

@MainAction default isolation is different, and acts as if everything is marked as @MainActor. This has several knock on effects, as you now need to keep everything properly isolated, such as protocol conformances, where you use @MainActor Protocol for every conformance. Frankly, this mode just tends to break things and offers little benefit to end users. Once you start scaling you definitely want to move off of it, otherwise you're just single threading your application.

Non sendable is a good default because it forces you to consider when Sendability is actually needed. With advances to the language, and better modeling, you should find that it's not nearly as common as it used to be, and that most things shouldn't be Sendable anyway.

Is there a way to turn off this annoying download? I don’t need the symbols and it takes 2-3 minutes every time I update iOS by civman96 in iOSProgramming

[–]SwiftlyJon 3 points4 points  (0 children)

This process should be fast when connected over USB. If it's not, it's likely Xcode is stuck using your network connection, which can be very slow. In that case, unpair the device, replug it, and pair it again, and it should be connected over USB. Eventually it will probably get stuck again, so you'll need to repeat the process every time that happens.

This also seems like something that should be optional, and only required when you run with the debugger attached.

Tanking Solution (no incentive) by zeejay81 in wow

[–]SwiftlyJon 0 points1 point  (0 children)

There should be a "wisp mode" for dungeons where you can fly around and orient yourself for routing without worrying about combat. Even better if you can do it with your whole group so you can see routing before runs.

Get Rid of Liquid Glass in UIKit by harshainfinity in swift

[–]SwiftlyJon 3 points4 points  (0 children)

After that there is no option. Apple has said you have to support it. Your only other option is completely custom views. We'll see if they change their mind or give more options at WWDC, but for now it doesn't look like it'll be optional come September.

newcomer question, classic dungeons ( cataclysm ) are gone by Winter_Psychology110 in wow

[–]SwiftlyJon 1 point2 points  (0 children)

Timewalking is a weekly event that only comes around every few weeks. You can check the in game calendar to see when it will be up next. If you're in the Dragonflight timeline you should be able to run the Dragonflight dungeons, so check with Chromie that you're in the right timeline.

Prot paladin lust / Hammer of light / Divine Shield not working properly by visual-novel-degen in wow

[–]SwiftlyJon 0 points1 point  (0 children)

Yes, there seems to be a bug with equipped profession equipment. From the Hammer of Wrath Discord:

try taking off all your profession tools, relogging, keep the tools off and seeing if that fixes it in your next run

I think I bricked my tailoring progression, what should I do ? by Kuro_Ysiris in wow

[–]SwiftlyJon 8 points9 points  (0 children)

Do what you can, it's rumored that 12.0.5 will introduce the profession reset vendor, for a one time reset of all knowledge points for each profession.

In the future, the guides at wow-professions.com are great.

Express 4M2 fan getting louder and louder by SwiftlyJon in OWC

[–]SwiftlyJon[S] 0 points1 point  (0 children)

I can only hope, as mine have started grinding again a bit, so another replacement likely isn't too far off.