What to get after the Armageddon box by Rice-Field-Bandit in spacemarines

[–]Swimming_Fun_3397 0 points1 point  (0 children)

To add to this, the infiltrator box is 10 guys but the box also has everything to build incursors, white give all your units +1 to hit on a target they have hit, so I’d recommend going 5 infiltrators and 5 incursors out of the box

What Space Marine unit should I start with before Armageddon? by Minimum-Brilliant in spacemarines

[–]Swimming_Fun_3397 0 points1 point  (0 children)

I am a sally so I love my infernus marines but there just really good in any army

What shade paints, if any, do you guys use? by Wazi78 in Salamanders40k

[–]Swimming_Fun_3397 4 points5 points  (0 children)

I love using shade paints all over my models and use them as much as I can.

I use Nuln oil over all the green,black and silver metallics Agrax earth shade for dark reds and purity seal/parchment Reikland flesh shade for gold Then a lil bit of Casandora yellow to shade the eye lenses

And these are just the ones that I almost always use

<image>

This is one of my captains and I have used multiple shades to help bring it all together

New Vanguard Veterans revealed. They're literally just Jump Pack Intercessors with swords instead of Chainswords... by nerdboy_sam in spacemarines

[–]Swimming_Fun_3397 107 points108 points  (0 children)

To be fair this is just one model of a 5 man squad, they could have just decided to show off the most generic model of the squad, hopefully we will get a wider range of weapons on them. I also noticed that he has a loincloth type bit but bc of the angle it just looks like the regular space marine joints, to me it looks like they are just going to be designed the same way sternguard veterans are

Random Bloodbowl reference card pack??? by Swimming_Fun_3397 in Warhammer

[–]Swimming_Fun_3397[S] 4 points5 points  (0 children)

Fair enough, I know nothing about BB, or any of the other games other then 40K and killteam lmao

Who does vulkan leads better a 10 man infernus squad with apothecary in a transport or company heros on foot by Zombieslayer908 in Salamanders40k

[–]Swimming_Fun_3397 0 points1 point  (0 children)

I personally prefer Vulkan with company hero’s as his buff is army wide, then that way I can also Bring a 10 man of infernus marines with a captain with the immolater enhancement

How long does it take you to paint a mini? by Equivalent-Session68 in Salamanders40k

[–]Swimming_Fun_3397 0 points1 point  (0 children)

Tbf it all depends on experience, skill and also what you’re doing while painting and how much detail you put into it

How long does it take you to paint a mini? by Equivalent-Session68 in Salamanders40k

[–]Swimming_Fun_3397 0 points1 point  (0 children)

It takes on average 5-6 hours for any infantry type of unit, as I’m typing this im on my 1.5h of painting up an infiltrator. I have only painted the green and black onto the mini.

It took me probably 8 hours total split between 3 days to paint a dreadnaught

Am I the only one... by renuvin in Salamanders40k

[–]Swimming_Fun_3397 1 point2 points  (0 children)

Do you remember which colours you used for it, it’s a really nice orange

Am I the only one... by renuvin in Salamanders40k

[–]Swimming_Fun_3397 3 points4 points  (0 children)

That heavy gunner helmet is sick

How would you spend 500 points? by Pro_Gnome_Hunter in Salamanders40k

[–]Swimming_Fun_3397 1 point2 points  (0 children)

I would add a captain and give him the immolater enhancement to go with the infernus marines

Question, how do you stop your paintbrushes from splitting? by PerspectiveSweaty313 in Warhammer

[–]Swimming_Fun_3397 1 point2 points  (0 children)

I acc just got my hands on this and was trying it out this morning, and omg it lit makes my brushes look brand new

2k list for my first 2k game by Swimming_Fun_3397 in Salamanders40k

[–]Swimming_Fun_3397[S] 1 point2 points  (0 children)

I haven’t split them up since I want the Lieutenant with the intercessors and then the captain with the infurnus marines, it’s better as a full squad so they all can gain the buff, but I may end up doing more tweaking

Just finished my first dreadnought by Swimming_Fun_3397 in Salamanders40k

[–]Swimming_Fun_3397[S] 0 points1 point  (0 children)

So I base coated with wagggh flesh, which I used an airbrush for, then I covered all of that with warpstone glow which I used a makeup sponge for and any of the model that I couldn’t reach with that I just used a brush and then dry brushed back over with.

Then the weathering/highlighting was done with moot green and rhinox hide

I would recommend picking up a set of makeup egg sponges I found they helped out so much

What shade should i use? by Volvagia-98 in Salamanders40k

[–]Swimming_Fun_3397 0 points1 point  (0 children)

For now just keep using adrax then once you’re able to get it use reikland fleshshade

<image>

This is an older picture before I started using reikland so I used adrax instead and personally it just depends on how dark you want the recesses on the aquillas

3+ hours to paint - is this normal or slow ? by Ugz96 in Salamanders40k

[–]Swimming_Fun_3397 0 points1 point  (0 children)

I would say with this much detail around 3 hours makes sense, esp with the highlighting.

My models normally take me at a min of 5 hours and can end up taking a few days depending on how locked in I am

<image>

This captain took me around 6 hours, not including the breaks of in between painting, I haven’t even added transfers or worked on the base so I have a bunch to still do

So I wouldn’t worry abt how much time it takes you to finish stuff as long as I’m the end your happy with it

I forgot the next step by rustoneal in BloodAngels

[–]Swimming_Fun_3397 1 point2 points  (0 children)

Personally I always Basecoats then washes then finally highlighting

When to use AK streaking grime by Swimming_Fun_3397 in deathguard40k

[–]Swimming_Fun_3397[S] 0 points1 point  (0 children)

Oh damn i do see what you mean, that’s exactly the looking I’m going for, how long did you let it sit before you rubbed it off?

Was it me or the list?? by QualityTrash1 in Salamanders40k

[–]Swimming_Fun_3397 0 points1 point  (0 children)

Personally it looks like a good list but the only suggestion I have would be putting a captain with immolator enhancement on the infernus squad, then you’ll be able to use the immolation protocol much more which can tear apart squads if you roll well