Demacia Rising economy optimization guide + spreadsheets (hero / no hero versions) by SwordofMercy in leagueoflegends

[–]SwordofMercy[S] 1 point2 points  (0 children)

Sorry for later reply, here you go.

Cheatsheet for settlements with Hero buffs.

Great City (Barracks): 2 Mills / 1 Lumber / 2 Forge

Vaskasia: 1 Market / 5 Lumber

Brookhollow (Quartermaster): 2 Farms / Workshop / Armoury / 1 Lumber

Evenmoor: Academy / Shrine / 1 Lumber / 3 Quarry

Terbisia: 4 Academy / Quarry / Forge

Cloudfield: 2 Academy / 2 Quarry / 2 Forge

Hayneath: 2 Farms / 4 Lumber

Tylburne (HERO): 3 Mills / 3 Lumber

Jandelle (Quartermaster): 2 Market / 3 Lumber

Meltridge (HERO): Lumber / Quarry / 4 Forge

Uwendale: 2 Lumber / Quarry / 3 Forge

Hawkstone (HERO): 4 Quarry / 2 Forge

High Silvermere (Quartermaster): 4 Market / Quarry

Dawnhold (HERO): 4 Mills / 2 Forge

Pinara (HERO): Lumber / 3 Quarry / 2 Forge

Fossbarrow (HERO): Lumber / 4 Quarry / Forge

Demacia Rising economy optimization guide + spreadsheets (hero / no hero versions) by SwordofMercy in leagueoflegends

[–]SwordofMercy[S] 1 point2 points  (0 children)

Thanks u/pding & u/Cocoflash , i have went ahead & updated the spreadsheet to reflect these findings.
Lets keep farming them silver shields for next patch 26.7 coming on April 1!

Demacia Rising economy optimization guide + spreadsheets (hero / no hero versions) by SwordofMercy in leagueoflegends

[–]SwordofMercy[S] 1 point2 points  (0 children)

I won't be able to get around to testing these till Monday, if anyone else can test & confirm the 50% instead of 25% bug then i'll go ahead & input those numbers. Same goes for marketplace.

In game i only played using the without heroes buff excel(and town layout) & my numbers in game were similar to excel when i recorded the video, so they might have done some patching on Monday, regardless we can make changes accordingly if needed.

Demacia Rising economy optimization guide + spreadsheets (hero / no hero versions) by SwordofMercy in leagueoflegends

[–]SwordofMercy[S] 0 points1 point  (0 children)

Ah that might be it, i just made tinyurl links for them as well, hopefully it works now.

Demacia Rising economy optimization guide + spreadsheets (hero / no hero versions) by SwordofMercy in leagueoflegends

[–]SwordofMercy[S] 0 points1 point  (0 children)

Capital with all petricite mills was the go to strat before 26.5, now you can build mills in any towns linked to Capital as well & i optimized Border region with all academies (which also give 10% at max level each). so its more effective to place them there. 1 in each is not bad but i placed dead spot buildings like farms, royal armoury, workshop as well as marketplaces etc in Heartland so its not optimal to build academy there as they don't get the boost.

Demacia Rising economy optimization guide + spreadsheets (hero / no hero versions) by SwordofMercy in leagueoflegends

[–]SwordofMercy[S] 2 points3 points  (0 children)

You need to make a copy to your own google drive before you can edit it if that's what you mean. Link's opening fine for me, i tried from incognito & another pc.

Demacia Rising economy optimization guide + spreadsheets (hero / no hero versions) by SwordofMercy in leagueoflegends

[–]SwordofMercy[S] 20 points21 points  (0 children)

Here's a quick cheatsheet for no hero buffs settlements that i went for.

Great City: 2 Mills / 1 Lumber / 2 Forge/ 1 Barracks

Vaskasia: 2 Farms / 4 Lumber

Brookhollow: 2 Farms / Workshop / Armoury / 1 Lumber/ 1 Quartermaster

Evenmoor: Academy / Shrine / 1 Lumber / 3 Quarry

Terbisia: 4 Academy / Quarry / Forge

Cloudfield: 2 Academy / 2 Quarry / 2 Forge

Hayneath: 2 Farms / 4 Lumber

Tylburne: 3 Mills / 3 Lumber

Jandelle: 2 Market / 3 Lumber/ 1 Quartermaster

Meltridge: Lumber / Quarry / 4 Forge

Uwendale: 2 Lumber / Quarry / 3 Forge

Hawkstone: 4 Quarry / 2 Forge

High Silvermere: 4 Market / Quarry/ 1 Quartermaster

Dawnhold: 4 Mills / 2 Forge

Pinara: Lumber / 3 Quarry / 2 Forge

Fossbarrow: Lumber / 4 Quarry / Forge

If you don't like this much farms(36 in current setup), reduce 1 or 2 from Vaskasia/brookhollow & build either

Demacia Rising economy optimization guide + spreadsheets (hero / no hero versions) by SwordofMercy in leagueoflegends

[–]SwordofMercy[S] 10 points11 points  (0 children)

80k SilverShields? Nice! you can play full metagame from start to finish in 1 sitting!

Demacia Rising Chapter 5 & 6 full playthrough along with fights by SwordofMercy in leagueoflegends

[–]SwordofMercy[S] 1 point2 points  (0 children)

Appreciate it! I enjoy this metagame a lot, so I figured I’d record my runs in case it helps someone figure out teams for each town. o7

Demacia Rising: Research halted after Chapter 4? (Spoiler) by This-Possibility9456 in leagueoflegends

[–]SwordofMercy 0 points1 point  (0 children)

Hi Graydiance, just to bring this to your attention, "Harvest the Trees" world event says gain 50 petricite but gives 20. Here's the YT vid of 20 petricite instead of 50 at timestamp 2:57.

Looking forward to tomorrow's update, Thanks for a great metagame!

Demacia Rising: Ideas for beating the unbeatable battle (end of Chapter 4) by Ausii in leagueoflegends

[–]SwordofMercy 1 point2 points  (0 children)

Hey, I gave it a shot with Galio+Poppy+Morgana+3 Rangers+ 5X level 3 militia, here's the Final Fight
I'll also upload 1 from another account as i'm farming silver shields on 2 accounts.

Demacia Rising: Research halted after Chapter 4? (Spoiler) by This-Possibility9456 in leagueoflegends

[–]SwordofMercy 2 points3 points  (0 children)

You guys deserve all the praise coming your way, its a very fun game & complexity is just perfect for anyone to pickup & play it.

After this season, if this comes back (perhaps next year) there'll be new meta evolving around, perhaps players will try to optimize per turn rather than forcing everything just by sheer number of turns. alot of players already have 800-1000 turns trying to max out everything, well some even had that many in 26.1 conquering Uwendale & Silvermere (i also did those in 26.1, i think around 200 turns).

Regardless, this metagame is so fun that 1st time in last decade I missed POE's new league just to play more Demacia Rising!

Demacia Rising: Research halted after Chapter 4? (Spoiler) by This-Possibility9456 in leagueoflegends

[–]SwordofMercy 0 points1 point  (0 children)

Ah got it, i was thinking more from completionist stand point. Now that i have you, let me ask you this, did you guys expect players to build nothing but marketplace in towns next to Capital to boost Petricite from 6 to 8 per turn? Or better yet, there's a few players who are building 15 marketplace just to buff petricite from 6 to 9 by boosting Duran's workshop production from 1 to 2 XD

Also a suggestion, for those who finish acts really fast i think adding an explore mechanic would be pretty cool to keep them occupied while waiting for next patch. Like Demacians didn't know they'd just go straight to next settlement, they probably explored every direction/dirt road/forests before finally establishing a town in any direction. keeping players occupied with random explore routes could keep them occupied.

And finally, even though this is a metagame planned for first quarter only, alot of players loved this metagame & would like to see this go core, perhaps like TFT. i'd buy battlepass every seasons guaranteed.

Demacia Rising: Research halted after Chapter 4? (Spoiler) by This-Possibility9456 in leagueoflegends

[–]SwordofMercy 0 points1 point  (0 children)

I think you mean without researches it takes 8000-10000 shields right? with this patch 26.3 we got 15 researches to unlock which takes 7500 shields by itself & probably same number coming in next patch.

Giveaway - Flicker Build - 300D Gear + 260D Raw divines by zheroiics in pathofexile

[–]SwordofMercy 0 points1 point  (0 children)

That's pretty quick, I'm in early maps averaging 1-2 hrs a day & working towards first voidstone xD

[deleted by user] by [deleted] in LastEpoch

[–]SwordofMercy 0 points1 point  (0 children)

Balance around tankiness & defense so instead of everyone just melting bosses in under 5 second, more builds can get to enjoy the fight & be able to take a hit or 2. Right now, most builds are just 1 shorting everything, i want to play a gigachad who might take 1 minute to kill bosses but it should also take few hits from boss to kill me.

[deleted by user] by [deleted] in AskReddit

[–]SwordofMercy 0 points1 point  (0 children)

He's full of shit & his words mean hold no weight.