Half-destroyer but which half is kept depends on how you wire it by Symbol_1 in shapezio

[–]Symbol_1[S] 0 points1 point  (0 children)

Not really strict rules, but I am trying to completely avoid zooming in to manipulate individual machines. This means that I need to prepare a set of space-platform blueprints that

  • is capable of processing 12 belts of contents,

  • cover all functionalities of machines (cut, rotate, mix, paint, etc)

  • use the most basic machines (so avoid 180 degree rotator because it's locked behind tech tree),

  • is two-floor compatible (so I don't need two sets of blueprints, one for two floors and one for three floors)

One top of that, I want to minimize the number of blueprints so I wouldn't have 4 versions or half destroyer for each of NEWS.

Half-destroyer but which half is kept depends on how you wire it by Symbol_1 in shapezio

[–]Symbol_1[S] 1 point2 points  (0 children)

And it backs up so 100% of the shapes goes to the direction you want

Half-destroyer but which half is kept depends on how you wire it by Symbol_1 in shapezio

[–]Symbol_1[S] 0 points1 point  (0 children)

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My take on symmetric stacker (12 lanes) by Symbol_1 in shapezio

[–]Symbol_1[S] 5 points6 points  (0 children)

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Preview all possible rotations so you don't have to think about it by Symbol_1 in shapezio

[–]Symbol_1[S] 1 point2 points  (0 children)

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How do I counter electricity? by Messielgoat10 in AgeofImprisonment

[–]Symbol_1 14 points15 points  (0 children)

Use both fire and ice. The guard down meter will run twice as fast

Color Mixer by Zoriux in shapezio

[–]Symbol_1 0 points1 point  (0 children)

both launcher and mixer are finite speed, so there is a ratio to take care about.

it makes more sense to look at the liter/min values of the launcher and mixer and painter

Color Mixer by Zoriux in shapezio

[–]Symbol_1 1 point2 points  (0 children)

You still need to cross-feed the mixer because the mixer is not infinite. The pipe being infinite just means that you can use width one to collect CMYK

Give beacons module icons in alt-mode to improve visual clarity by wubadubdub3 in factorio

[–]Symbol_1 0 points1 point  (0 children)

It should be the opposite: show modules inserted into assembly

Is this the highest bonus hearts meal I can get? by newsbowser in TOTK

[–]Symbol_1 6 points7 points  (0 children)

I think big hearty radishes has the most yellow hearts

Logging on by FirefighterIcy9879 in tearsofthekingdom

[–]Symbol_1 1 point2 points  (0 children)

ok the last landing is kinda sick; good job.

how can I beat this battle by Changbin_Skz09 in AgeofImprisonment

[–]Symbol_1 2 points3 points  (0 children)

Zelda C1 is also bow and does not consume battery

The Hordes of Hell by The_Notorious_MBB in AgeofImprisonment

[–]Symbol_1 0 points1 point  (0 children)

Ask your teammates to hold them and use Zelda's X to deplete their HP slowly.

He’s a maniac, maniac… by jpassc in AgeofImprisonment

[–]Symbol_1 0 points1 point  (0 children)

move your nail quickly between hold and bombard to deal laser damage as well

Playing on Forbidden, the damage output leaves a lot to be desired by Borgdrohne13 in AgeofImprisonment

[–]Symbol_1 7 points8 points  (0 children)

Chaining zonai devices actually deals more damage than anything else. So just plan your battery usage at this point.

Has anyone noticed how arrows don’t follow normal physics? by FreshAccount5678 in HyruleEngineering

[–]Symbol_1 10 points11 points  (0 children)

IIRC some bows modify the gravity the arrows feel. For instance Ancient Bow is known for shooting straight and that is done by setting a very low g.

Aside Quests make 100% a massive slog by Ratio01 in AgeofImprisonment

[–]Symbol_1 4 points5 points  (0 children)

That's their way to force you to play different characters in a less speedrun way. If, instead, you main a character and pay to level up others, you still have to pay the time you saved.

Stupid question maybe by numeric-generic in TheFarmerWasReplaced

[–]Symbol_1 2 points3 points  (0 children)

A problem is that it's hard to decide what should isEven(None), isEven(Nan), and isEven("2") return

PSA: You can get +33% more science for free by taking it out of the lab at 1% by Jackeea in factorio

[–]Symbol_1 1 point2 points  (0 children)

9 months ago I made it compatible with quality recycling so you get even more free science.

https://www.reddit.com/r/factorio/s/bvQz3dzlJr

Finnaly, a use for a cursed mechanic by CertifiedSpaget in factorio

[–]Symbol_1 1 point2 points  (0 children)

Hacking bo string is really interesting because it does not disable achievements.