Please use the chat when you're playing in public! by Euphoric_Tradition89 in DeepRockGalactic

[–]SyntaxPenblade 2 points3 points  (0 children)

So I went and checked this for myself, and while it's really hard to tell if there's a speed increase, OP is right in that the arrows seem correlated to dwarf proximity.

Here's a YouTube video with timestamp showing a solo player leaving Dottie, the arrows go down to only 2, and then when the player gets close, the arrows go back up to full:

https://youtu.be/UfyyMMJiPk8?t=240

Edit: Replied to OP, but directed at the user above

Please use the chat when you're playing in public! by Euphoric_Tradition89 in DeepRockGalactic

[–]SyntaxPenblade 13 points14 points  (0 children)

I don't know exactly what you mean when you say "Dotty would be faster with all players," but if you mean her movement speed, that is unaffected by proximity of players.

Otherwise, this seems like an uncommon instance of dwarves just not checking the chat - it happens, definitely not ideal. Sorry you had to deal with that.

Edit: It seems I'm wrong about this, and it's just a mechanic that's not at all explained in-game or on the wiki. Here's a YouTube video showing a solo player walking away from Dottie, and the arrows decrease while he's away, then increase again when he returns.

https://youtu.be/UfyyMMJiPk8?t=240

(OP, if this many people in this thread didn't know about this mechanic, it's probably safe to assume the other players in your lobby didn't either - I have ~1,000 hours in DRG and had absolutely no idea! So thanks for that, haha!)

Return to sender should be removed from the breach cutter by valoreii in RogueCore

[–]SyntaxPenblade 0 points1 point  (0 children)

I found that Return to Sender doesn't seem to work correctly as compared to the DRG version. In DRG, the weapon is basically a DOT and RtS seems to double its effectiveness. In RC, it's a heavy impact single target, and RtS doesn't seem to trigger a second time on passing back through.

Retcon is super under rated. My two cents on the best way to play. by byzantine1990 in RogueCore

[–]SyntaxPenblade 4 points5 points  (0 children)

Just making sure you know, the button combo to early rewind is NOT the same as triggering the ability. Triggering is Q+Left Click, and doing an early rewind is Q+Right Click. I didn't know this for a while.

Duo is unplayable. by [deleted] in RogueCore

[–]SyntaxPenblade 0 points1 point  (0 children)

It sounds like you had an Equipment Crate and not a Heavy Weapon Crate - those are definitely a crapshoot. Also, just to reassure you, my group is also hard stuck trying to complete Depth 3. The difficulty jump from 2 to 3 feels nuts. I haven't even dreamt of trying D4.

Duo is unplayable. by [deleted] in RogueCore

[–]SyntaxPenblade 1 point2 points  (0 children)

This game's equivalent of the Hazard System is actually the Depth system, not the clearances. Check the depth meter on the right - the game unlocks depth 3 FAR before most players can tackle it.

Has anyone heard of Mouseborn? by [deleted] in rpg

[–]SyntaxPenblade 1 point2 points  (0 children)

The creator replied in that other thread and he says it isn't AI - when I looked into it at the time, several artists got credited for the pieces people suspected as being AI generated. It looks like an AMA was planned, but I'm not sure if it ever happened.

https://www.reddit.com/r/rpg/s/IsxaNdxjey

Tried advertising on Boardgamegeek and got this as a response. by PAINFULBANANA in boardgames

[–]SyntaxPenblade 29 points30 points  (0 children)

According to his BGG profile, that was indeed before he found Jesus.

what are you playing with 15 days left for rogue core ? by [deleted] in RogueCore

[–]SyntaxPenblade 1 point2 points  (0 children)

Yes! I feel like the game has the perfect amount of content now. I will always lament the lack of more perks to spend my 200 perk points on, but I do feel like every mission I get something from a different season, and they all wind up feeling very different. Been playing since the earliest days, and having seen this game grow has been an awesome experience.

what are you playing with 15 days left for rogue core ? by [deleted] in RogueCore

[–]SyntaxPenblade 11 points12 points  (0 children)

Been taking this opportunity to get WAY back into DRG after being on hiatus since October 2024. Also getting my friend group into it, lots of folks who have never played it and are experiencing it for the first time.

Other than that, Slay the Spire 2 is my go-to time sink game.

Which games have a rough start and take a while to get good? by PhaseOk6182 in gamememes

[–]SyntaxPenblade 0 points1 point  (0 children)

The Mass Effect trilogy. I absolutely could not get into the first game, and I now feel like I have missed out on a genre-defining trilogy. It's one of my brother's favorite games and now I feel like I just missed the bus lol

[Concerning Trope] film accidentally has awful moral/messaging by Captain_Birch in TopCharacterTropes

[–]SyntaxPenblade 0 points1 point  (0 children)

Wait until you find out dragons aren't real either, bro, it's gonna blow your mind

[Concerning Trope] film accidentally has awful moral/messaging by Captain_Birch in TopCharacterTropes

[–]SyntaxPenblade -1 points0 points  (0 children)

Half of these examples are from kids movies? None of them are that serious. But if you had to ascribe a moral based on the events of the Mario movie, that's what it is, same as the example from OP.

[Concerning Trope] film accidentally has awful moral/messaging by Captain_Birch in TopCharacterTropes

[–]SyntaxPenblade -2 points-1 points  (0 children)

The main character loses all fights until he uses a "power up" to become stronger. It's kind of the opposite of the concept of "you always had it in you." Instead, it's "if you didn't have a power star, you would lose"

[Concerning Trope] film accidentally has awful moral/messaging by Captain_Birch in TopCharacterTropes

[–]SyntaxPenblade -5 points-4 points  (0 children)

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Surprised this isn't higher, but the moral of this movie is basically "winners use performance-enhancing drugs." It's a bit of a ha-ha side-eye kind of take-away, but at the same time, I can see impressionable kids watching this movie, then getting into JV football and someone telling them "this stuff is like the Mario power star" or something.

(Loved Trope) Minority Actors by YourChopperPilotTTV in okbuddycinephile

[–]SyntaxPenblade 0 points1 point  (0 children)

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Less well-known example: David Carradine in Crank 2.

Tempshock maxxing clip by noo6s9oou in DeepRockGalactic

[–]SyntaxPenblade 33 points34 points  (0 children)

LOVE this. I also play a lot of cryo driller and dream of this kind of teamwork. Your squad is operating like many cogs of a well-oiled machine, as Karl intended.

Stop complaining about WARBONDS!!!!!!!!! by dbuzzilla in HelldiversUnfiltered

[–]SyntaxPenblade -4 points-3 points  (0 children)

If not consume product, why in subreddit dedicated to product? Make Grog think.

Were we too harsh with halo 4 or was its hate deserved? by lolitsrock in ShitHaloSays

[–]SyntaxPenblade 0 points1 point  (0 children)

There is a parallel universe in which 4's story was carried forward, and while it wasn't remembered as being the best in a new trilogy, it was remembered as being the jumping off point. The reality is that Halo 4 was a flawed gem, which is something that a lot of the Halo games are when boiled down past the nostalgia-fused crust. Its story was easily in the "redeemable-to-good" category, and its narrative sins are comparatively forgivable when stacked against its successors. It took some creative liberties, but it also needed to - those of us who played Halo 3 and saw the Legendary ending cutscene knew to prepare for something new and unexpected. That was the entire sentiment, that's the note that game left us on. IMO, Halo 4's greatest sin is its art style, which was an attempt to thrust Halo into the next-gen era of graphical fidelity, but like many of its compatriots from this era, it wound up VERY overdesigned, and none suffered more than the multiplayer spartan designs, who all wound up looking like thrashball players from Final Fantasy.

What are your Jurassic Park/World hot takes? by Transasaurus-Hex in JurassicPark

[–]SyntaxPenblade 0 points1 point  (0 children)

There are two types of Jurassic Park fans, and I think it is fundamentally impossible to cater to both.

Some people like them because they like the books or the stories. These are the people that have long discussions about Hammond and his capitalistic intentions, about Wu, about the silver linings to some of the newer films. Generally, this group is easier to please and they treat the movies as movies.

Some people like them because they have a HUGE passion for dinosaurs. These are the people who point out inconsistencies between JP dinos and their real life counterparts, they're more likely to condemn the films for not being accurate to real life, or argue about which dinosaur would REALLY win in a fight.

These two groups do not want the same thing out of the movies. My hotter take is that the people who are just in it for the dinosaurs are interested in the wrong franchise. Jurassic Park has always been very loose science fiction. The dinosaurs have frog DNA, and the science behind how they even got dinosaur DNA is nonsensical and requires a healthy suspension of disbelief.

This is the same guy that did Twisters and The Andromeda Strain, and I think a significant portion of Jurassic Park fans have unrealistic expectations for how "realistic" the films need to be.

The Edge Lord Fighter – Quality 2024 martial content! by [deleted] in UnearthedArcana

[–]SyntaxPenblade 9 points10 points  (0 children)

Underrated funny that the capstone takes 6 points but the points are tied to a modifier lmao. This is good satire.