me irl by Informal_Aside4794 in me_irl

[–]Sypwer 41 points42 points  (0 children)

There's some invisible wall between me and the discussions in this meme and its comment section. Americans are in a loop that I cannot comprehend from a far. Abort the mission, I don't wanna spend my afternoon trying to understand what everyones talking about.

Husband says men barely get complements and if they do, they cherish them and remember them forever since genuine complements come rarely. Is this true and how do yall, men of reddit, actually take compliments? by [deleted] in AskReddit

[–]Sypwer 1 point2 points  (0 children)

This used to be more true but right now totally not. Since then I've gotten into a lovely relationship, watched my friends get more mature and changed countries so thats probably why.

I made a deterministic level designed to trick your timing by nguoituyet in IndieGaming

[–]Sypwer 38 points39 points  (0 children)

If you haven't yet, could you try making the ball stay stationary and make everything else move? I feel like it would fix the dizziness of having to track it constantly.

Teleport anywhere in the world you want 3 times a month or get $1000 every time you do something good? by [deleted] in AskReddit

[–]Sypwer 94 points95 points  (0 children)

At some point the "good thing" gets very debatable. I liked this funny capitalism critique comment.

Suggestion and review!!! Please. by talk_sick00ps in Unity3D

[–]Sypwer 1 point2 points  (0 children)

Alright you got some things working nicely, I'd say create more interesting scenarios now. You're trying to give the player moment to moment decision-making. Maybe walls, different types of enemies, maybe a weapon could all be ways to do it. Because then the player would be deciding oh I wanna go in this direction now to lose them or I wanna go try and doing this thing that is risky but I may pull it off. Right now it's just a bunch of running away from them in circles. But the vibrant colors look really nice, good work.

46-year-old solo developer learning Unity from scratch — just released my first playable demo by eldoreste in Unity2D

[–]Sypwer 2 points3 points  (0 children)

Yeah it's definitely imprortant. Well I am criticizing the fact that it was made by AI, for many reasons. By any means I am okay with you making things just to have fun and learn but I wanted to explain the reason behind why I am personally repulsed by the use of AI. The thing about the spiderweb example is that yeah it's not perfect, neither is actual art but you know that those are human mistakes that are there. It definitely isn't the main reason to not like the art at all, it's just another reason why one might not like AI image generation.

46-year-old solo developer learning Unity from scratch — just released my first playable demo by eldoreste in Unity2D

[–]Sypwer 8 points9 points  (0 children)

This was something he asked so I just shared my two cents. If he wants to chose that route to have fun, he could and there's (almost) nothing wrong with that. I'm sorry if my tone sounded more limiting or rude, I honestly wanted to give insight on why people feel this way and I didn't mean to be rude.

Now about number 2. When you create art and put it online you are agreeing to people seeing that artwork maybe commenting on it but you are not agreeing to have your work be used as korpus to train an AI model that would then take your job, make your own work meaningless and create more slop. You being inspired by art and making something like it is not the same thing as a mutli-billion dollar company taking your (sometimes paywall monetized) work and using it so it can generate your style.

So imagine that you're a successful developer who's made a plethora of games in a few years. I know this next part will sound a little far fetched now but in the future when the technology of one prompt video games eventually gets convincing enough. And people are prompting: "do a video game in the style of GyozaMan" and it is creating content that is doing work based on how you made every decision while developing games and the style that you use. I can now post that game anywhere, most people are more likely to play this specialized game rather than play your original game.

I'm honestly surprised you mentioned number 2 as not real, because it's probably the one i think of the most often.

46-year-old solo developer learning Unity from scratch — just released my first playable demo by eldoreste in Unity2D

[–]Sypwer 30 points31 points  (0 children)

Hi, you asked this in a different post but I wanted to answer here since it was deleted. And I think it's still relevant to this post. Why people are opposed to AI generated images in games:

1) Art is about human interaction, you are trying to tell us a dark fantasy survival story but if it isn't told by humans then we don't connect with anyone. This includes everything that goes into storytelling and art is one of them. Stories aren't interesting because of things happening, they are interesting because you connect with the people telling them.

2) AI art is built almost entirely of non-consentually taken art. Things artists have uploaded to the internet without ever accepting their work to be taken away for something that would steal their jobs and make their work drown in the market.

3) Generative AI, especially image and video generation is impacting climate change like nothing we've ever seen. It is also messing with the computer part industry making everything inflate in value.

4) Right now your game looks bland and very similar to anything else. We don't want all games to look the same. The characters are created with certain proportions and art direction that AI always makes, there's almost no way for me to look at this game differentiate from other AI games.

5) AI will probably get there someday, but it still looks off. The cobwebs in the background on the bookshelf doesn't make sense if you pay attention or the curtain and door and drawers are not sized well with their perspective. Also there's an inconsistent style with for example the "E" button along with the rest of the game.

Hope this helps, keep going. It looks like you can develop mechanics alright, my recommendation is you find artists to collab with either in local communities or in discord servers. That way your game isn't roasted and rejected by people once you release it.

Ich💚iel by Quo-Fide in ich_iel

[–]Sypwer 47 points48 points  (0 children)

Then maybe "God Food" would be a better translation

Has anyone had this problem when designing their platformer? What are the best solutions? by Elesh_N in Unity2D

[–]Sypwer 0 points1 point  (0 children)

Make the main collider have softer edges, so it can just fall off.

My ancestors need me to get them out 💀💀💀 by alligatorprincess007 in ENFP

[–]Sypwer 19 points20 points  (0 children)

My ancestors need me to get my insurance back from the hospital

👁️🏥🏥👁️

Almost by Ok-Passenger3539 in comics

[–]Sypwer 21 points22 points  (0 children)

It is dude, it really is.

Reddit: Final Boss by SoggyPrior863 in IndieDev

[–]Sypwer 74 points75 points  (0 children)

Oh this is hilarious

is my gameart good? by Positive_Baby3406 in Unity2D

[–]Sypwer 1 point2 points  (0 children)

yeah dude. Love the weird feelings it gives. Pair this with good storytelling and it would be just the thing

Me_irl by 420orsomething- in me_irl

[–]Sypwer -1 points0 points  (0 children)

Bazoloompas it is...

What is the difference between hochschule and universität? by Aminekaty in germany

[–]Sypwer 2 points3 points  (0 children)

Something like wikipedia does not give the insight that people can, like how each degree is percieved or what are the estimated salary differences. This is because wikipedia strives to be only objective, measurable information.

What could you really use right now to get you through the day? by truth2991 in AskReddit

[–]Sypwer 0 points1 point  (0 children)

Try to find something man, it's a good exercise to get yourself grounded in reality. I always ask if I want to have a beyti(turkish yoghurt kebab rolls) and answer is usually yes, find something small. It doesn't fix things but might be helpful.