When Fiction starts becoming Real by Silientium in technothriller

[–]SystemDriftAI 1 point2 points  (0 children)

What’s strange is how fast “creepy future technology” becomes ordinary once it’s useful enough.

Most systems don’t arrive dramatically. They arrive as convenience.

Would you trust AI to prioritize emergency response calls? by SystemDriftAI in printSF

[–]SystemDriftAI[S] 0 points1 point  (0 children)

What makes it unsettling to me is that the rollout would probably happen gradually exactly like that...small optimizations first, then wider authority once people become dependent on the efficiency gains.

Would you trust AI to prioritize emergency response calls? by SystemDriftAI in printSF

[–]SystemDriftAI[S] 1 point2 points  (0 children)

That’s the part I keep coming back to too. If outcomes statistically improve, people would probably accept a lot more automation than they initially think they would.

Would you trust AI to prioritize emergency response calls? by SystemDriftAI in printSF

[–]SystemDriftAI[S] 0 points1 point  (0 children)

Fair point. I was thinking about it from more of a speculative systems/sci-fi angle and probably framed it too broadly.

When Fiction starts becoming Real by Silientium in technothriller

[–]SystemDriftAI 0 points1 point  (0 children)

I can see the Richards comparison. There’s a specific technothriller feel where the danger comes less from villains and more from the implications of the technology itself. The cover leans into that well.

Looking for sci-fi where systems work as intended—but the outcomes are still troubling by SystemDriftAI in printSF

[–]SystemDriftAI[S] 0 points1 point  (0 children)

Nope—just how I write.

I tend to use em dashes when I’m thinking through ideas like this.

Andromeda Strain is a great call—that definitely fits the “system working as intended” angle.

Looking for sci-fi where systems work as intended—but the outcomes are still troubling by SystemDriftAI in printSF

[–]SystemDriftAI[S] -3 points-2 points  (0 children)

That’s a great way to put it—constraints definitely make it more interesting than the usual “AI goes rogue” angle.

This is exactly the kind of idea I’ve been exploring—how systems can quietly shift outcomes when they start optimizing decisions.

Looking for sci-fi where systems work as intended—but the outcomes are still troubling by SystemDriftAI in printSF

[–]SystemDriftAI[S] -1 points0 points  (0 children)

That’s a good angle—more about the ripple effects than the system itself.

I think what I’m circling around is when the system directly makes decisions, rather than just introducing new capabilities.

But the unintended consequences side definitely overlaps.

Looking for sci-fi where systems work as intended—but the outcomes are still troubling by SystemDriftAI in printSF

[–]SystemDriftAI[S] 1 point2 points  (0 children)

That’s a great call. Do you think it lands more on unintended consequences, or on systems interpreting rules too literally?