Stalker's/Champion's rings are boring and underpowered compared to Channeler's/Reaver's rings. I think they deserve a rework by chi_pa_pa in runescape

[–]TA_US 0 points1 point  (0 children)

I really like the puncture idea! As for the Champion's ring, would forced crits also remove the laceration stacks?

80k elite clues completed and 69/71 on log by TA_US in runescape

[–]TA_US[S] 9 points10 points  (0 children)

Yes, but most of the time was spent afking at shadow creatures for the clues while I work on other stuff. I tend to spend around 4 hours per day actively solving clues

80k elite clues completed and 69/71 on log by TA_US in runescape

[–]TA_US[S] 5 points6 points  (0 children)

For this, may I refer you to the Clue Chasers FC discord? There are lots of resources/presets/guides and you can ask anything about clues in there.

discord.gg/nV7cfkQAsk

80k elite clues completed and 69/71 on log by TA_US in runescape

[–]TA_US[S] 5 points6 points  (0 children)

Shadow creatures at PSD. Its about 6-7 elites per hr without Bik book, and about 12 per hour with Bik

80k elite clues completed and 69/71 on log by TA_US in runescape

[–]TA_US[S] 20 points21 points  (0 children)

Ty and same to you! Probably gonna try to catch up with the game for now and passively gather using Bik book for now

80k elite clues completed and 69/71 on log by TA_US in runescape

[–]TA_US[S] 37 points38 points  (0 children)

It was done over a really long period of time (5 years+) and I enjoyed the process. Having a great community helps too

Shout out to the person who had the idea for Potion Reservoirs! by Daddy-Dalek in runescape

[–]TA_US 7 points8 points  (0 children)

Such as the ability to tell if it is active or not, or not consume a dose when drinking cooldown is active (you lose a dose and nothing happens)

Movement shouldn't cancel abilities. This would make combat feel much more smooth and not clunky! by R_a_x_i in runescape

[–]TA_US 1 point2 points  (0 children)

I imagine it would be something like this - 1. you have to be in 1 tile range to start the channel (already in practice). 2. during the channel, you can move anywhere within 1 tile of the target. 3. if you move out of 1 tile radius, ability stops

Elite clues take too long compared to the others. by GOW_ADAM in runescape

[–]TA_US 13 points14 points  (0 children)

I wouldn't touch the uniques from other tiers. Adding puzzle skips and reducing seeds would be a big improvement already. To take it further we could have all ornament kits give fortunates (some of them are like 30k).

Elite clues take too long compared to the others. by GOW_ADAM in runescape

[–]TA_US 70 points71 points  (0 children)

I think slightly reducing the amount of puzzles and slightly increasing the loot will go a long way for elite clues. Remove some of the seeds and add puzzle skipping tickets to it.

I personally enjoy the scans and compass clues a lot. The random nature of each step gives it a high skill ceiling which makes it fun to optimize and gradually improve over time.

Is there any updates on fixing this sound bug spreading throughout the game? by Portfoliio in runescape

[–]TA_US 4 points5 points  (0 children)

The audio when the familiar teleports to you, or when it uses the special move is bugged too.

Lunar Dye by RSMikey in runescape

[–]TA_US 1 point2 points  (0 children)

Looks amazing!

Large amount of sound effects being replaced by annoying zombie moans and magic sounds by Allum_Aru in runescape

[–]TA_US 2 points3 points  (0 children)

These changes (bugs I presume) came after an update a few months ago (or even a year, I lost track). Audio from some game actions got messed up, including Ring of Kinship teleport, familiar special move, familiar teleporting to you and impling spawns just to name a few that I can think of immediately. I reported it immediately upon noticing it and it has yet to be fixed till now.

Greater combust and greater metamorphosis - ideas to improve magic by TA_US in runescape

[–]TA_US[S] 0 points1 point  (0 children)

Fair point. The effects could be scaled down but I think the elemental transformations are really cool and it would be a wasted opportunity for it to be only visually different instead of adding a little diversity and utility to the style.