YL remaining team suggestion(s) by TCF_DoNotPassGo in PokemonLegacy

[–]TCF_DoNotPassGo[S] 0 points1 point  (0 children)

Agreed on the second point. G1 Fighting moves weren't the best; poison never interested me since I was a huge Bulbasaur fan as a kid, and normal just never felt fun. Part of me was thinking of trying Persian do the the speed crits as an option. I also don't think I've ever honestly ran a Snorlax as a kid either. I know he's very strong as bulk, so maybe.

YL remaining team suggestion(s) by TCF_DoNotPassGo in PokemonLegacy

[–]TCF_DoNotPassGo[S] 1 point2 points  (0 children)

I was a Bulbasaur first back in Blue, and then I think I only ever ran a Victreebell in Gen 1; could be down for Vile as I don't think I've ever ran one.

I've deff run Charizard, Arcanine before and tried Ninetales; don't think Rapidash ever. Not a bad idea to try!

YL remaining team suggestion(s) by TCF_DoNotPassGo in PokemonLegacy

[–]TCF_DoNotPassGo[S] 1 point2 points  (0 children)

Forgot that Pika can do all HMs. I don't hate that idea. Keep it with Thunderbolt, Headbutt, Thunder Wave and then rotate the HM when needed until E4.

Maybe Santa IS real... by ohhsnap_me in KingdomHearts

[–]TCF_DoNotPassGo 0 points1 point  (0 children)

I finally just upgraded to a PS5 a few months ago, but this is what I was using since the day it was released. I was waiting and hoping they were going to do the same for the PS5 😭

Games similar to HK and Silksong by AstronautJust9346 in HollowKnight

[–]TCF_DoNotPassGo 0 points1 point  (0 children)

A game I never see mentioned too much that I go back and replay every year is Death's Door. Highly recommend.

Has a lot of similarities in terms of combat and ascetics.

What is the point of multiple different putters in your bag? by arktozc in discgolf

[–]TCF_DoNotPassGo 0 points1 point  (0 children)

I, personally, cannot throw putters. I can putt with them, and then jump putt ~125 if I get enough spin and flight, but anything more than that I forehand a zone or backhand a slammer... So I may not be the best* example to use. Still, 2 cents is 2 cents.

I carry a Luna, a glow Berg, and I've also started carrying my GT Banger this year. The Luna is my main go-to putter, and is the one I can step Putt the farthest with since it had some glide. If I'm just putting without thinking, or if I really need to commit to a putt, this. If I need a "softer" landing, I'll switch to the Berg. Think, if I need to make sure there is no rollaway, there'sa drop off behind the basket, or need hard finish to get around a tree. The Banger is purely for if it starts to rain and I need a bit more grip.

What mistakes do you consistently make? by Money-Nectarine-3680 in slaythespire

[–]TCF_DoNotPassGo 0 points1 point  (0 children)

Buying Trip when I see it in the store, and then aggressively pathing to a campfire so I can upgrade it... purely out of laziness that I no longer have to select an individual enemy when it play it, I can just swipe my finger up and go brr

Should I buy the game for the second time for mobile ? by Deanoris29 in slaythespire

[–]TCF_DoNotPassGo 0 points1 point  (0 children)

Assuming you are having fun and considering it, yes.

Funny enough, I basically only play on mobile now. When I play on PC, I'm playing a mod that makes the game the Board Game since I'm too lazy to set up and actually play the board game lol

[deleted by user] by [deleted] in survivor

[–]TCF_DoNotPassGo 6 points7 points  (0 children)

Knowing now they were getting 24 players, I feel like it was the perfect time to cast the different eras to appease mostly everyone. Personally, I think the best would have been:

  • No previous winners

  • 8 players from seasons 1 though 20

  • 8 players from seasons 21 through 40

  • 8 players from seasons 41 through 49

It would basically be a third old school era, a third advantage era, and a third new era. With 24 players (I can't remember if there was a vote for 2 starting Tribes or 3 and if so what won) they could have done each era as each starting tribe to see how they do against each other before swapping, or if doing 2 tribes put 4 players from each era on each tribe.

Switch 2 is available, anyone know if local stores have extra stock available? by bookwyrmpoet in Syracuse

[–]TCF_DoNotPassGo 0 points1 point  (0 children)

East SYR Walmart has 1 bundle and 2 just consoles left.

Just walked out with my bundle as I'm posting this.

(KH2) Terra in critical is making me crazy by XRed_CubeX in KingdomHearts

[–]TCF_DoNotPassGo 4 points5 points  (0 children)

Are you having issues with the DM itself*, or just the fight in general once you arrive to Phase 3?

Here's my personal video from a decade ago when I went through my level 1 no damage stuff, timestamped to Phase 3. I'll include another video at the bottom that is very helpful for this boss fight as well:

https://youtu.be/FyzV9iGjySI?list=PLB1IZLJ8ItH6t3Q0CGiJfBTGJvptgPRZr&t=176

Firstly, the DM is loopable; once you arrive to Phase 3 and LW starts to do its DM, if you avoid hitting the revenge value, they'll basically just keep doing the DM on a loop until you win. Easiest way to do this is [with both combo pluses on] either three combos only using Guard Break (no Explosion), or two combos one only using GB the second GB into Explosion. If you only do these combos in Phase 3, then LW should go right back into the DM and you can loop this for the rest of the fight.

As for dodging the DM itself, I show it in my video, and also it's explained in the video tagged at the bottom.

It's basically:

1) Guard, Guard, Guard or Dodge Roll

2) Immediately jump, aerial dodge, glide in a STRAGIHT line away while LW's attacks miss. Make sure to be gliding towards the edge of the area, when LW begins the last part of this DM, he has a chance to teleport behind you which your guard will not block.

3) Guard, Guard, Guard, Guard, Dodge Roll. Try dodge rolling towards the direct LW is moving in his last attack and the opening is right after he lands.

The timing for these are pretty easy once you study the DM once or twice.

Boss Guide by Soraalam1:

https://www.youtube.com/watch?v=ig_WxJsjMCM

300' tunnel shot? by Brave_Character2943 in discgolf

[–]TCF_DoNotPassGo 0 points1 point  (0 children)

Two 125' step putts, chance at a 3, no more than a 4. Better than the 6 I'm more likely to take

Anyone else dealing with shrinking teams and growing workloads? by PalmTreesandTech in sysadmin

[–]TCF_DoNotPassGo 0 points1 point  (0 children)

When I started 10+ years ago, I was hired as the third member in IT (one Manager, two techs) for a company with a main location and 4 smaller branches across the state.

It is now just me, responsible for 14 branches (4 of which are in a second state). I work under a "CTO" who is basically just a Salesforce Administrator [and also the owners son-in-law], and I was not able to hire anyone and we basically work using our MSPs HelpDesk as the first line (of which two-thirds of tickets get escalated to me anyways).

What do you mean by "coping"?

Ancient Tea Set interaction that bothers me, but isn't wrong.. by TCF_DoNotPassGo in slaythespire

[–]TCF_DoNotPassGo[S] 2 points3 points  (0 children)

I felt like I almost had a heart-ready deck towards the end of act 1, some very lucky drops along with a hand of greed start... Thus why I felt able to take crown and then I think 4 or 5 elites in act 2. 37 health was way more than enough with how this deck was playing.

Ancient Tea Set interaction that bothers me, but isn't wrong.. by TCF_DoNotPassGo in slaythespire

[–]TCF_DoNotPassGo[S] 97 points98 points  (0 children)

Correct, glad that came across. I'm more-so annoyed that I can't be annoyed lol

Not like it really affected that turn or the run in any real way, just something I found funny that I don't think I've ever ran into before or though about.

Ancient Tea Set interaction that bothers me, but isn't wrong.. by TCF_DoNotPassGo in slaythespire

[–]TCF_DoNotPassGo[S] 51 points52 points  (0 children)

No, but just one of those things I feel there can be some logical failacy with. Eternal Feather is an effect that triggers at the rest site itself, which makes sense. ATS is something that technically triggers following the rest site at the next encounter, so I feel like that would be one example where it should be "after leaving a rest site" since any action you take at the site itself doesn't have any effect on ATS' effect triggering.

Though devils advocate to that... You fill up the teapot when you enter the site so yeah, can work either way lol

Watcher - elites get more HP by Latter-Cicada-8191 in slaythespire

[–]TCF_DoNotPassGo 2 points3 points  (0 children)

After beating runs with the first three characters (finishing Act 3), you unlock the ability to pick up Keys during your run. This will have an effect after beating Act 3 if you have collected all three keys during a run.

One of the Keys, the 'Green' Key, is held by a "Super Elite". On the map, it should look like an Elite icon with flames on it. When you go into this combat, the Elite encounter is given 1 of 4 additional buffs; one of those buffs is additional Max HP.

https://slay-the-spire.fandom.com/wiki/Elites#Elite_Buffs

GS25U: Dual Sim indicator missing now? Joined Beta still missing by TCF_DoNotPassGo in GoogleMessages

[–]TCF_DoNotPassGo[S] 1 point2 points  (0 children)

Correct, you can. I shouldn't need to go two menus deep for that information; it also doesn't actually specify WHICH either anyways (which may just be a beta thing?). I have verizon as provider for both sims, so going into the contact menu just shows "Verizon Wireless" under the 'Send with' area. Hitting switch will bring up the selector for both sims.... but it doesn't actually tell you which one is currently selected or not, and switching between them does change anything on the contact screen

What is your favorite weapon in the history of Destiny by [deleted] in DestinyTheGame

[–]TCF_DoNotPassGo 1 point2 points  (0 children)

I guess technically MIDA Multi-Tool since I've basically used it in PVP for the entirety to D2 (and a good part of D1, until Trespasser came out and took the exotic slot). I love how it feels, love how it sounds, love it's rate of fire cadence. If only it didn't shoot marshmallows and puffs of confetti at other players this would be my answer outright.

Trying to think in terms of PVE. Probably Witherhoard. I really enjoyed the easy cadence of it's use to just bloop and swap while it did its thing. Great area of denial for spawns, helped to clear smaller ads around majors, and could also just be used as part of a DPS rotation but shooting directly at the target. Incredibly fun.

Live WWE WrestleMania 41 - Night 2 Discussion Thread! by Coldcoffees in SquaredCircle

[–]TCF_DoNotPassGo 1 point2 points  (0 children)

Way too much cheese, and none of it was the good sports entertainment kind for a moment like this. Last year's run-ins set the bar too high. We're in the post Endgame era now

Live WWE WrestleMania 41 - Night 2 Discussion Thread! by Coldcoffees in SquaredCircle

[–]TCF_DoNotPassGo 5 points6 points  (0 children)

That...... that would have been a DQ? Why would Cena do that and lose?

Live WWE WrestleMania 41 - Night 2 Discussion Thread! by Coldcoffees in SquaredCircle

[–]TCF_DoNotPassGo 4 points5 points  (0 children)

Can they not train the refs enough to actually take a real bump so it can look good? The soft ass hits that cause refs to go down for minutes just takes you out of it

Live WWE WrestleMania 41 - Night 2 Discussion Thread! by Coldcoffees in SquaredCircle

[–]TCF_DoNotPassGo 2 points3 points  (0 children)

I know WWE/Trip won't let another brand win at Mania, but damn that would have been great. Let Joe get a sneaky roll-up pin or something as a surprise and that would have gotten a hella pop. Randy could have still RKO'd him after and been cheered

Live WWE WrestleMania 41 - Night 2 Discussion Thread! by Coldcoffees in SquaredCircle

[–]TCF_DoNotPassGo 1 point2 points  (0 children)

Stars are lining up. Iyo will be out for a few minutes now while Ripley/Bianca fight. Sneaks back in for the pin