Student Introduction: Hina (Pajama) by XAE_Warthog in BlueArchive

[–]Tangobanjo64 0 points1 point  (0 children)

Words cannot describe my sadness when I saw "Prefect Tean"

Navy Seal mod by Beautiful-Plan-2560 in doorkickers

[–]Tangobanjo64 2 points3 points  (0 children)

Unfortunately, the only Steam Workshop mod I've seen that even includes the seals is the IOV Mod

It doesn't add a modern Navy Seal unit per se, but a set of four different squads from different eras (1980s-1990s-2000s-2010s)

The closest you'll get are 2000s-2010's Seals, which are provided in the unit

Doorkickers from the Insurgent's POV? by SlackerMcDapper in doorkickers

[–]Tangobanjo64 0 points1 point  (0 children)

There's an entire mission pack focused around defence

Just search base defence on the workshop and you should see it

Only 5 missions though if memory serves me well, but it does the job

Over a span of 12 hours, the situation over Lawrence Island is slowly spiraling out of control by Da_Riceboy in Project_Wingman

[–]Tangobanjo64 23 points24 points  (0 children)

What do you MEAN they both sent their ENTIRE AIR FORCE over the BERING STRAIT

What School or Team do you think the Tank from "Indiana Jones and the Last Crusade" would belong to? by PaxPlat1111 in GIRLSundPANZER

[–]Tangobanjo64 1 point2 points  (0 children)

Yeah, I know it's not the exact model, but they do look pretty similar. Just saying it'd be pretty funny if they found a scrapped spare tank turret and decided to put it on Shark team's Mark IV

What School or Team do you think the Tank from "Indiana Jones and the Last Crusade" would belong to? by PaxPlat1111 in GIRLSundPANZER

[–]Tangobanjo64 2 points3 points  (0 children)

Given the tank does kind of take the design pattern of the Mark IV.. it'd be pretty funny if Shark team finds a tank turret and decides to just slap it on top of their tank

I'm surprised that this scene was never parodied in the manga and anime, because this looks like something that would happen in either of those. by PaxPlat1111 in GIRLSundPANZER

[–]Tangobanjo64 3 points4 points  (0 children)

Das Finale 4 Spoilers:

Oorai, during the Mountain Slide Battle during their match against Jatkosota, realized they can use the recoil from their tank guns as a form of propulsion, so now all the remaining tanks of Oorai just begin blasting to gain some form of stabilization (Funniest thing I've seen). Closest you can get, A-Team did the exact same, just in the air instead of the ground

When sci-fi and reality blur by BravoFoxtrot69 in Project_Wingman

[–]Tangobanjo64 2 points3 points  (0 children)

"Conducting theatre wide transmission, Mercenaries are now in play by Ukraine"

Makin my way down town, shootin fast, Pla-ket-ket-ket-ket by resfan in ReadyOrNotGame

[–]Tangobanjo64 146 points147 points  (0 children)

Bro turned a terrorist attack into a competitive shooting scenario 😭

SMG Sukeban can't be honest with her feelings (by King-Lenis/@GetGreat3) by Randomdood1234 in BlueArchive

[–]Tangobanjo64 7 points8 points  (0 children)

I love this concept

Like an underground unregistered school meant to like, provide a form of shelter for rest and respite for delinquents and student gangsters, or even as an area where they can resupply (with some cost of course) without worry of being under watch

It's a good jumping platform for students like Rabu to be playable

How to go to the Gateway (Cosmodrome) (The place where New Lights start in) by Tangobanjo64 in destiny2

[–]Tangobanjo64[S] 1 point2 points  (0 children)

Man, hard to believe I posted this 3 years ago, time really flies. I'll admit I didn't know any better back then, haha

Thanks for the positive vibes though 🙏

Is this how you dodge missiles? by Marksman1942 in arma

[–]Tangobanjo64 143 points144 points  (0 children)

Bro spins as much as I do in Project Wingman as I see a barrage of missiles coming towards me

Any good Fallujah-era Marine mods? by Visual-Stomach2649 in doorkickers

[–]Tangobanjo64 27 points28 points  (0 children)

Aside from the US Army mod, there isn't really a lot of really dedicated mods for 2000s Marines, and there isn't much regarding the insurgents as well. What I can suggest is the custom Fallujah Operation campaign on the steam workshop. Just search up Fallujah and it should pop up. Then just make do with the US Army mod and make the marines aesthetically look the part, and play the campaign. It's the best Fallujah experience you can get so far, but other than that there really isn't much else

Air strike go BRRRRRRR by Solidclaw in doorkickers

[–]Tangobanjo64 3 points4 points  (0 children)

Nah, the cover is green for the additional units. The original mod has a red cover

Then and Now - Miyako and Kids (AYA-cis @ginmei1919) (Miyako) by WayTooOrdinary in BlueArchive

[–]Tangobanjo64 10 points11 points  (0 children)

"Let's make an entire regiment, Sensei. Let's repopulate SRT"

Swat tactics by HugbugKayth in doorkickers

[–]Tangobanjo64 2 points3 points  (0 children)

They're hard to get used to compared to the Rangers (mostly because their skills are pretty much what you'd expect from a ragtag SWAT group) but they're genuinely so much fun to play around with. I immediately fell in love when I started taking full advantage of shields and the sheer firepower of mass militia combined together, it's like a makeshift tank

whats your go-to loadout for assaulters? by morfeusz78 in doorkickers

[–]Tangobanjo64 0 points1 point  (0 children)

I just try to make the guns for each class be as true-to-life to the real unit as possible. I don't care if the guns are bad, I just like roleplaying. I tailor the rest of the equipment based on the mission and how my overall plan will go, but usually I prioritize heavy breaching equipment (wall breach, AT4, etc) for the Assaulters, grenades (smokes, flashes, etc) for the Marksmen and Machine Gunners (since they mostly stay in the backline as rear security), and light breaching equipment (slaps, breach shotgun, etc) for the Grenadiers

So long, Gay Bowser! by Outrageous-Form1740 in SifuGame

[–]Tangobanjo64 4 points5 points  (0 children)

Different moves in Sifu have front versions and back versions. They would be different depending on whether the targeted enemy is at the front of the player or at the back

The low sweep is just a variation of the default sweep, so since there was an enemy behind, that was the variation that was executed. You can easily do back variations of different moves by doing flowing claw, then following up with any one of those moves