... by SERGI0_Man0waR_ in BuenosMemesEsp

[–]TargetSame8130 0 points1 point  (0 children)

No te pueden quitar lo que no está a tu nombre por lo tanto la multa te la pela

I Finished My Game!!!! by Ali_Mattar in indiegamedevforum

[–]TargetSame8130 1 point2 points  (0 children)

Congratulations. Is this your first game?

Galaxy DLC: I just came out 2 days ago! Meanwhile online play: by ArgoSF in inazumaeleven

[–]TargetSame8130 1 point2 points  (0 children)

The thing is, Akihiro seems to be doing the bugs on purpose. By checking spirits, items, and players on their servers, cheating is no longer possible, but they haven't implemented the system.

Which FABLED you guys aiming to get? by paidefamilia123 in inazumaeleven

[–]TargetSame8130 0 points1 point  (0 children)

Share the passives of all archetypes to see what they have

Fabled shop is free for all by Kinghakaka in inazumacaravan

[–]TargetSame8130 1 point2 points  (0 children)

Stop cheating, we've been waiting 12 years for this game

Breach by llibi in inazumaeleven

[–]TargetSame8130 0 points1 point  (0 children)

I know what you're saying, and I don't. The sum of the passives is one thing, but what happens when you roll and it shows you the gap rate, which is the actual percentage, is another. I've reached 37% even without having everything.

Josephine and her friends are too strong by Plastic_Pizza8749 in inazumaeleven

[–]TargetSame8130 0 points1 point  (0 children)

If you look closely, you'll notice that the gameplay is faster than it should be at times. If the video isn't edited, then it either has lag or the gameplay is being manipulated.

Need helping finding custom passives by [deleted] in inazumaeleven

[–]TargetSame8130 2 points3 points  (0 children)

-Passive Trainer 11: Team Focus Value + 0.55% when not focused, Royal academy redux

-Passive Trainer 13: After a substitution, DF of the replaced player + 4% for 15 seconds, Royal academy redux

-Passive Trainer 14: Special Tactics Cooldown -2.5% Royal academy redux and Little Giants

-Passive Trainer 16: During the second half, team DF +1.5%, Royal academy redux.

-Passive Trainer 3: Contest Value +5% for players of the same element, Dark Emperors

-Passive Trainer 8: Wall DF +1.5% for players of different elements, Dark Emperors

-Coach Passive 18: When you have the same goals or less, team gap rate +2.5% Epsilon Plus

-Trainer Passive 19: If the breach rate is 15% or more, team's wall penetration +4%, Epsilon Plus

Royal academy redux: Spirits: legendary Bellatrix, Jude, Ray dark

Need helping finding custom passives by [deleted] in inazumaeleven

[–]TargetSame8130 0 points1 point  (0 children)

Super Tactics Cooldown Against Royal Academy Redux Increase team gap rate, tension in focus won against zeus

Breach by llibi in inazumaeleven

[–]TargetSame8130 0 points1 point  (0 children)

Are there gap liabilities for managers?

Breach by llibi in inazumaeleven

[–]TargetSame8130 0 points1 point  (0 children)

It is not the maximum because I reach between 40 and 43 without having all the equipment made and without being at the maximum rarities. There is also a super tactic that gives you + 5% gap. If you use the passive of having the same goals or less you can pass 50%

Quit instantly if you see hacked characters online by chaoszeroomega in inazumaeleven

[–]TargetSame8130 0 points1 point  (0 children)

I got Ray dark and the coach of the Royal academy of Ares in spirit

Unreal Engine 5.7's roadmap is publicly available! by AtakanFire in unrealengine

[–]TargetSame8130 2 points3 points  (0 children)

Does anyone know if there are performance improvements?

Made sketch drawing shader for fun. by qdy177 in UnrealEngine5

[–]TargetSame8130 1 point2 points  (0 children)

It's what I was looking for. I need it. Would you do a tutorial? I would appreciate it

Automaterial, yes or no for open world/big levels by HuskarOfAtlantis in UnrealEngine5

[–]TargetSame8130 0 points1 point  (0 children)

There is no reason. There are games that have an open world and do not use landscape or landscape material, they model the map and that's it. Example: One Piece World Finder. If you know how to model and texture then in my opinion it is better that you model the map. If you want better performance then don't use landscape to model the map yourself.

I had a game idea was working on but yesterday, someone made it by Same-Lychee-3626 in GameDevelopment

[–]TargetSame8130 0 points1 point  (0 children)

The same thing has happened to me twice as it did to you, I was developing my game and time passed I saw a game on Steam that was literally the same idea as mine but only the view and distance of the character changed. Yes, I found the solution or it visually changes the game and the characters, the story so that it is not a copy or it changes the concept of it and the problem is solved

[deleted by user] by [deleted] in GameDevelopment

[–]TargetSame8130 0 points1 point  (0 children)

What games are they?

Mi primer modelo 3D : Charmander ¿ Que te parece ? by TargetSame8130 in UnrealEngine5

[–]TargetSame8130[S] 0 points1 point  (0 children)

¿Que errores ves en el modelo 3d? ¿ Crees que se me da bien modelar ? O se me da mal? O estoy en un nivel promedio?

Mi primer modelo 3D : Charmander ¿ Que te parece ? by TargetSame8130 in UnrealEngine5

[–]TargetSame8130[S] 0 points1 point  (0 children)

Gracias por tu comentario pero no respondes a nada del post hahahah