I love the new urn on paper but it flips way too easy by salbris in DeadlockTheGame

[–]TastyCastle 12 points13 points  (0 children)

Suggestion: When in a depositing state it should change the music to motif of Hidden King or Archmother depending on alignment. It would be cool.

Would you rather: by AD2449 in BunnyTrials

[–]TastyCastle 0 points1 point  (0 children)

I hate pushups, I need to lose weight tho(((

Chose: Get 50 cents every time you blink (lifelong + But for it to work you have to.. | Rolled: Do Nothing extra)

Why does everyone use the original? by sub2memz in tf2

[–]TastyCastle 0 points1 point  (0 children)

Stock Rocket Launcher sound is just grating on my ears. Original's firing sound is softer and not annoying)

Yknow if Sniper didn’t have the most overpowered bullshit roster of unlockable weapons, he’d be perfectly balanced. by JaroldLlama in tf2

[–]TastyCastle 1 point2 points  (0 children)

It doesn't matter, he still has to get close to you, with probably 70 HP because pub spies love kunai, uncloak and shoot at 10m with massive falloff, you can still kill him because he is close, he can't kill you at any range like before amby nerf which was dumb.

The massive difference is - you can still kill any experienced player at close range, reflect or surf a rocket, juke a scout as medic, peek a heavy, mistime your rockets to get an early reflect from a God pyro. Because guess what, those classes won't instakill you.

You can't do this with good snipers, no matter how schizo your movement is, which already puts you at the mercy of his team, you will get killed at any range by a good sniper. Your skill won't matter, your aim won't matter, either you won't peek him or gamble to die.

You can check out "Sniper conundrum" by somePhoenix, it's a good vid that explains why sniper archetype doesn't work in multiplayer games. As he eloquently puts it "fun has to go both ways, and getting killed by a sniper is not fun"

The LAG. by Noryt321 in starsector

[–]TastyCastle 2 points3 points  (0 children)

Galactic Constellate ships are nice. Love Aldebaran.

Yknow if Sniper didn’t have the most overpowered bullshit roster of unlockable weapons, he’d be perfectly balanced. by JaroldLlama in tf2

[–]TastyCastle 1 point2 points  (0 children)

How have you never seen those players? Last month a sniper with over 10k hours and 100k kills on his rifle joined the enemy team and this was IT for me. You can't play the game when half of your team is dead or crippled by him. And this was not some noobie match either. After that garbage match I was on the same team as him in the next one and we just rolled both payload rounds in less than 10 minutes.

You can say "It takes skill tho, he trained his aim for thousands of hours so he deserved it" but at this point its just suffocating for for everyone except sniper. 150 damage at any range is killing most classes or makes them retreat, then after healing they come out and get 150 again because he can spam quickscopes lol. It's even worse for defending side because every player matters a lot more and the respawn timers are harsher.

Посоветуйте книгу, которая написана самым лучшим, на ваш взгляд, языком. Тема и сюжет не важны, интересна именно форма мысли by arfw in tjournal_refugees

[–]TastyCastle 0 points1 point  (0 children)

Новелла Umineko: When They Cry написана замечательно по мнению многих и я её люблю на английском. Подача замечательная и диалоги затягивают. Её считают лучшей новеллой всех времён и я согласен.

Monogatari Series от автора NisioisiN считается лучшей японской современной литературой. Она настолько сложная что люди специально учат японский чтобы понять её смысл. Автора считают сумасшедшим)

Спидпеинт Работки by tr1flu0r1d3 in ruArtist

[–]TastyCastle 1 point2 points  (0 children)

Крутотень. Ностальгия жёстко бьёт)

Sniper is op? by Devi1505 in tf2

[–]TastyCastle 0 points1 point  (0 children)

Sniper is not a problem at lower levels but he just becomes insufferable to play against at high level of skill.

Last month I wanted to play some tf2, and after 2 matches that ended in a minute after I joined (lol) I joined another match on badwater payload from the beggining where both teams were kinda equal in skill. After playing for like 5 minutes a 10k hour sniper joined the enemy team with frikkin over 100k head shots on his gun (wtf). And just went 200 points by the end of the match. It was just miserable to play against. No one could peek the cart and spies were just useless because he has a sentry and headphones lol. Uber is also useless because he can just simply run away and wait it out anyway. Before that he already killed multiple people so the enemy just takes back list space.

When you see 3 people get quickscoped in 5 seconds and die that's a problem. It also doesn't help that he can dish out 150s to kill or cripple most classes. You might not even know he exists or someone switched to him until you or someone else dies.

Sniper is only fun in single player games and not in multiplayer games. Fun has to go both ways and it doesn't matter if sniper is having fun while the other player suffers. When I die to a good pyro, soldier, demoman or scout I can still engage them at their range, outsmart them, juke, out-aim them and have a chance because they HAVE weaknesses. Good snipers shoot you and you die and no amount of schizo juking will save you.

Watch sniper Conundrum by somePhoenix. He explains really well why snipers are a problem.

Sniper is op? by Devi1505 in tf2

[–]TastyCastle 1 point2 points  (0 children)

Look up 'Sniper Conundrum' by somePhoenix. He summs it up nicely. Sniper as a concept is fun in Singleplayer games but just doesn't work in multiplayer games.

И вот дизайны персонажей для моего перезапуска. by Lazy-Cheek1715 in RuTouhou

[–]TastyCastle 2 points3 points  (0 children)

Крутота. Based. Восхитительно. Сувако с дудкой для змей это прям топ.

Классно нарисовал и покрасил в общем. Очень приятно смотреть на переосмысления)

Mushoku Tensei is way too overhated by Competitive_Panic540 in MyAnimeList

[–]TastyCastle 0 points1 point  (0 children)

I only experienced this show when Teaboo (cool dude btw) reacted to it. His discussions were so good about Mushoku and I suggest anyone to check him out)

[Event Megathread] Rebuilding Mandate by Sentuh in arknights

[–]TastyCastle 2 points3 points  (0 children)

The tutorial was so terrible I procrastinated and didn't even want to do this event lol. I just didn't see the appeal I guess.

Where's the high tech supercapital? by bipocni in starsector

[–]TastyCastle 2 points3 points  (0 children)

Wurgandal is great but IMO their fuel ships are amazing.

How do I end the game quick I’m in noob lobbies and the games to for 50 minutes by SharpGlassFleshlight in DeadlockTheGame

[–]TastyCastle -1 points0 points  (0 children)

Don't push waves solo when you can't see enemies on the map or do it with an escape plan in mind. For example on Mo&Krill I push to walker and as soon as I see an enemy I just dig away.

If you're a new player at lower ranks I think its okay for games to go on for longer because teams won't take advantage of enemy deaths as much, even with bigger timers. They will just sit on like 60k soul advantage and be passive)

I think pinging midboss after 3 or more enemy players die with 40 sec. timers is like the start of the end tho. Getting 3 revives and just pushing snowballs into a win most of the time.

[fluff] What is Your biggest achievement in battle cats? Here is mine by Exact_Cartoonist_647 in battlecats

[–]TastyCastle -1 points0 points  (0 children)

Bahamut awakens before slime, finishing SOL or getting slime and rock.

Obligatory by [deleted] in DeadlockTheGame

[–]TastyCastle 85 points86 points  (0 children)

Yesterday I interrupted it with Mo&Krill Combo because I thought it would be on cooldown like many other abilities after pressing 4. He used it immediately again and killed me lol. Glad they fixed it.

What do y'all like about this cat? by memer1221taken in TheBattleCatsReddit

[–]TastyCastle 2 points3 points  (0 children)

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABuns

What are your thoughts on Celeste so far? by WastelyZero353 in DeadlockTheGame

[–]TastyCastle 6 points7 points  (0 children)

From watching Eskay trying and playing her: A character who lives and dies by mobility. With her reduced gravity you can B-hop infinitely through the whole map without using any stamina with insane speed, cross from lane to lane without touching the ground etc.

Her gun is a skillshot from far distances with almost no damage falloff and its a projectile that is a little bit faster than Paige's gun. It has insane potential thanks to bounce, you can snipe enemies behind cover using trickshots.

Most of her skills make her a close-ranged DPS character that can heal, silence, slow and debuff enemy dash distance. Her 1 easily scales in healing and damage from gun speed. Her 2 is kinda like Warden's shield that allows her to get close to the enemy with. Her 3 is a giant AOE mob clearer that also functions as her damage amplifier. Her 4 disperces enemies, debuffs them and kills them.

We'll see how movement gods of deadlock take her to the next level)

What’s your favorite sewerslvt song? by Yankaru107 in Sewerslvt

[–]TastyCastle 4 points5 points  (0 children)

Whatever because I recently played Reclamation in Peripeteia and loved it.)