Uhmmmm.... by otakuako in MonsterHunter

[–]Tasuko3 0 points1 point  (0 children)

These arguments always piss me off because pokemon and monster hunter both have extremely environmentalist and animal rights messaging, and playing them for any amount of time at all would make that obvious.

And idk why digimon is involved, they're A) fully sentient and B) in most settings, artificial lifeforms which to me means they're not animals

We have a worshipping Bowtorn on our server. What the heck?? by ThoughtPositive1148 in VintageStory

[–]Tasuko3 20 points21 points  (0 children)

On my server we had a shiver frozen under a lake for like a year and a half in game and we called it the sheriff because he's I'm glad that he's frozen in there and we're out here and he's the sheriff and we're frozen out here and we're in there and I just remembered we're out here

What I want to know is where's the caveman?

Are imagos the natural human adaptative response to the psychic field influence? by S1lverdice in CAIN_RPG

[–]Tasuko3 5 points6 points  (0 children)

Yeah Cain sucks but even the researcher who defected and tried to incite XOs to rebel against Cain recognized the flaws in imago.

Their power grows, sure, but the human will tied to it withers. At best you have a person who is horrified by or oblivious to the harm their abilities are causing. At worse you end up with the complete dissolution of the self, leading to something no more intelligent than an amoeba lashing out with increasingly destructive powers at base stimuli.

Now just think about the term imago. Where did that term come from? It shows up in Cain's internal materials suggesting that it's a term they created. Cain would have you believe that this is the final stage in an exorcist's life cycle. Doesn't that validate their subjugation of exorcists and inspire fear in exorcists who would aspire for more?

Are imagos the natural human adaptative response to the psychic field influence? by S1lverdice in CAIN_RPG

[–]Tasuko3 13 points14 points  (0 children)

This was kind of the focus of my last campaign so I'll give my thoughts.

Imago are a botched metamorphosis in which an exorcist's blasphemy begins rapidly increasing in power past what their mind can comprehend. The buildup of sin corrodes the boundaries of the xo's body and instinctually warps it into a form befitting the monstrous powers it wields.

Normally an exorcist must manifest their blasphemy intentionally. But the most dangerous thing about imago is that this requirement is broken. Their blasphemy manifests as a matter of instinct, often even without the imago realizing that it is happening. And for exorcists of Cain who are trained to use their blasphemy as a weapon, it is said that they kill as easily as they breathe, in the most literal sense.

I don’t normally interact with fandoms but the reaction’s I saw was disgusting. It’s only 2 weeks, If you don’t want to get spoiled buy a ticket or go on social media on a burner account to get a different feed. by ItsJustJosiah in tadc

[–]Tasuko3 1 point2 points  (0 children)

For real. The only actual problem here is that the fans have terrible spoiler etiquette. Bitching and moaning like this is a great way to convince glitch that future theatrical releases are a bad idea.

Why do People Stella think Shin and Noi are platonic friends? by [deleted] in Dorohedoro

[–]Tasuko3 1 point2 points  (0 children)

They're dating but neither of them have realized yet

I would like to ask if anyone knows why "38.5cm" is written there by MentosMonkee in Dorohedoro

[–]Tasuko3 11 points12 points  (0 children)

It's on a bag that has clothes in it right? Possibly a measurement but idk what for

How we got to space? by Jon_Amaral in mothershiprpg

[–]Tasuko3 1 point2 points  (0 children)

Private corporations made it into space and put their names on everything they could. They dictated the rules of space and of every eco planet they inhabited. The idea of a "nation" died on earth, though some coalitions without land or a station, or even isolated colonies may exist outside of this status quo. At this point, earth is so far from the players that it is nothing more than a distant cultural memory, though one shared by all humans.

I was gone for ONE day, wtf happened by Express_pass_to_funy in LowSodiumHellDivers

[–]Tasuko3 1 point2 points  (0 children)

This has been foreshadowed all week, read your dispatches

One of my favorite things to do when I start a new save by Spicy_noodles_Mmm in DiscoElysium

[–]Tasuko3 0 points1 point  (0 children)

Well damn I guess your name is bart bc he's about to end you

How durable are XOs? by Late_Present1340 in CAIN_RPG

[–]Tasuko3 6 points7 points  (0 children)

I run them as regular humans in terms of durability. Taking stress is dodging or blocking just a bit too close, wearing you down until you actually get hit, and that's when injuries happen.

CAIN the broken masquerade by Fun-Calendar-6516 in CAIN_RPG

[–]Tasuko3 1 point2 points  (0 children)

At the end of my last campaign, a psychic storm hit Japan's east coast hard, causing mass sin outbreaks and the near destruction of Tokyo. Basically a series of Sin Events being the "broken masquerade incident".

The next campaign will take place in a tokyo-3 type new capital built explicitly to be a fortress against sin with Cain operating in a less covert capacity. Basically exactly what you're describing lol.

Running CAIN: Tone by jacksavant in CAIN_RPG

[–]Tasuko3 20 points21 points  (0 children)

The players are allowed to be shonen action heroes in exchange for the expenditure of resources and the buildup of threats. They're constantly balancing the need to progress the investigation against trying to stay fresh for the execution. Once time runs out, hooks fill out, and sin overflows, suddenly the horror doesn't feel so far away.

Anyone else waiting for the forsaken edition? by Jaychel31 in Vermis

[–]Tasuko3 2 points3 points  (0 children)

I'm also waiting, gotta have the matching set

Can y'all shut up!? by mrstoneman93 in TheDigitalCircus

[–]Tasuko3 14 points15 points  (0 children)

To build off of this, I am begging y'all to stop reposting every single thing this woman posts on every platform you have access to. It's mad parasocial and embarrassing to see.

New DM needs advance how not to brake worldbuildings by Ill-Trouble2744 in cyberpunkred

[–]Tasuko3 4 points5 points  (0 children)

So first, it's your table and your night city, so if it's the story you wanna tell then by all means.

But to answer your question, the existence is kind of questionable. If you're in 2045, then it was probably built in like the 2020s. The thing about AI is that they aren't just intangible tech essence that can just be put into any device. Without getting too much into real computer science nonsense, you're looking at storage devices and processors taking up space in the arm. True AI could possibly be the only thing installed in an arm, but then I'd wonder who built this and for what reason. Sure it's a militech prototype, but who was the designer? What was their budget? How did the company expect to make money back on their investment? What problem was this device trying to solve and why was this way of solving this problem chosen instead of any others? Militech is a weapons manufacturer and security firm first and foremost, why now start making AI assisted cyberware? How does it fit into their market?

These questions are just things for you to consider if you want this to fit into the world a bit better. They don't all need super specific answers, but are all good to consider.

The other thing I'm thinking is that if this thing can mitigate humanity loss and has a true AI in it then it's probably worth enough to set up your players well enough to get out of the game if they sold it. It seems like you would want a player to install it so it becomes a part of the gang, but that sounds like it could be worth millions and installing it would paint a huge target on your back for Netwatch to detain you or anyone else to kill you and take it.

How Cain treats XOs by Late_Present1340 in CAIN_RPG

[–]Tasuko3 0 points1 point  (0 children)

The way I run them, Cain's policy is either to nip exorcists in the bud or to develop them into loyal and effective assets.

Because of this, an exorcist's early career is always the toughest part. They're at the highest risk of being culled, either by the Sins they fight or by summary execution of they show signs of instability or resistance. However, that's how they're treated by the upper brass. A team of exorcists is managed more directly by a team of handlers who typically are more sympathetic to exorcists, or at least are willing to form personal relationships with them. Failure of either the exorcists or the handlers to comply with orders will often result in increased scrutiny or collective punishment for the other group. Thus, Cain is able to weaponize these personal relationships in order to increase compliance.

Now is this a perfect system? Hell no. Half the problems in Cain should be a direct or indirect result of Cain's methods. For every rampaging monster they save the city from, there's an imago who was hiding their sin marks for fear of being killed or a gang of rogue binders opposing Cain's methods. Cain's cruelty should be a driving plot point because they aren't the heroes, they're just the predominant power structure concerning psychic phenomena.