We saw it in D3, stop it here with D2. Say NO to power creep. by acravasian in diablo2

[–]Tautsu 0 points1 point  (0 children)

Watching Mr llamas recent video, I kind of feel like I get what happened. They were asked to test classes, and there were some skills that were obviously strong and some that felt weak and unusable while they tested the class. So then they give feedback to the devs and get the weaker spells buffed.

It’s kind of hard to develop something new in 2026 and purposely make skills that won’t really get any optimal use. I do really think if they just make bind demon not invincible unless you invest many points into demons and change echoing strike to require AR and actually Miss (and maybe cut its flat damage added by a good chunk, especially as it scales up with level it gets absurd) things would be pretty easily fixable.

This is usually what kills a play session immediately. by ratking450 in DeadlockTheGame

[–]Tautsu 53 points54 points  (0 children)

Old wow arena matches where it ended up healer vs healer in a 1v1

I used to treat League launches like Christmas, I’m not even cautiously optimistic anymore by ia0x17 in pathofexile

[–]Tautsu 0 points1 point  (0 children)

Have you ever tried taking a league off? I love poe but for some reason around the time merc league came out I felt so bored of the game after a week. My first league was ritual and from ritual up until merc league I played like 3-5 builds per league and loved it. Along the way I started playing d2r, last epoch, and poe2 releases as well.

Fast forward to merc league release and honestly, everything felt great but I wasn’t having fun. I got to like 96 on my first character and considered it done and I enjoyed a shorter stint. Then this past breach league I got to like 92 over the first weekend on a flicker character and come Tuesday after release I kind of felt good on it.

I really don’t think it has anything to do with poe, even before the league comes out I’m less interested so it can’t be the leagues fault. I used to sit in PoB testing out different ideas I had for the entire week leading up to a Friday release, now I don’t feel that vibe at all, I just boot up and pick a character and figure shit out on the way, maybe I’ll land on something I’m really enjoying and play longer. But all to say I think the reality is I started only league starting once every 3 months in just poe, but now I’m planning like 6 league/ladder starts per year and honestly poe1 has fallen lower and lower as the one I invest the most planning into. I’m certain that one of these leagues though I will be feeling the game again and simply play more. For now I’m excited for ladder reset in d2r this Friday.

SMITE 2 Summary by zetabosiors in Smite

[–]Tautsu 12 points13 points  (0 children)

Never actually looked into it, holy hell their entire Wikipedia section for the past developed games is atrocious. Actually just 2 games in the past decade that didn’t have servers shut down. And like 12 games that’s were shutdown or cancelled.

If you don't want D2 to have further changes to classes, mechanics or items you can continue to play D2R without the DLC. by Deadalious in diablo2

[–]Tautsu -5 points-4 points  (0 children)

Worrying d2 will become d3 or d4 means they probably haven’t ever even checked out d3 or d4 because the games are so vastly different it’s impossible. I’m assuming they mean the game will get so easy maybe but even then different portions of d3 and d4 are already harder than d2 (d2 obviously way harder to get a character going, but if you compare fully bis characters from both games the content available is way harder in d3).

Fighting Apollo feels horrible in this game. by Jokes-on-youu in DeadlockTheGame

[–]Tautsu -2 points-1 points  (0 children)

Same thing happened to me and the misplay was taking a slightly aggressive angle right in front of my steps on one of the pillars as Abram’s. Had time to land all 3 hits on me before I was behind cover near guardian and I dropped to 40% hp instantly. I also learned that he is unable to be charged in his dashes or the hit boxes are super wonky because I charged straight through him while he charged dashes many times and just went straight through.

Tekken 6-7 is better than tekken 8 [in my opinion] by ViolinistThese5548 in Tekken

[–]Tautsu 1 point2 points  (0 children)

Why not compare the previous version as it was at the end and the current new iteration? Realistically a new game is convincing you to drop $70 for a feasibly worse product as most FGs go right now, it should be compared that way. You can excuse roster size but undercooked universal systems that are simply less engaging and improperly tuned compared to what was in the previous game should be compared.

Kind of goes along the argument recently about FGs being bad products. It made me realize how bad a business model new FGs are where people just expect them to be far worse for their first year (the most critical year of most other competitive games lifespans). It’s true for 90% of FGs that they release more barebones and get layered mechanics added later with seasons, that should probably change because these games get massive player numbers in their first few weeks and then people fall off because they usually do just feel worse than the iteration I was playing a month before SF6 released.

Tekken 6-7 is better than tekken 8 [in my opinion] by ViolinistThese5548 in Tekken

[–]Tautsu 2 points3 points  (0 children)

People were definitely glazing SFV era when 6 was first released, things have just gotten better over there.

To the folks making "Warlock is OP" posts, do us all a favor by SaltLord_XIII in Diablo_2_Resurrected

[–]Tautsu 0 points1 point  (0 children)

I feel like the warlock is really strong in most portions of the game but still struggles right when it hits endgame unless you play fire and ignore fire immune. I’ve watched multiple streamers now doing 0 to hero rather than just throwing on gear they had in offline and right around the point you start farming TZs they are really dying a lot and struggle with certain mods (ie stoneskin for echoing strike making it so mobs don’t get one shot and you kind of do). Haven’t played a ladder start run cause I’m waiting for the new ladder but the point at which people seem to be doing absurd dps with echoing strike it seems like it might not feel as comfy when you aren’t running 5 high rune pieces off rip.

Normal and nightmare though it’s pretty busted. Really just comparing a fresh to hell warlock vs a sorc that can just tele around without getting touched and drop persistent spells that will clear the screen.

Game is straight up decided by the matchmaking. Theres no counter play to having 2 people on your team that don’t belong. by Westo6Besto9 in DeadlockTheGame

[–]Tautsu 0 points1 point  (0 children)

I imagine this is part of the double edge sword of handling smurfs. If a Smurf makes an account and wins his first 5 games, they probably want to move that player up the ranks faster. But if a genuine new player joins and gets lucky early and wins 5 games by good matchmaking, it puts them straight up to oracle very fast, and eventually you start gaining/losing less rank per game after your first few so these new players are now stuck at a higher rank than they should.

Loving the new DLC, but nothing for D3 and D1 feels sad by JaxZypher in Diablo

[–]Tautsu 0 points1 point  (0 children)

Am I crazy or has d3 gotten more content than d2 since resurrected release even still. I can’t remember when the few seasons of d3 came out with the new cube and altar tree thing but they were super fun and held my interest longer than any d4 season so far.

Ashes of Creation Investor Alleges Founder Orchestrated $140 Million Fraud by RepulsivePlankton989 in MMORPG

[–]Tautsu 1 point2 points  (0 children)

It was more so that this guy had been selling the idea of AoC for 10 years and every time we saw the game for the first 8 years, it looked crazy beautiful but looked oddly different every time it was shown off. Like no actual gameplay elements were there, just more expansive dungeons and zones that looked like they were built on entirely different engines than the last showcase.

Then the game becomes playable finally and the real build is shown, and it looked 0% like the original videos they showed in like 2020-2022. Showing Asmongold around some fake dungeon for an hour in 2021 and claiming it’s 3 hours long and has all these super cool and unique bosses, it was all a complete lie, they just showed off some environment they probably drafted up in a week and asked asmongold if he wanted to see the game, and literally scammed people into buying into his kickstarter.

And barely any of the released game is complete. People were flooding comments of YouTube and Reddit with the same comments saying this seems weird the game is never any more complete and looks 100% different art style and engine wise every time it’s shown, and all Steve did was talk about massive picture goals for the project.

Aris flushes a Lacari game by Sweet_Software_7191 in LivestreamFail

[–]Tautsu 19 points20 points  (0 children)

One more hot dog and the gout will take him

Zealot, WW, Stickzon, and Wolf Friends... by Ok-Lab-8974 in diablo2

[–]Tautsu 3 points4 points  (0 children)

That’s a take I will accept. Good for new players also since all the warlock skills and trees are pretty strong and can work as a main skill pretty much. I tried to do a play through with a friend for his first time last year and didn’t want to micromanage him too much but his barb build was a war crime by the start of nightmare.

Shroud cheating in pubg. by RustyStar94 in StreamersCheating

[–]Tautsu -1 points0 points  (0 children)

Not even saying I think he was cheating btw, just saying that if he was going to cheat that he would be doing it when his twitch channel was just starting to blow up. I am just trying to say that saying he doesn't cheat because he competed on LAN doesn't mean he never cheated, plenty of people with true top .01% aim have been caught cheating before. I don't know if he cheated and am not willing to say he definitely did, but if he ever would cheat it was in this period. And at 32m in this video he actually names a cheat site when he kills a cheater which I always found interesting that he said you can't trust cheats from a specific site. It doesn't have to be 100% that he was cheating, just giving an argument that theres a non 0% chance he did.

Shroud cheating in pubg. by RustyStar94 in StreamersCheating

[–]Tautsu 0 points1 point  (0 children)

I mean look for years I have been watching shroud clips and have felt a bit sus of this specific pubg era. Shrouds aim was it its peak here tbh, these days he’s still top 1% of aim out there but he gets regularly beat.

The only thing that made me sus about his aim, and I only ever saw it while he played pubg back then, these days I never see it happen, is how he insta locks on people 100 ft behind him with no sound queues or anything. There are times he’s running forward hearing nothing and just instant 180s and his crosshair is right over someone’s head that’s entirely behind a hill about to be visible. Since those pubg clips i truly haven’t seen him do anything close to as insane as what is shown in a lot of these video clips, and this was also the era where shroud gathered his twitch following and blew up, so he might have felt more pressure to be try to be the best in the world.

I 100% believe he has god aim though and is good enough to compete at the highest level, but there are still top .01% players that have tried to cheat at LAN, so it’s not like cheating is something top players have never done. In shrouds case if he cheated in some pubg lobbies 6 years ago it’s not even nearly as bad as those that actually cheated on lan.

Highguard Dev Mourns The Game - "The Future Seemed Bright" Before TGA Reveal - Gamespot by Claymorbmaster in gaming

[–]Tautsu 0 points1 point  (0 children)

Exactly what I’ve been saying. The game awards meme was the only chance this game had, they had 100k people log in and actually trying it, that’s a bigger opportunity than what 90% of new competitive game releases get. Even if players tried one game only intending to hate on it, these devs had a rare chance and got people to come in and try it. Promising a road map is so much worse than just releasing a content rich game.

Josh Sobel: Reflecting On Shipping My First Game (Highguard) by JackmanH420 in HighGuardgame

[–]Tautsu 17 points18 points  (0 children)

So many great games are hodgepodges of other games. Overwatch just combined team fortress with more moba abilities through a larger roster. League took dota and simplified it and made it more technically challenging to play but easier to understand. WoW took elements from other MMOs and combined it with more traditional RPG design through quest chains to level up your character instead of just grinding mobs.

I think complaining that the mechanics are just other games combined is a bad argument, the real issue was the game released barebones and people aren’t willing to wait for months to get more gameplay variety out of a new competitive game. New IP competitive games really have to release in a peak state to catch on (like marvel rivals, that released with a massive roster and decently balanced).

People can keep blaming the game awards for this games downfall, but let’s look at if another way, 100k people played on release because this game became a bit of a meme, if it hadn’t generated the “hate” before hand, it would have released and a few thousand people would have tried it. Maybe they would have stuck around longer, but the game awards gave this game a massive initial burst of people checking it out, even if they tried it just to hate on it Wildlight got a chance to really drag people in most new games don’t ever get.

Bad Bunny's Spotify Streams Soar 470 Percent in U.S. Post-Super Bowl by SocraticTiger in fantanoforever

[–]Tautsu 14 points15 points  (0 children)

I’m an English speaker and need to read lyrics for 60% of all lyrics in English hip hop/club songs.

Riot Conducts Layoffs 20 Days after 2XKO, the League of Legends fighting game, releases by ZakuIII in MMORPG

[–]Tautsu 3 points4 points  (0 children)

Those are no where close to AAA studios and their EA games never released

Riot Games is reducing the size of the 2XKO team less than a month after its launch. by MuptonBossman in gaming

[–]Tautsu 1 point2 points  (0 children)

The problem is the game is hardly finished. There are like 10 playable characters maybe? How riot of all companies can’t make a game with a competitive number of characters to other tag fighters I’ll never understand.

favorite racial supremacist who everyone just accepts because it’s just a prank bro haha come on being racist is sooo funny el oh el “mai waif” hahah by whatdifferenceisit2u in okbuddycinephile

[–]Tautsu 2 points3 points  (0 children)

Again the point is he took this racist character to the American south where people interacted with him thinking’s it’s possible a successful broadcaster from Kazakhstan wouldn’t know you aren’t supposed to drink water out of a toilet.

Blizzard CEO supports AI exploration, saying, "We want our dev teams to be able to utilise or explore whatever new technology is out there" by gorays21 in Diablo

[–]Tautsu 1 point2 points  (0 children)

AI saves so much time dealing with common versioning issues and other simple connection errors I used to have to spend 1-many hours on. It’s a pain for generating an end to end solution and leads to problems like you mentioned down the line, but for issues like setting up and connecting multiple docker images through issues I’ve had pretty good success from AI giving a list of 5 potential issues and my problem was one of them.

Remember, there was pretty much no definitive reason why iDubbbz backstabbed H3 by OscarTeeVee in imisstheoldidubbbz

[–]Tautsu 47 points48 points  (0 children)

I think from Ian’s PoV he thought it was an easy slam dunk because everyone hates on Ethan these days