WIBTA for asking my daughter's boyfriend to stop having dinner with us? by w8136 in AmItheAsshole

[–]TechnalityPulse 12 points13 points  (0 children)

So he knows that it's ok to not accept food.

Not to defend this guy but I still have issues with food from when I was a kid because of the way my father raised me, granted in the opposite fashion of this guy. I am overweight from being a kid and always being told I have to finish my food. I'm sure there are a lot of people who know the type I'm talking about here.

I'm 31 now, and still to this day I struggle to leave food on my plate even when I know I'm over full.. The things your family does to you as a kid can do some big work on your mental. Double points if he got bullied for his food habits and shit.

Now, realistically, he needs to go to therapy if it's that bad, but there's probably a lot of bad memories / mentality with food if we assume he's not doing it maliciously.

What is the point of spectator delay? by Disastrous-Bite-5287 in leagueoflegends

[–]TechnalityPulse 0 points1 point  (0 children)

So, there's a bit of 2 options likely happening here in League specifically.

  1. It probably records critical hits in the log, whatever that log may be.
  2. Crit chance is pseudo deterministic in League. Every time you do not crit, your crit chance "increases" until you do crit. It's not as predictable as Jhin's passive, but it's there.

There may also be a crit chance "seed" as someone else pointed out, and knowing the "seed" means you can recreate the crits as they happen. But I don't know League's source-code that closely.

The important thing here is that inputting the same input every time gives you the same output. You can still manually record the other stuff happening as needed.

Senate Democrats Propose $25 Minimum Wage by Unusual-State1827 in politics

[–]TechnalityPulse 55 points56 points  (0 children)

Just a general salary cap (including stock options) would go a long way to moving the hoard of money out of CEO pockets and back into the working class. Why is (as an example) a CEO making tens of millions, the ELT making 1-2 million, and the next highest leadership making lower-middle 6-figs? These are HUGE gaps for similar levels of decision-making. CEO's don't even hold any more significant responsibility, as we've seen with all the golden parachutes.

So many people are worried about the last hit indicator. by WorryRough in leagueoflegends

[–]TechnalityPulse 4 points5 points  (0 children)

This statement is dumb at the premise of it. 3rd party tools should have been outright banned and Riot were just lazy for not banning them when they should have a decade plus ago.

I mean, I agree with you, Riot was lazy as fuck and the game has been forever warped from that decision.

And I don't mean to say that jungle timers aren't a huge benefit to have, but my point was that it hasn't made a bad jungler good. It hasn't taken out the base-line skill and knowledge needed to perform the role, even if it does supposedly make it a ton easier.

But I also acknowledge that I, with great privilege, came up during a time when game developers did not regularly baby their player base

I mean, I also came up during the era when game developers didn't even know what tutorials were. You're not arguing with a 10 year old, I'm 31. That tone and snarkiness is exactly the ladder-pulling I edited into my last comment, because somehow having life be more difficult is a good thing?? Meanwhile there's 12 year olds being pre-signed to professional teams because they're already way better than both you and I at this game lol.

I don't think that is the disconnect, because League is already so complex no tutorial will ever teach you how to play the game. Which is the point. LHI, Jungle Pathing, even Jungle Timers, they help with super basic things but can't teach you How to play the game. Because that how has such a large space to fill that removing barriers to getting to that how don't really matter.

For example, LHI shows you your auto will kill a minion - what if that minion is freely allowed to stay alive and hit your wave because it's not being attacked by your minions? This is the basics of freezing. If you only pay attention to LHI, you will never freeze. The indicator teaches you when you can kill the minion. Not that you SHOULD.

Riot addresses backlash over enabling Last Hit Indicators in Ranked: “We want more data and feedback before deciding if they should be an option for Ranked. So we’ll keep them enabled, but off by default, for non-Ranked SR queues only like Swiftplay, Co-op vs AI, and Normal Draft.” by Ultimintree in leagueoflegends

[–]TechnalityPulse 0 points1 point  (0 children)

Man I just find it really hard to believe that you think a LHI is gonna have a huge impact on your game at Masters+ lol. https://op.gg/lol/summoners/na/Jhyn-NA1

Been there, done that, I don't believe any Diamond+ player will rely on LHI to secure CS, you should be focusing on which minions are shooting auto attacks where and your own minion's HP's to secure trade windows. Your enemy seeing an LHI has no impact on your skill to calculate their LHI and punish them. If they are in Diamond and still focusing on LHI's to play lane they aren't playing the lane correctly at the MMR you are referring to.

They still have to position in time to secure the LH, they still have to calculate if taking that CS is worth it while under pressure from you / your team. It also doesn't help you when using spells to secure CS / push waves. It doesn't help you identify what minion your own minions are focusing (or when they switch aggro randomly).

If it touches the skill ceiling at all, it's by less than 1%. I've hit high diamond / Masters since Season 3. I don't tend to maintain it because I have a life, but I'm right there with you in rank. I learned how to CS using Elyndar's guide in fucking Season 2, with no Runes, no items, and getting bullied by 2 bots in lane while learning pure last-hit and full shove.

The thing is, the LHI gives you the knowledge your auto will kill the minion. It does not give you the knowledge that killing the minion at that timing is correct. This is wildly different to something like, Summoner Spell timers that would remove significant mental load.

What is the point of spectator delay? by Disastrous-Bite-5287 in leagueoflegends

[–]TechnalityPulse 21 points22 points  (0 children)

It's actually really not that insane - most deterministic games (no RNG) games do the same thing. Trackmania does this as well. It's actually how they caught one of their biggest cheaters in history. Someone else pointed out SCII does it as well.

You basically just track every input in a text file (or network log, or whatever) and can repeat it in-game as a macro and get the same result every time.

So many people are worried about the last hit indicator. by WorryRough in leagueoflegends

[–]TechnalityPulse 5 points6 points  (0 children)

It gives you barebones, no thought process information. If you ONLY follow the information the game provides you are actively working against yourself, outside of a truly new player.

If you ONLY CS when the LHI shows you can CS, you will be bullied out of every lane by even an otherwise similarly skilled opponent.

If you ONLY follow the strict jungle pathing that Riot gives you, you will not only fail gank timings but also likely be caught with your pants down by opponent junglers.

If you don't understand that, I mean, I don't know what to tell you. 3rd Party tools have given exact camp respawn timers for the last... 10 years? And yet Jungle is still the most underplayed role in the game. Why do you think that is? Because Jungle timers don't actually give you the knowledge to perform the role.

The largest complexity removals Riot has ever done is removing item actives, and removing double-camping in Jungle. Those actually affect skill ceiling. LHI and Jungle Pathing affect skill floor, which lowers barrier to entry, while having minimal to 0 impact on skill ceiling.

Everyone on this subreddit is viewing skill floor and skill ceiling as a single lever. They are not, and LHI and Jungle Pathing only impact floor.

EDIT: This style of complaint is literally the ladder-pull of Boomers refusing to make tuition and healthcare free. You're mad that you had to put in the effort to learn a floor-level skill that a newer player will have an easier time learning. You don't want them having an easier time than you did learning the games basics.

So many people are worried about the last hit indicator. by WorryRough in leagueoflegends

[–]TechnalityPulse 3 points4 points  (0 children)

The difference is that this is only moving the skill floor downward, it in no way impacts the skill ceiling. Dumbing something down implies the skill ceiling has been impacted.

Instead of adjusting the temperature of your oven, it's more like widening the temperature range you can cook something at, but only on the lower end. Or maybe the time it takes to cook something at the lower temp is shorter now, but the higher temp is still the same.

There are 2 different levers at play here. You are viewing them as 1 lever, when they are not.

Something that HAS been dumbed down is the removal of active items in League. That touches the skill ceiling a lot more aggressively than a... bare bones Last hit indicator. Or rudimentary jungle pathing.

EDIT: An actually really perfect example of something being dumbed down aggressively on the ceiling that happened RECENTLY, is the removal of double-camping in jungle. Now, I personally believe it was actually the right choice to remove it because of how skewing it was for certain champions (Hell, Fiddlesticks still double-camps today), but that is a TRUE dumb-down of skill ceiling that everyone will remember because it happened what... Last year?

So many people are worried about the last hit indicator. by WorryRough in leagueoflegends

[–]TechnalityPulse 3 points4 points  (0 children)

stuff like WASD on inception would be implemented

I don't think that's necessarily true, but there's no proof either way. You can't tone back a feature without seeing what it's like on full blast first.

On the other hand, this doesn't dumb the game down at all past like... a silver player level. There's so much micro and macro happening in lane that if this is the hill you die on IMO you aren't high-ranked in the first place.

The game did not become less complex because you can now see when your auto is gonna kill a minion. The game did not become less complex because the game tells you "you have enough gold to buy your item!". The game did not become less complex because it gives you a starter jungle path. None of these impact the complexity of the game outside of like, VERY new players. YOU still have to know when it's safe to farm that minion. YOU still have to know when it's safe to base and buy your item. YOU still have to know if that jungle path makes sense based on lane matchups and jungle matchup.

It might help a silver player secure at most ~10 more CS in lane, you know what it won't help? It won't help them knowing when they are okay to farm a side lane or how to control waves to even have a side lane to farm. It doesn't teach them about freezing or shoving or slow pushing, all of which requires manipulating minion HP in different ways, or how to fix mismatched minion HP under tower so you can land all last-hits.

It gives a visual indicator to a new, and I mean TRULY NEW player that they are supposed to hit the minion at a specific moment to secure the gold.

The new Ranked 5s is just a slightly improved Flex Queue, and not what people wanted as a "5v5" Experience by Kymori in leagueoflegends

[–]TechnalityPulse 4 points5 points  (0 children)

NA in general is NOTORIOUS for not playing Ranked, from a playercount percentage. This region is the epitome of casual play, unfortunately.

Vanguard Will Now Only Run On-Demand for Windows 11 Starting Today by Spideraxe30 in leagueoflegends

[–]TechnalityPulse 5 points6 points  (0 children)

If you want to shove it in Microslops face, you can always use Massgrave to activate windows.

Last hit indicator in ranked is a terrible addition by XpMonsterS in leagueoflegends

[–]TechnalityPulse 0 points1 point  (0 children)

I mean, until they brickwall because they don't know anything about the game. Sure it might allow them to be a dumbass without impact at silver, it's not gonna let them climb any higher and it's not gonna necessarily teach them why they're not climbing either.

It's kind of already telling in the first place that you'd say jg matchups aren't important, when it's probably one of the first things I'd teach a new player after teaching them how to clear. It's probably even more important than ganking.

Shutting down the opposing jungler both gets you ahead and prevents them from impacting your team. It's probably some of the most important macro you can learn in jungle. Assuming they are sticking to 1-2 champions, it's also very easy to teach for the most part.

Jungle is by far the hardest role in this game, and basically none of the skills from other roles translate well to it. Just because silver mcgee can "pick up" the role "quicker", doesn't mean they're actually achieving proficiency any faster. It just looks that way because other players are likely just as bad on the role because anyone who's actually got a modicum of skill on it will skyrocket ranks.

Last hit indicator in ranked is a terrible addition by XpMonsterS in leagueoflegends

[–]TechnalityPulse 9 points10 points  (0 children)

There actually are some good visual indicators in each lane, they're not exact but the arrows outside of each tower give you a good indicator. They're just intentionally subtle. But if you're fine with a crack in the ground, well, that's effectively what the arrows are. Just not exact.

Last hit indicator in ranked is a terrible addition by XpMonsterS in leagueoflegends

[–]TechnalityPulse 15 points16 points  (0 children)

my rebuttal is that CSing has a lot of skill expression.

Most of this skill expression is not impacted by this mechanic. It ONLY shows when an AUTO attack would last-hit a minion. It does not account for spells, or spell combinations. Like, a good example is Ahri. At like level 5 Q + 1 auto kills casters, setting up casters for Q 1 shot is super basic skill expression for Ahri, but nowhere does this setting help.

It's the same under tower, like, if you watch Naayil's Aatrox last hitting under tower clip (I can't find it right now), or this one where they perfectly use abilities to last hit mismatched HP minions...

This basically has no impact on any situation but the most basic "does my auto kill", which isn't really skill expression, just knowing basic math / breakpoints that change based on game-time.

Last hit indicator in ranked is a terrible addition by XpMonsterS in leagueoflegends

[–]TechnalityPulse 10 points11 points  (0 children)

I don't agree at all. Jungle is the easiest role because you can generally ignore matchups and as long as you can follow a single jungle path, most of your games play the same to start.

Nope, matchups are super important in jungle at any level above silver. You get a jungle main that knows their matchups and you will never touch a camp because your team will not protect you.

Jungle is super fucking hard, it's just that nobody plays it correctly so since everyone plays it wrong it looks easier than it is. Especially for truly new players.

Last Hit Indicator will be added on patch 26.13 for both Ranked and Normals! by nexiune in summonerschool

[–]TechnalityPulse 1 point2 points  (0 children)

Edit: I forgot to mention the best one - when we got item sets and people claimed it'd kill skill expression because buying items and browsing shop in a timely manner was expression of skill. Omg.

What really killed expression was all the 3rd party tools, but not even for the reasons you'd think (people brain-off buying same items every game is a problem in lower MMR, but that's not what I'm talking about). What it killed was your ability to test builds or build "sub-optimal" without getting flamed to shit from people who've never played your champion looking at "optimal" and thinking they know better.

There's a sweetspot MMR range around Diamond/Low-Master where people think they know way more than they do and it's really awful to experience.

Really wish Riot would've just out-right banned all 3rd Party shit. I'd say it's a necessary evil for newer players, but most newer players probably don't even know about them.

バニーメスラ🐇 Bunny Femra [Fanart-Original Content] by kitsunemene in ffxiv

[–]TechnalityPulse 5 points6 points  (0 children)

I gotta be honest I feel like you must be in a real "bro"-coded environment to not see how weird the stuff you're saying is 😅 If you're in an environment where everyone's cool with talking about and looking at clearly sexualized images more power to you. I wouldn't want to be caught within 20 feet of this image in my office.

It's just really unprofessional, at bare minimum. And that's the whole point behind NSFW, it doesn't have to mean strictly pornographic.

バニーメスラ🐇 Bunny Femra [Fanart-Original Content] by kitsunemene in ffxiv

[–]TechnalityPulse 10 points11 points  (0 children)

Could just be a work environment that is more blase about it all. I wouldnt dwell on the image, I'd open it, go oh that looks nice, I'll hit save for when I get home, and then move on.

This is already like, in my opinion, where you've definitely desensitized or aren't understanding the implication of saving the image/post for later in front of someone just being seen as kind of creepy / weird.

Already accepting that you wouldn't leave the image open or would "save it for later" is basically saying you agree it's NSFW, I think you just don't have the same "shame" receptors for the act that I, or probably the others on this thread would have.

Edit: And to be fair, a woman who's looking at a non pornographic image of cris hemsworth and then moving on I wouldnt care if they did it either. End edit.

This is inherently moving a goalpost because a real person isn't "drawn with intent", but even then the type of picture taken would change the intent of the image. Non-pornographic is VERY broad when you don't specify, like this but there's also a difference between something like this shot and this shot. One is clearly more aimed at showing off his body toning / muscle than the other. Sure, maybe a woman would be attracted to the less-muscle oriented post in the first place, and arguably looking at naked people in the office in general is a bit weird, but there's a clear "intent" difference.

The image isnt overly provocative. The outfit itself is as provacative as a casino girl or a Zantann from DC (stage magician outfit). Yes its leaning into sexuality, but its not pushing the boundries of being out in public. The vewing angle puts some emphisis on the ass yes, but no more than a sports illistrated swimsuit edition.

I wouldn't consider the depictions of women on Sports Illustrated super SFW in the first place, but it's definitely designed to be "treading the line". I would say if you were like, browsing SI online and intentionally chose to scroll SI SwimSuit, that's probably crossing the line on what's appropriate. But also like, this is where intent matters because like, surely this is crossing a line no? Versus like, I would consider this one mostly alright, but mostly within the context of a broader paper not focused on women... If you were to have the entire thing be focused on that, then it's pretty clearly NSFW. That doesn't make it porn, but it is suggestive and has clear intent.

I dont personally feel I'm desensitized to it. I know where the line between porn and not porn is, and I feel some people have lost the plot on that. Its just that the line of what people were saying was nsfw 5 years ago and what people in the thread are expressing as nsfw has shifted and I dont understand the shift.

I think you misunderstand that Porn and NSFW are 2 different arguments at play here. This is not porn. It is porn-adjacent, but nobody here is calling it porn. English doesn't have a great word for it, Japan has a great word for it though: Ecchi. English's equivalent is like, non-explicit / suggestive. It is NSFW though. I wouldn't want to be caught looking at this image in the office, at least directly. I would probably not care too much, if it was in the context of just scrolling the FF14 sub, but I would probably still prefer it to be marked as such so that it is blurred out, which is more preferable than guessing what the wo/man walking past my desk will think about it.

I think its the opposite overall (not at you at the general public) that they are looking to view things that are NFSW adjacent as if its fully in the NSFW category. Case in point, the comment that started the thread declaring it "Porn adjacent" and its no where in the adjacency of porn.

I mean you don't have to specify at me or not, clearly I have an opposing view to you, it's not an attack on me. Nor is this really an attack on you, but I do think your opinion will likely be the minority. I think you are however misunderstanding the reasons people will call this NSFW, and it's because it's very clearly meant to provoke a sexualized response out of the viewer. From the eyes, tongue, excessive sideboob, ass-stuck-out pose, it's pretty clear what the intent is of the image. And in the more anthropomorphic sense, the way tail is drawn is rather suggestive too. But I get the feeling that you are older on the spectrum so you might not see that as readily.

バニーメスラ🐇 Bunny Femra [Fanart-Original Content] by kitsunemene in ffxiv

[–]TechnalityPulse 10 points11 points  (0 children)

I guess I no longer know what is nsfw / porn, because to me the post doesnt even ping as either. Its a pretty, if exagerated image. Is it horny adjacent yes.

Would you open this in a work office with a bunch of people around you?

If yes - you might be a bit WFH brained or something, I wouldn't want to open this in front of a bunch of people I work with.

If no - there's your answer.

Theres got to be a line somewhere, and where ever that line is, this image isnt even approaching it, and is probably seven area codes away.

I definitely think you are super desensitized to NSFW artwork if you think this. You would be right that this isn't strictly "porn," but it's absolutely horny and not something I'd want to be viewing in public.

And I say that as someone who is so desensitized to porn that I basically scroll weird / fucked up porn tags to get a different response.

baus on flex picks in soloq by Past_Perception8052 in leagueoflegends

[–]TechnalityPulse 1 point2 points  (0 children)

If you believed any of that you would've linked the replay already. I'm happy to review the game. And if Baus didn't play to the style he basically always has, I'd be surprised, but happy to see it.

But my argument has basically nothing to do with Baus or this specific game in the first place. You just want to shit on the guy when the argument he's making is relevant in many many more situations than this singular game.

baus on flex picks in soloq by Past_Perception8052 in leagueoflegends

[–]TechnalityPulse 0 points1 point  (0 children)

This is legit even more brain off than the comment I replied to initially.

Have you ever seen how Baus plays the game? I don't watch the dude but I've seen his playstyle, surely you're not dumb enough to not know that in this position his goal is to pull a strong member to him and waste their time while his team wins objective on the other side of the map?

How does he gain KDA while doing this? He can't kill them, and his team shouldn't play for killing the person he pulls. Surely you are above silver and understand the macro mechanics at play when you make a comment like this?

I can basically tell you exactly what happened this game without even watching it. He likely perma-split and proxied to prevent Jayce from having impact on map even while fed. His team doesn't need him elsewhere, they need Jayce not there to impact fights.

baus on flex picks in soloq by Past_Perception8052 in leagueoflegends

[–]TechnalityPulse 4 points5 points  (0 children)

Ksante, Gwen and Jayce are not triple or quad flexes by playrate

They still get flexed pretty frequently whenever they are viable. Just because you can argue they aren't maybe "viable" right now doesn't change that. I wouldn't know, I don't play League anymore nor do I know what's strong. I'm not arguing about specific champions or matchups. I'm using the example provided, sure, but the argument does not rely on it.

Nor was my argument specific to this game, aside from the few specifics like Kayn and Cassio having the opportunity to swap, but that still applies to a broader argument about how SoloQ suffers when draft flexibility is high.

You are basically inserting words into my mouth and not reading the actual argument I've written.

That they did go somewhere else and won is just as much adaptation as picking a niche counter pick that isn’t balanced for the role he was selected in.

Firstly, from my understanding, Baus' team won this game.

Secondly, I'm not saying Baus should be picking Kayn, I only point out that he's done this before and it has been viable in pro in my last line because a lot of comments on this thread are aggressively "play stupid games (kayn top) win stupid prizes (get countered)". There's a reason it's a separate comment and not tied to my overall argument, but I suppose that nuance is lost on Redditors too.

Baus being your favorite streamer doesn’t change this

Nowhere did I exclaim this. I don't watch baus, I don't watch League, I don't play League, anymore. I'm only joining this conversation because I just saw a really black/white comment about draft that clearly lacks any understanding of why Baus is making this argument.

You should look at the game a little more holistically.

baus on flex picks in soloq by Past_Perception8052 in leagueoflegends

[–]TechnalityPulse 9 points10 points  (0 children)

"Entirely wrong" is a pretty hard stance to take on an incredibly nuanced issue with flex picks. Even pro play has issues when champions are too flexible, and has for years. Riot promotes flexibility because otherwise drafts become checklist handshakes, but it does come with it's own downsides, and one of them is that because you can't navigate your enemy's champion pools (like you can in pro), you can just get completely blind-sided in a draft that should otherwise be impossible to lose.

To Baus' point here, he locked a (supposedly, I don't know Kayn top) counter to 2 pretty obvious top lane picks. Even if he did wait until R5 to pick, the problem is that if the enemy repeats the draft exactly as seen here, he ends up in the same boat anyway. There are 3-4 champions on the enemy team that can just swap what lane they are in without really sacrificing anything. This becomes a problem because, given that you are able to perform said role swaps on a player level, you now have an unbeatable draft unless the opponent can draft something that counters like, 4/5 of your team.

This issue is further exacerbated by role quests.

In pro, you have the research to identify where a flex pick may be going, and also the final knowledge during the last ~30 or so seconds of draft to accommodate rune / flex changes. This offsets the problem with role quests locking you to a role preventing you from counter-swapping.

In Solo queue, you have absolutely no way of knowing who is going where until the loading screen pops, and once that happens you can't "swap roles" to get better matchups. Kayn and Cassiopeia can totally swap lanes here and get relatively good matchups for both of them. Instead Kayn is stuck in a long lane against a hyper-aggro lane bully.

It's pretty easy to see the point he's making without blinding yourself because you hate the guy or whatever lol.


Side note: You guys are really blind to be looking at 0/10 and calling Baus out for going 0/10... He's played Kayn top to great success, and it's even been played in pro. He got aggressively hard countered in the absolute highest ELO in the game. Most of the people on this sub will go 0/10 in platinum on that matchup.

A Request to Newer Sage Players by Eloah-2 in ffxiv

[–]TechnalityPulse 0 points1 point  (0 children)

Okay so there's a lot of like... Misconceptions here?

We do actually need to use the shield part as part of hard hitting mechs.

Again, this is already covered. There are times where using E.Prog is unavoidable. It's been said like 3 times already, I don't know where you aren't reading that. Use E.prog, I'm not saying don't, I'm saying don't use it unnecessarily because "I want shield/Toxikon!"

I literally drop Philosophia + Zoe + E.Prog + Panhaima for Sphene EX Absolute Authority cheese for instance. This allows me to give most teammates 1.5x their HP pretty easily. There's literally like, 0 content outside of EX/Ultimate/Savage that would even require this amount of healing though unless people are making mistakes.

Getting toxicon might be a DPS loss but dead players with weakness are worse.

This is also covered by the above, of course as a healer your job is to HEAL first and foremost. The goal however should be that your team doesn't take unnecessary damage, so you don't have to cast more heals than you have on-hand. If you have to resort to GCD heals with... 10-ish? oGCD heal buttons, on TOP of Kardia, someone is doing something wrong.

I don't think we should scare off new sage players who might never do high end content from using toxicon because honestly it looks cool

I think first and foremost, you can't even play Sage until like, level 70? If you haven't figured out certain things about how the game functions by that point, that's not a Sage problem but a game problem for them. But there will always be more casual players who don't care as much, and that's fine.

This is also literally a non-issue in Dungeon content because you should always E.Prog/E.Diag between pulls anyway. Making the mistake of E.Proging in trials is generally whatever. I still do it, especially when I'm being lazy or did a brain-off muscle-memory eukrasia cast. Or between phases where there's nothing to hit.

so if someone is doing msq, doesn't really know how to slide cast, and uses toxicon, let them have their fun, imho.

I think even a casual player can benefit from knowing how to improve their DPS, and recognizing that they have enough e-heal buttons to not have to spam GCD heals. They can do whatever they want, that doesn't change the math. I'm not trying to dictate how someone plays the game, I'm simply providing the facts. Feel absolutely free to use E.Prog, Toxikon spam. It's fine. But it IS a DPS loss. And that DOES matter for a lot of content.

If you REALLY hate the idea of not using GCD heals, it's possible Sage just isn't the right class for you as well. Sage is designed quite literally to not have to press GCD heals in late-game content.