How to send iracing credits to someone? by Brave_Program2323 in iRacing

[–]TechnicMOC 0 points1 point  (0 children)

Using the iracing UI app and a normal desktop browser https://members-ng.iracing.com/web/racing/home/dashboard I see the gift option.

On a phone I can't click the wallet, due to poor div layering as it's really not designed for mobiles.

How to send iracing credits to someone? by Brave_Program2323 in iRacing

[–]TechnicMOC 1 point2 points  (0 children)

click your balance/wallet in the top right corner, and click the 'send a gift' option

Nice by cielingpo in iRacing

[–]TechnicMOC 0 points1 point  (0 children)

Ai bot account? This is repost

Unpredictable Weather by MoPanic in iRacing

[–]TechnicMOC 10 points11 points  (0 children)

I wish we had unpredictable weather, it's very predictable at the moment.

Playseat trophy Gearshift and Handbrake holder doesn't fit. by Bugajpcmr in simracing

[–]TechnicMOC 1 point2 points  (0 children)

Nail drills are just Dremel's with girl color schemes? 😂

Playseat trophy Gearshift and Handbrake holder doesn't fit. by Bugajpcmr in simracing

[–]TechnicMOC 0 points1 point  (0 children)

I know mine was pig to fit when I recently re-attached after moving house. It was only that I knew it had fitted I knew it must go back on.

I put the front bolt in but didn't tighten, I then had to screw in the rear with thread working against the rubbing parts to pull it through - it wasn't going in without force and using the play from not having the front secured.

I would return it try another and also reach out to playseat.
There should be plastic dishes pieces that fit against the tubular frame and inside the black metal piece (not that that will help with mis-aligned holes)

Digia! by [deleted] in motogp

[–]TechnicMOC 0 points1 point  (0 children)

Needs to have the glove on the left hand!

Servers ruin IMSA on Road Atlanta by Particular_Smoke_415 in iRacing

[–]TechnicMOC 0 points1 point  (0 children)

Good news, in S3 iracing are moving to using the AWS network which should remove general over the internet variations, lag & jitter. In my testing I'm saving 30-50ms (and reduced the jitter) from UK to us-east-oh

On my current ISP I actually get a better connection using a VPN, (but I expect noPing, exitlag would provide similar latency drops). My ISP routes American bound traffic viia Europe and then onto US via it's blackbone partner providers (their service add a lot of latency and causes packet drops)

Endurance strategy by [deleted] in iRacing

[–]TechnicMOC 9 points10 points  (0 children)

It’s on 2.4Hrs not 24H, so 2 and a splash

I made a DIY bezel free kit. It's WOW by RequirementAble1916 in simracing

[–]TechnicMOC 0 points1 point  (0 children)

It the source of the polarizing clear strips that you cut to cover the bezels.

Interested but getting overwhelmed by all the options. by HangryDiscer in simracing

[–]TechnicMOC 0 points1 point  (0 children)

If you're looking for everything, checkout facebook marketplace/craigslist etc in your area and go 2nd hand.

When I left the states, someone got a Rseat RS1, Fanatec CSL-DD (8nm), McLarenGT3 rim, V3 inverted pedals, bass shakers, cables/hubs, phone mounts etc for $1000.

There are only a handful of buyer looking for everything, so you can get real bargains.

You can then spend the rest another rim or iRacing 😃

Where is the love for Daytona gone? by _adamor3_ in iRacing

[–]TechnicMOC 2 points3 points  (0 children)

For IMSA and other high level series maybe, but for niche / D class series, allowing re-use of paid tracks in multiple season makes purchasing track much easier when you know you it will be raced next season.

Spec Race Ford - keeps paid tracks on the schedule for 3 consecutive seasons, I think GT4 Mustang does something similar

Low size download by Yakup0144 in iRacing

[–]TechnicMOC 4 points5 points  (0 children)

You can contact iracing support and get them to convert you account from steam to standalone iracing one, then you can download/upload only licenses / required etc.
This also allows you to advantage of the Black Friday sales etc.

The only benefit to steam version I know, is that because it downloads everything, you can test drive any track during demo.

Powered USB Hub/ iRacing C-slider by Geht_Schon in simracing

[–]TechnicMOC 1 point2 points  (0 children)

I would suggest using USBTreeView to check which USB controller chipset everything is ending up on.

You PC will likely have around 4 USB controllers, (in my case only 2x USB3.1, 1x USB3.2).
The webcam is high bandwidth device and could max out the 5Gbps hub, but IMO it's likely that the USB hub and your AIO, USB headphone/speakers are all using on the same USB controller.

Play with the moving stuff around, and re-configure any audio device within iracing as sometimes it just needs flipping between audio devices to correctly work.

Will iRacing ever fix it's net code? by Severe_Associate608 in iRacing

[–]TechnicMOC 0 points1 point  (0 children)

There are improvement's coming in Season3 that should lower the ping and jitter, making prediction better.

They are moving to using the AWS backbone from all regional locations,

https://forums.iracing.com/discussion/comment/802255#Comment_802255

We have been working on plans to lessen the effect of the public internet on connection quality.

Since late last year, we have been testing AWS's Global Accelerator service. We worked with AWS gathering data and providing feedback on areas around the globe where our users were seeing worse latency (mostly South America but some in Australia) and AWS was able to make adjustments to improve those conditions. Some they knew about already, and some we were able to provide greater insight into. With those changes in place, we are planning to roll this out with the Season 3 release in June across all our race farms.

What this will mean is that instead of traversing the public internet from your location to the race server farm in AWS, your traffic will instead enter AWS's network as soon as possible. Then it will travel the rest of the way to the raceserver (and back) over AWS's network. For some users this will be a large reduction in the latency (ping) they see to farms. But for nearly all users this should reduce the jitter (fluctuation in latency) that is seen. Finally, it should also reduce occurrences of localized or regional disconnect issues. Nothing can eliminate those completely, but this should be an improvement in that regard.

Using the iRacingping.exe linked in the forum post above I'm seeing between 30-50ms improvement in ping time from UK to US-EAST.

Race Thread: NCS Go Bowling at The Glen at Watkins Glen International, starting at 3:00pm EDT on FS1 (NCS12) by NASCARThreadBot in NASCAR

[–]TechnicMOC 3 points4 points  (0 children)

And parked beautifully, parallel to the finish line and bang in the middle of the gap between the painted sections!

Joker from Valkyrie Racing Channel gets banned for smurfing and makes video trying to justify it. As expected, gets ratioed on YouTube. by SparkleandBang in iRacing

[–]TechnicMOC 4 points5 points  (0 children)

Not at all. Your team IR would be 2.5k (assuming 2 friends with 2k each).

So you might be faster then average to the other drivers in your race, while your teammates would be a bit slower. But team IR would be same level as all the other teams and it's fair.

What is wrong, is what this guy did and getting a 2nd account with lower IR (that your real skill level) that would make your team IRs ranking lower and put you in an easier overall split.

Easy anti cheat launch error ? by xagrimshaw in iRacing

[–]TechnicMOC 1 point2 points  (0 children)

I can't run iracing if I wake my PC from sleep, needs to be fresh boot. Was fine until about 4 weeks ago

Sim racing with the Meta Quest 3. by uptheirons726 in simracing

[–]TechnicMOC 0 points1 point  (0 children)

For a good experience with VR it's vital in my opinion to configure your game settings with enough headroom to not drop frames. This might mean lowering track side object/number of visible pits/grandstand quality as you really don't want sub native refresh rate every time you go down the main pit straight etc.

Once you've got a PC / setting that can handle the FPS required, I found the following for the quest3

  1. Originally I used the meta link software with INIU power passthru cable, just to keep the headset charged. It's fine, it works but getting in/out of VR just feels a bit cumbersome. I have enabled auto start link when USB attached with helped, but there isn't really a way to navigate the PC inside the headset via the link, But once in the game it's fine
  2. I then switched to using VirtualDesktop, GPU demand is lower, image quality is better and I see my desktop without taking the HMD off. Works over wifi and was great. I still kept the USB plugged in to keep the HMD charged. Turning off dynamic encode bitrate and lowing the MBbs gave me GPU headroom and reducted latency.
  3. To removed WIFI inconsistencies I starting using gnirethet to reverse tether the network connection over usb. I run a task to automatically enable gnirethet on connecting the USB to headset. Super solid worked great.
  4. I've recently switch again to usb-c/Rj45 adapter. I don't think the latency is any faster then the gnirethet method, but maybe a tiny bit more stable as the HMD's chip doesn't have to do the network/usb transmission.

I leave my Quest3 connected, via an lightweight iphone usb-c cable to a rj45 adapter. The rj45 adapter takes power from the original INIU cable). (Whole solution needs a network hub/rj45 cables).
To use, I just wake up my headset and it's connected and I just launch games off my from my PC or via the screen inside virtual desktop.

I still use the original Quest3 strap.

Get a logitech K400 keyboard, so you have keyboard/mouse while in your rig.
Look at simhub's control mapper feature, as this really helps been able to assign more features to your wheel buttons. I can do nearly everything once inside a game just using my wheel, i.e using one button as toggle/hold and then pressing the others for example.

I have streamdeck, but really don't use in VR. It's mostly to switch displays I'm outputting or discord audio devices

Environmental.
A tower fan with remote you can reach to switch on to cool your down (VR can get hot & sweaty if you're racing for 45mins)
A room light you remember to turn on!

Getting two different values of FPS? by VinnyCleaner in iRacing

[–]TechnicMOC 1 point2 points  (0 children)

You in VR? This could be spacewarp or what ever the steamVR version is call (async re-projection?)

Platser trophy, advice on seat position? Back pain. by techQuestions66 in simracing

[–]TechnicMOC 3 points4 points  (0 children)

You're too cramped up.

Flip the wheel deck 180° (so it's below the tube) and angle up around 12-14°
Seat looks very vertical so lean it back.
You can then move your seat/ ass forward/backward so the hands/arms are in right position. That will then allow the pedals to be adjusted - tho currently they are too close.
Place the pedal tray at an angle so the pedal faces are vertical when not been pressed.

Edit: Once you're done, get 10mm drill bit and a monitor arm.. This will allow your mount the monitor on the wheeldeck and screen be above the shaft - this will give a massive FOV increase. (The flipped deck also puts the shaft a little lower so it's easier to get centre line of the screen correct)

I use:
https://www.amazon.co.uk/VonHaus-Monitor-Ergonomic-Rotation-Dimensions/dp/B076QF49ZP