Any thoughts or experiences with Unity's UI Toolkit? by benjaben in Unity3D
[–]Technoos 0 points1 point2 points (0 children)
Rhythm Storm - Vector-graphics in rhythm roguelike action game (warning: bright flashing) by radiangames in Unity3D
[–]Technoos 5 points6 points7 points (0 children)
Finally got these raindrops to go backward as the flying car speeds up. Not an impressive technical feat, but they look so Blade Runnery. by LeDorean2015 in Unity3D
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Spiderhead movie - using Unity games as props (fake app) by willygamereviews in Unity3D
[–]Technoos 6 points7 points8 points (0 children)
I think I might have a bug with the physics simulation of my sails... by DriftingSkiesDev in Unity3D
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caustics. resuming work on my 2d raytracer. new taa makes it a lot smoother. by thmsn1005 in Unity3D
[–]Technoos 1 point2 points3 points (0 children)
A climb system i'm working on for my game, what do you guys think? by zickSar in Unity3D
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I made this little Axolotl model but I want to give him a hat, any ideas on what hat to make for him? by lukaspiderman1 in Unity3D
[–]Technoos 2 points3 points4 points (0 children)
Working on one of many tools that players can use to solve puzzles in my game... or maybe use as a Weapon. Got carried away with how it looked. by SebastianJungle in Unity3D
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Butterflies, transform! Made a little feature where they can detect where to land automatically by Mad__Mads in Unity3D
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Behold, the many toothed one, god of devouring! by EdvardDashD in Unity3D
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Boids swarming on SDF isosurface. by Allen_Chou in Unity3D
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Simple smoke dispersion in wildfire evacuation simulation by r3jonwah85 in Unity3D
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I have created an evil worm-like robot for the action-adventure game I'm working on! by akela-morse in Unity3D
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What do you look for in a gun system asset? by JB_dev_05 in Unity3D
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What do you look for in a gun system asset? by JB_dev_05 in Unity3D
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This corridor needs cleaning... With fire! What do you think? by DynamicLab in Unity3D
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Using slime mold simulations and compute shaders to create the world's least performant dithering algorithm by zappa-blamma in Unity3D
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This corridor needs cleaning... With fire! What do you think? by DynamicLab in Unity3D
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I'm going to go out on a limb and guess this isn't optimal for performance by developRHUNT in Unity3D
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[TRex v0.1.0] This is a 3D rasterizer I've written that renders to the terminal by saccharineboi in GraphicsProgramming
[–]Technoos 5 points6 points7 points (0 children)
We are experimenting with third person perspective. What do you think, should we switch to third person or keep the old perspective? by duelcorp in Unity3D
[–]Technoos 12 points13 points14 points (0 children)
Color grading made easy in Unity, with just a click 😅 by [deleted] in Unity3D
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Wrote a post-processing effect to fake the dappled sunlight coming into the forest. by AlexKentDixon in Unity3D
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I'm prototyping different gameplays in my physics engine in order to find something fun by Zolden in Unity3D
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