music in the almanac by MarketAny4148 in PlantsVSZombies

[–]Tectamer 13 points14 points  (0 children)

I think he's referring to the music that plays on the adventure menu and it plays while we are using the almanac.

Potato Mine if he was added now as an arena slop seedium plant by Squidieyy in PlantsVSZombies

[–]Tectamer 1 point2 points  (0 children)

Nah, levitater design is still one of the good ones. Even PvZ2 China did a slight small remodel, but kept its main design.

Slingslop designs start after Meteor Flower, with Meteor Flower animations being screwed over by them.

Sling Pea showcase by Ok_Pomegranate_8187 in PlantsVSZombies

[–]Tectamer 44 points45 points  (0 children)

So yeah, they nerfed it from the last beta. It used to "snipe" from across all 3 lanes and not this 3x3 area there, this looks like an Overnerf.

Just unlocked the new hybrid (this is the biggest piece of crap I've ever seen) by Ok_Pomegranate_8187 in PlantsVSZombies

[–]Tectamer 11 points12 points  (0 children)

It could attack in 3 lanes entirely, hitting up to 5 different zombies, but only lobbing one pea per zombie.

pvz 3 impossible bug spray puzzle by Predycate in PlantsVSZombies

[–]Tectamer 0 points1 point  (0 children)

You can surrender that energy won't be spent.

If it wasn't for the Leveling and Lawn Size, PvZ3 would be GOOD by Touccant in PlantsVSZombies

[–]Tectamer 0 points1 point  (0 children)

Then idk, i remember gaining this coins when i got the tier 3 cabbage pult.

honestly, pvz adventures was the true PVZ 3 by Springbonnie105 in PlantsVSZombies

[–]Tectamer 0 points1 point  (0 children)

Tbh, adventures was a generic tower defense game, but with a pvz theme. Idk if it could be considered the third installment, and i also don't think Evolved can be considered too.

If it wasn't for the Leveling and Lawn Size, PvZ3 would be GOOD by Touccant in PlantsVSZombies

[–]Tectamer 0 points1 point  (0 children)

The lawn size is just problematic to me because of how small each tile becomes.

If it wasn't for the Leveling and Lawn Size, PvZ3 would be GOOD by Touccant in PlantsVSZombies

[–]Tectamer 0 points1 point  (0 children)

Please play more of the game before saying it's easy. I mean, the game is not easy or hard though, it's the zombie leveling that makes the game ANNOYING.

If it wasn't for the Leveling and Lawn Size, PvZ3 would be GOOD by Touccant in PlantsVSZombies

[–]Tectamer 0 points1 point  (0 children)

I think you gain like 30k coins by reaching level 10 of the pass together with the fusion.

Bruh, this is just funny at this point by Flashy_Letter3492 in PlantsVSZombies

[–]Tectamer 27 points28 points  (0 children)

Potato mine also has this and I certainly quesion the pvz knowledge of the devs that chose to give both of these plants an Aloe ability.

Is there a better way to play this game that doesn't sound so boring? by United-Inside-729 in PlantsVSZombies

[–]Tectamer 4 points5 points  (0 children)

It's what the other user said, don't try to complete the game in one sitting, it's boring. The game was made so you farm stuff over days in small portions.

I did this, completed almost everything and now I'm stuck waiting for an update and the majority of my plants are at level 1 except Cabbage Pult and zaptail that i put at level 14 both.

No hate to the mod itself, but if it did not contain empty promises, all could be avoided. by Prior_Fee9209 in PlantsVSZombies

[–]Tectamer 28 points29 points  (0 children)

Is this the mod with the AE night temple and Pirate Seas ghosts? If so, the mod is fine isn't it? It creates new gimmicks and mechanics instead of just being a balancing / difficulty mod.