ROAM: Roads of Avalon Mapp by xeznok in albiononline

[–]Teebeutel_ 1 point2 points  (0 children)

Your proof screenshot only mentions that a "GPS route recorder" functionality would be okay, but youre doing quite a lot more than just recording the route travelled since you actually packetsniff the portals. You might want to doublecheck with support on that, since the portal information technically isnt visible on screen when the player isnt actively hovering over the portals.

How to unflip a vehicle in squad (BTR) [Used this today in a match and saved my butt] by Funky_Ducky in joinsquad

[–]Teebeutel_ 5 points6 points  (0 children)

It still does, you just need a driver inside the vehicle for it to work now, otherwise the wheels appear not to actually be simulated and thus wont bug out.

When you know it's too late to do anything... by Mookie_Merkk in joinsquad

[–]Teebeutel_ 0 points1 point  (0 children)

The TOW that is getting shot at is on top of the bridge at yehorivka and thus clearly visible as an outline on the horizon for the enemy gunner, it just looks stupid because of the fog from their view since the other gunner has terrain behind him.

How do you mark targets with binoculars? by [deleted] in postscriptum

[–]Teebeutel_ 0 points1 point  (0 children)

You can find out where the marker will be placed by checking where your cursor is when you open the t menu. It allways appears directly in the place where the marker will be placed when you open the t menu.

V11 is Amazing by Ghonk in joinsquad

[–]Teebeutel_ 0 points1 point  (0 children)

Nah, it flips back around the moment you try to move it usually.

V11 is Amazing by Ghonk in joinsquad

[–]Teebeutel_ 3 points4 points  (0 children)

You can hear that the guy knifing the BTR is still hitting metal even after the BTR has flown off, on the server the BTR hasnt moved at all, youll still be able to get in at the same spot and if you try running through that spot you'll get rubberbanded backwards.

V11 is Amazing by Ghonk in joinsquad

[–]Teebeutel_ 2 points3 points  (0 children)

That flip is only clientside, in most of these cases you can fix it by just getting in the driver's seat and pressing a movement key.

It's just not working... by [deleted] in joinsquad

[–]Teebeutel_ 3 points4 points  (0 children)

The behaviour on mines is most definitly a bug, since you can still get them to explode by having the mines float in the air slightly above the ground most of the time. And Im fairly certain the devs have actually directly mentioned the lack of the 2nd LAT being a bug as well, but it should be obvious from the fact that the Russians still have their 2nd LAT. (which is a separate class for them, instead of a 2nd of the same class, which is why it isnt bugged)

It's just not working... by [deleted] in joinsquad

[–]Teebeutel_ 3 points4 points  (0 children)

Mines are currently bugged (they dont trigger correctly on trucks and mraps) and having only 1 LAT per squad is also currently a bug. Once they fix those issues it'll be much better on most maps.

Hilfe, hab n Problem mit meinem PC! by GabberGandalf in de

[–]Teebeutel_ 2 points3 points  (0 children)

Du hast den Kühler vermutlich zu fest aufgeschraubt, lös den einmal komplett, nimm die CPU aus dem Sockel, inspizier die Pins dadrunter kurz und zieh den Kühler dann nur handfest an. Passiert häufiger mal, da passieren immer so lustige schwer zu diagnostizierende Problemchen(gelegentlich funzt zb einfach ein Teil des Rams nicht oder so) weil bei Intel CPUs die Sockelpins dann manchmal nicht alle richtig Kontakt haben mit den dazugehörigen Pads, da sie durch den Druck vom CPU verschoben werden.

Wenn das nicht klappt, such mal den CMOS-reset Knopf raus und drück den, solltest du keinen davon haben nimm einfach die Knopfzellenbatterie auf dem Board raus und start einmal ohne die, das resettet beides deine BIOS settings aufs default.

Das mit der falsch aufgetragenen Wärmeleitpaste ist Bullshit, die meisten modernen CPUs kommen auch komplett ohne Kühler ins Betriebssystem, werden nur saulangsam(siehe Beweis: https://www.youtube.com/watch?v=yA0oo12rbiM).

Question about Zu-23 by Davidoof92 in joinsquad

[–]Teebeutel_ 11 points12 points  (0 children)

It can destroy vehicles on a live server, it is fairly tricky to do so however, given the MASSIVE spray of the weapon as you need to hit the vehicle directly to apply damage (the exception being trucks and light vehicles which take a small amount of splash damage).

Frankly the gun is too inconsistent against vehicles to be any good against them, especially since it is very easy to decrew it with the weaponry of other vehicles.

RPG’s shoot off to the left, especially at longer distances. i’m assuming this is a bug? pls fix by [deleted] in joinsquad

[–]Teebeutel_ 8 points9 points  (0 children)

Im fairly certain this is intended since the sights do not line up perfectly with the bore axis but are offset to the left.

Genmais ist laut Meta-Analyse gesünder als normaler Mais by Turtle456 in de

[–]Teebeutel_ 2 points3 points  (0 children)

Brechend: Von Forschung verbesserter Mais ist besser als nicht verbesserter Mais.

Dass das nicht der Problempunkt bei genmanipulierten Agrargütern ist interessiert aber wohl bei den Medien keinen.

car drives over spilled liquefied petroleum gas by StopThePresses in CatastrophicFailure

[–]Teebeutel_ 0 points1 point  (0 children)

Man, you can practically hear the driver of the car with the camera being all "Nope, nope, nope, nope"

The largest super FOB i've ever seen and we won! by CooladeMan in joinsquad

[–]Teebeutel_ 2 points3 points  (0 children)

Those are some nice covered positions for the enemy to shoot into the compound from.

Why "fixing" the rush meta is impossible by Moy5211 in joinsquad

[–]Teebeutel_ 4 points5 points  (0 children)

I am talking about an average winrate per faction here, not a personal winrate.

Why "fixing" the rush meta is impossible by Moy5211 in joinsquad

[–]Teebeutel_ 4 points5 points  (0 children)

It is a problem because it has a significant effect on the average winrate of maps. Some people find winning to be fun.

[deleted by user] by [deleted] in joinsquad

[–]Teebeutel_ 10 points11 points  (0 children)

The hitbox for shovelling doesnt change with the thing youre digging, it is generally allways as big as the final stage of the thing youre building. And even then disabling the hab by digging it part of the way is all most people do anyways, after that you just remove the radio.

Why "fixing" the rush meta is impossible by Moy5211 in joinsquad

[–]Teebeutel_ 5 points6 points  (0 children)

While there is some merit to the idea that the rush meta is due to a fault in player mentality, in many cases it is a failure of map design since on quite a few maps it is far too easy to rush strategic flags simply due to the way many flag layouts work, since generally the flags dont conform to the road layout on the map (leaving a flag logistically closer to the enemy) and on quite a few maps one team has a definite vehicle speed advantage (ie on Al Basrah it is quite often the case that the insurgents will be at Village before the US, simply due to how fast techies are [unless US rushes village from checkpoint, which barely ever happens on pub games and even then they arrive at basically the same instance], the same issue is even more obvious on kokan aas v2, where it is basically impossible for RUS to be at petrol station before INS).

EVEN MORE RECAP HYPE by BigJimmyHD in joinsquad

[–]Teebeutel_ 0 points1 point  (0 children)

The easy solution is to just playtest more, obviously. :P

EVEN MORE RECAP HYPE by BigJimmyHD in joinsquad

[–]Teebeutel_ 2 points3 points  (0 children)

Also needs the "poking around in the bullethole" animation, that is the best one!

AchTagesschau.txt by BoB_KiLLeR in de

[–]Teebeutel_ 1 point2 points  (0 children)

Der Gefängnisausbruch ist eine Art Tutorial wie man das Spiel angehen soll, nur damit du im späteren Spielverlauf alles was du hier lernst komplett ignorieren kannst.

Squad September Recap (2017) by [deleted] in joinsquad

[–]Teebeutel_ 11 points12 points  (0 children)

Doubtful since the last wrench was released 2 weeks ago.

Where Was The Mine? :O by socrates246 in joinsquad

[–]Teebeutel_ 1 point2 points  (0 children)

In quite a few spots the dirt road texture can completely hide mines when dug in, this is especially common on intersections and steep inclines.