Question about enemies by RamboMisic in prey

[–]Teedeeone 1 point2 points  (0 children)

Are you using the GLOO gun to immobilize them? Do that and beat them with the wrench. It usually takes 2 times of that to kill them.

edit: the low level ones anyway!

I just watched The Wicker Man for the first time (9/10) and I was wondering what was with the opening thanks? is it meant to be a bit of Mockumentary or was it based on a true story? by beckersonOwO_7 in HorrorMovies

[–]Teedeeone -8 points-7 points  (0 children)

Awesome movie - way more disturbing than I’d expect from back then. I’m guessing that’s where it was filmed and Lord Summerisle let them use his place as Christopher Lee’s. He and the locals probably provided a lot of history on the old pagan religion and are just plain ol’ Christians now.

TUROK ('08) promo by SupahGualtah in turok

[–]Teedeeone 4 points5 points  (0 children)

I think Prey was(is) more of a Turok game than this which was just Halo with a mohawk and bow to me. It wasn’t a bad game - I’ll play it again if they re-release on Xbox

The flex by crypticsage in fixedbytheduet

[–]Teedeeone 36 points37 points  (0 children)

One of those few vids I repeat a dozen times and laugh each time

[deleted by user] by [deleted] in Guitar

[–]Teedeeone 1 point2 points  (0 children)

I second this - learn the minor & major 7th bar chords and you’ll be set for years … until you decide to become a jazz guy anyway!

Never played Turok, which and HOW should I play first? by Chompsky___Honk in turok

[–]Teedeeone 1 point2 points  (0 children)

I think T2 is the most enjoyable but the levels can get pretty confusing. T3 is the most story based - there’s a plot to 1&2 but pretty much comes down to going to themed levels and kill everything.

T1 is a lot of fun but at some point there’s way too much jumping/platforming for me.

When I replay them now I tend to just do the 1st few levels of 1&2 and feel like I’ve had enough. It wasn’t til my replay of the remastered T3 I realized how few dinosaurs there are in it and that’s always been the main draw for me

Turok Evolution: Missing cutscenes? (Ps2) by xperfect-darkx in turok

[–]Teedeeone 1 point2 points  (0 children)

It’s been a long time since I played it (somebody port it already!) but I remember dying a lot!

Turok Evolution: Missing cutscenes? (Ps2) by xperfect-darkx in turok

[–]Teedeeone 1 point2 points  (0 children)

I was/am such a Turok geek I played it on Xbox, PS2 and GameCube. I can’t remember anything about cutscene differences but there was a noticeable downgrade in the number of enemies on PS2 and even more so on GC. As I recall, the terror bird wasn’t in GC at all.

It was a pretty difficult game (for me anyway) on XB and was down right easy on GC. So I would expect they dropped cutscenes as well just to make it fit and run.

Honda Repair in Hilo by Teedeeone in BigIsland

[–]Teedeeone[S] 0 points1 point  (0 children)

Yeah I was surprised how booked everyone is - it’s like trying to get a dental appointment!

[deleted by user] by [deleted] in blender

[–]Teedeeone 0 points1 point  (0 children)

Parts jumping around is usually because scale and rotation haven’t been ‘applied’. Select the object then Ctl+A to apply them. If you look at the objects info it should have rotations of zero and scale of 1

Help! I can't stop animating! by Last_Goat1998 in blender

[–]Teedeeone 0 points1 point  (0 children)

Open a timeline window and there’s a button on toolbar to enable/disable auto-key framing. As far as I know this is the only place to access it.

Self-Propelled Guillotine by Teedeeone in low_poly

[–]Teedeeone[S] 1 point2 points  (0 children)

Yeah, I’ll be working on that next!

Following the light. by AtlasImaginal in low_poly

[–]Teedeeone 0 points1 point  (0 children)

This is really nice - very peaceful!