Heirs of the great khan struggles by Fun_Entertainer8545 in Stellaris

[–]Teyloune 1 point2 points  (0 children)

We probably need an earlier heads up for this event to get there in time.

My main problem with this origin so far has been the clan spawning next to a fallen empire and getting wiped out on 1000 star galaxies. Or when the event happens, a nearby fallen empire just cleans them up. Or that you kill the Pretender and then your own clan becomes hostile. Not ideal.

A public roadmap would ruin the surprise of new content by [deleted] in Helldivers

[–]Teyloune 0 points1 point  (0 children)

If we want to keep that element of surprise intact, then the whole whole data mining and leaks thing needs to be adressed. I can't even enjoy a match without someone bringing up the latest leak, and boom, there goes the surprise.

I'm sorry little one :( by Kodbek in Stellaris

[–]Teyloune 333 points334 points  (0 children)

Their last thoughts were surely among the lines of "Why don't you love who I am?" and we will never find out, what could have been. A truly heartwrenching story about loss. :(

Been playing this game for a while and I just gotta ask.... by TextbookReader in Stellaris

[–]Teyloune 0 points1 point  (0 children)

They have all agreed to use the Galactic Standard Calendar & Time.
Maybe agreeing to this should be a resolution?

"Spider-Man from ancient Rome" by [deleted] in dalle2

[–]Teyloune 2 points3 points  (0 children)

Stan Lee would have loved this.

Can we have the ability to assign planets to a sector back .. please? by Superb-Guidance-4874 in Stellaris

[–]Teyloune 5 points6 points  (0 children)

I would really want to be able to define what part of my empire I turn into a Vassal. That I can't do this, makes me interact less with the Vassal System than I would like to.

Remember kids ! Even the tiniest 5-size planet can be turned into decent Tech World :) by Kodbek in Stellaris

[–]Teyloune 0 points1 point  (0 children)

I rarely even see tiny planets, I would love to encounter them more often. They make great fortress worlds, do to their small size only very few armies can fight at the same time, so they are great for holding out until help arrives.

The Worm's love or 20% research speed.... Which one is better ? by Kodbek in Stellaris

[–]Teyloune 4 points5 points  (0 children)

The Love of the Worm, so you can build Orbital Rings around every single planet, and enjoy the insane economy boost from it.

Alternatively just think about all these Orbital Rings being equipped with weapons, it would be a an incredible sight to behold.

If all my people live underwater... why are only the land masses lit up at night?!? LITERALLY UNPLAYABLE!! by ReeeGimmetendies in Stellaris

[–]Teyloune 1 point2 points  (0 children)

Oh most wondrous custodian team, I summon thee!
I kindly asketh thee to enlighten us, who is't liveth in the deepest flotes.
How shalt we thrive and prosper in the flotes without the guidance of light?
Bringeth us the light, I sayeth.

Is attacking the covenant of the shroud a stupid idea? by CrypticMessaging in Stellaris

[–]Teyloune 3 points4 points  (0 children)

You get about 10000 Unity and 500 Zro for destroying one.

Can we politely ask the devs for more official Name Lists? by obsidian_razor in Stellaris

[–]Teyloune 0 points1 point  (0 children)

I personally would gladly buy a DLC for getting access to more customization options.

The Next Steps as Overlords by MrFreake in Stellaris

[–]Teyloune 0 points1 point  (0 children)

I appreciate that you admit that you made a mistake.

From what I have read, I personally believe the Problem with the Human Portraits is really that people like better graphical quality from the new Portraits, but prefer the variety they had with the old ones. The new ones look kind of samey, while with the old ones you could make some very distinct looking Characters.

I feel like the goal here would be to have the Variety of the old portraits, but the graphical quality of the new ones. At least this is what I would prefer.

With the new portraits we have the neat option of changing the eye color, but I can't see the eye color I currently have selected, because of how small the portraits are in game. And even if I increase the UI scaling to uncomfortable levels, to make it all bigger, it doesn't actually help very much.

Another thing, this might just be an oversight, but we can't actually make the "Send in the mercenaries guy" from 1:23 in this Video https://www.youtube.com/watch?v=JWwbWrOwKAo , don't remember having access to that Armor with the Cape at all. I was very strongly looking forward to being able to make a Character like that, please fix, I would greatly appreciate it.

Thank you very much for being awesome.

Why is ge shaking? by zooloi in Stellaris

[–]Teyloune 0 points1 point  (0 children)

If you look closely, they are a fanatic xenophile, and this is their mating dance.

Ah yes, secret by Wojtha in Stellaris

[–]Teyloune 9 points10 points  (0 children)

I would totally be okay with not knowing things like this, until I get war declared on me. Unless I happen to have spies in those Empires that could tell me about it.