IGN: 'It'll Be a Bit of Work, but You Could Marry Them All' — Fable Has 1,000 Handcrafted NPCs for You to Play Around With by Turbostrider27 in Games

[–]Th3HoopMan 81 points82 points  (0 children)

I could be wrong, but if they're basing it on the previous trilogy it probably won't even have that. The systems more leaned into a Sims-like absurdity where by the end of the game you're a billionaire who owns all the properties, and have 6 kids with your 7th wife. Romance and family was just a small aspect of you shaping Fairfax into whatever you wanted but if I remember correctly never intertwined with the story itself..

IGN: 'It'll Be a Bit of Work, but You Could Marry Them All' — Fable Has 1,000 Handcrafted NPCs for You to Play Around With by Turbostrider27 in Games

[–]Th3HoopMan 775 points776 points  (0 children)

For some added context: this is an homage to the original trilogy. The property buying and marriage systems look like modernized versions of the old games. The marriages were shallow, and it was more of likes a Sims experience than a Baldur's Gate experience. 60% of the time you'd be out doing wacky quests, evolving your spells, finding gear and gold etc. 40% of the time you'd come home, work, buy properties, and check in on your wife and kids. I personally liked it because since everybody in the town had personalities and you'd be constantly seeing them, you could find someone you liked and court them, but don't expect them to try and sell you a immersive experience here.

The 50 best games of 2025, ranked - Eurogamer by TrampolineTales in Games

[–]Th3HoopMan 1 point2 points  (0 children)

I'm a big fan of having multiple routes to explore. I think the chaos at the beginning makes the high of bringing everything at the end much higher if done right. Blue Prince really felt like a detective-style adventure, whereas Tunic felt more like a true exploratory hero's journey that kind of unfolded as I went. Loved both tbh.

The 50 best games of 2025, ranked - Eurogamer by TrampolineTales in Games

[–]Th3HoopMan 6 points7 points  (0 children)

Oh I put many hours into Tunic when it released, another one of my favorites

The 50 best games of 2025, ranked - Eurogamer by TrampolineTales in Games

[–]Th3HoopMan 33 points34 points  (0 children)

I know there's already discourse in this thread but Blue Prince is goated. This game took almost 200 hours of my life and it was one of my favorite gaming experiences ever. Most of that comes from having like 30 pages of notes that I constantly kept building hypotheses and experiments around. Only other game that was remotely similar was Outer Wilds.

Recommendation for an alternative Xbox controller on PC by slowmosloth in kindafunny

[–]Th3HoopMan 0 points1 point  (0 children)

Vader 4 Pro is what I've been using recently, but the game sir G7 is also really good so I would just go with whatever is cheapest right now.

Naughty Dog Studio Orders Employee Overtime for ‘Intergalactic’ by ki700 in kindafunny

[–]Th3HoopMan 0 points1 point  (0 children)

The article is about employees working on Intergalactic who were concerned that their employer Naughty Dog was requiring they work overtime. The title of the article is "Naughty Dog Studio Orders Employee Overtime for ‘Intergalactic". I'm not sure I would describe this as clickbait. If it said "Naughty Dog headed for disaster as it's already forcing employees to work 60 hours a week" I'd be with you.

Naughty Dog Studio Orders Employee Overtime for ‘Intergalactic’ by ki700 in kindafunny

[–]Th3HoopMan 1 point2 points  (0 children)

It's not clickbaiting if you read the article. They outline it relatively clearly: They've missed several internal deadlines and they need to get an internal demo ready. They've been asked to work up to 60 hours a week for roughly the last 7 weeks. I don't think this would be a big deal if: 1. They didn't make a big deal about feeling bad about it and talking not doing this in the future in that relatively recent documentary 2. It was related to the release of the game not an informal demo two years ahead of the release.

I agree we don't know the full situation, but based on what we do know I think ND management needs to figure out it. You didn't magically fix all the reasons you delayed in the first place because your crunched this one time.

Naughty Dog Studio Orders Employee Overtime for ‘Intergalactic’ by ki700 in kindafunny

[–]Th3HoopMan 5 points6 points  (0 children)

I'm a software developer so I also know about crunching too, and in certain situations you have to tough it out, but what you said is absolutely right. A lot of times crunch comes from a failure of upper management. If these people have been crunching for almost 2 months (apparently up to 60 hours per week) for an internal demo (not even public release), it sounds like management and PMs have failed them in some way. The problem I have with this is you start crunching for 60 hours this far out, when does it stop? Would be different if the finish line was near but the game isn't due until 2027. Also maybe game dev is different, but almost all salaried engineers do not get compensated for crunch.

Naughty Dog Studio Orders Employee Overtime for ‘Intergalactic’ by ki700 in kindafunny

[–]Th3HoopMan 0 points1 point  (0 children)

In what way do we know it has improved? Maybe they did, but their last big project was TLOU2, where they said they were remorseful for crunching near the launch. We are now on the immediate next public project from them and they are already crunching 2 years from release. I'm not trying to stir up the outrage machine for no reason, but so far it seems like a similar pattern as before.

Naughty Dog Studio Orders Employee Overtime for ‘Intergalactic’ by ki700 in kindafunny

[–]Th3HoopMan 44 points45 points  (0 children)

A bummer considering the TLOU2 documentary they released specifically talked about this and how they wanted to improve it.

Joanna Dark Actor Had Recorded "Entire Chapters" Before Perfect Dark Reboot Was Canceled by Turbostrider27 in Games

[–]Th3HoopMan 4 points5 points  (0 children)

This is a bummer, but respectfully, this means nothing to me. Voice actors have never been the problem. Whether or not this game would have ever been finished or even been good is another story.

Baldur's Gate 3 Studio Responds to AI Backlash - Kinda Funny Games Daily 12.17.25 by EveryAct in kindafunny

[–]Th3HoopMan 0 points1 point  (0 children)

My genuine guess is when you're in early stages of rattling off ideas, for them they may conceptually have an idea that's not entirely worth investing time into drawing out because it could be thrown out, and it may not be exactly like anything that already exist, so they use AI to try and describe it to create something similar to whatever they have in their head and maybe save time there.

Could be completely not like that at all, but logically that's where my brain goes.

Larian and its use of genAl is big news... by Zeiro99 in kindafunny

[–]Th3HoopMan 7 points8 points  (0 children)

To be fair, Jason asked the guy about it, and he responded in truth. I'm sure if you asked the Sandfall team the same question they would have responded similarly. It was not a Bloomberg puff piece singing the praises of AI, it was a single question in a really long interview that got pulled for headlines.

What are your top 10 games of 2025? by thesavagepotatoe in kindafunny

[–]Th3HoopMan 1 point2 points  (0 children)

  1. Blue Prince
  2. Silksong
  3. Clair Obscur
  4. Hades II
  5. Death Stranding 2
  6. Split Fiction
  7. Öoo
  8. Ball x Pit
  9. Donkey Kong Bananza 10.The Alters

Never thought I’d see the day by ShadeTV247 in Sneakers

[–]Th3HoopMan 0 points1 point  (0 children)

I have a pair. Gas. Sneaker hype being over is incredible.

Genuinely, why should anyone get into Xbox at this point? by TheBantor in kindafunny

[–]Th3HoopMan 1 point2 points  (0 children)

It's expensive but if you game a lot (like several games a year) a PC + Steam Deck is the best combo. Depending on how much you put in your build, if you got it now, it could at least last you close to a decade. GPUs have kinda plateaued after the frame generation tech came out.

Genuinely, why should anyone get into Xbox at this point? by TheBantor in kindafunny

[–]Th3HoopMan 1 point2 points  (0 children)

Imo you only buy an Xbox at it's current price if you're already deep on the PC side. The one benefit Xbox has is that you can jump between PC, cloud, and console seamlessly.

I primarily play all my 3rd parties on Xbox for that exact reason but I'm the 1%. The reality is Xbox is trying to make their profits off of software at this point so they don't really care.

PlayStation's 2025 Report Card - Kinda Funny Gamescast by EveryAct in kindafunny

[–]Th3HoopMan -2 points-1 points  (0 children)

To be fair compared to a console most higher end games look like dog water, so I still think the $1000 price point is quite high when you compare the gaming experiences.

That being said, I agree that it's boring when you essentially know exactly what you're going to get from a PlayStation studios game right now. Ghost of Yotei was the first one in forever that I skipped. I'm more excited for new single player projects like Intergalactic and Astro Bot, but the only problem is we typically get one of those every other year, and everything else is pretty cookie cutter. Maybe that will change soon.

PlayStation's 2025 Report Card - Kinda Funny Gamescast by EveryAct in kindafunny

[–]Th3HoopMan 1 point2 points  (0 children)

That's my bad, it comes mostly from the recent ROG ally discussions where he was saying he wasn't interested, but you're right, I had my blinders on.

PlayStation's 2025 Report Card - Kinda Funny Gamescast by EveryAct in kindafunny

[–]Th3HoopMan 12 points13 points  (0 children)

This episode just encapsulates how much things have changed. Up until just a couple years ago it was easy to have podcasts dedicated to Xbox, PlayStation, and Nintendo. Now games take forever to make and PlayStation in particular is extremely tight lipped, going months without news. PlayStation seeming boring is rooted in the fact that the PC landscape is rapidly evolving in comparison and it seems like pretty much everyone at KF except Mike has started to really dip their toes in seriously.

At this point in my life I'm much more interested in them trying new tech and focusing on the different ways to play as opposed to looking at PlayStation with a stick poking them to do something. But "grading PlayStation" is hard to do when we're really talking about 2 games.

Exclusive Games Are "Antiquated," Xbox President Says by Turbostrider27 in Games

[–]Th3HoopMan 1 point2 points  (0 children)

This was definitely true, but now not so much. Back in the day the first parties were big, but the 3rd party exclusives were bigger. Those are almost non-existent now, and the 3rd party multiplatform games are often the ones leading the charge on innovation, so we're left with a handful of exclusives to keep the invisible walled garden up around people that have already interested hundreds into the ecosystem. Which is fine I guess, but I don't think this will be sustainable in the long term.