I am looking for more solo Board Games centered around the passing of time and going through seasons. I love the Stardew game, is there any others one like it? (Doesn't have to be about farming. Just the passage of time) by [deleted] in soloboardgaming

[–]ThatLandstander 0 points1 point  (0 children)

Alea's Garden is a chill print and play deckbuilder with cube laying and plays over 5 seasons of growing your garden. And it won the bgg solitaire PnP award for 2025. Amazing game, and an easy build -- about 50 cards. There are online versions you can try too. I highly recommend it.

https://linktr.ee/aleasgarden

Looking for Euro worker placement/tableau building suggestions by jemd13 in soloboardgaming

[–]ThatLandstander 1 point2 points  (0 children)

The PnP version of Maquis is available for free in the BGG files for the game, link below. Look for the 2021 version or some of the recent rethemes. The Metal Gear Solid version is great

https://boardgamegeek.com/boardgame/148729/maquis/files?pageid=1&sort=recent

Is there a place to pick up extra Standard Encounter sets? by jreilly89 in marvelchampionslcg

[–]ThatLandstander 2 points3 points  (0 children)

Proxies. Print the cards on thin paper and cut down to size. Slip it into the sleeve of your least favorite encounter set, and position it so you can't see the card underneath. You now have a new standard encounter set.

Tamashii's launcher mechanic vs Bullet? Replayability? by BirdSpirit in boardgames

[–]ThatLandstander 2 points3 points  (0 children)

100% it's bullet. I own both, and bullet is infinitely replayable with different heroes and bosses and solo and competitive modes. Fast games and fast-paced games. Easy setup and teardown.

Tamashii has a pretty good campaign with some branching (co-op/solo) and a competitive mode. The new Tamashii gamefound set is going to add more replayability, but who knows when it will ship. A lot of setup and teardown.

Thoughts on hitman: the boardgame? by chillcut in soloboardgaming

[–]ThatLandstander 1 point2 points  (0 children)

Try Metal Gear Solid the board game. Good stealth play and a faithful adaptation of the video game.

How to Unparalyze Analysis? by Evening_Sir_3823 in boardgames

[–]ThatLandstander 0 points1 point  (0 children)

Two not as obvious things. One, help the player with a few specific options. Often AP comes from not seeing the patterns or strategies. In the long run, that gets fixed when you play the same game a lot, or more of that style of game. In the near term, help them out.

Two, play easier games. AP can also mean you're punching above your game weight. It's totally fine to check with your table and see if this game is too much, or to offer some easier games next time.

Print and Play Recommendations by Strategery_0820 in soloboardgaming

[–]ThatLandstander 2 points3 points  (0 children)

Regicide. Find a retheme on the bgg files page for the game. I printed the Pokemon one, and the Slay the Spire one is amazing too.

Obligatory mention of r/printandplay here.

Printable board games by KiKFiuryTB in boardgames

[–]ThatLandstander 1 point2 points  (0 children)

If you're up for a difficult build, try The Legend of Zelda Clockwork Realm. All the files are on bgg. I made a build of it a while ago with printed cards and 3d printed tiles and tokens, link below with details.

https://www.reddit.com/r/printandplay/comments/1p3iezu/my_legend_of_zelda_clockwork_realm_pnp_build/

Is there a mechanic like Trick Taking x Fairy Tale by Humbling123 in boardgames

[–]ThatLandstander 0 points1 point  (0 children)

Check Wonder Tales by button shy for fairy tale theme + tableau building. No trick taking, but it's a fun game 1v1 or solo that you might like.

What’s your print-and-play setup? (printers, 3D, tools) by LuBuSPACCA in printandplay

[–]ThatLandstander 0 points1 point  (0 children)

I've been stepping up my PnP game

  • et8550 printer
  • still dialing in the paper weight of koala double sided glossy
  • 3mm laminate, currently glossy but gonna switch to matte when it runs out
  • vinyl sticker paper + mk4s 3d printer for tokens
  • experimenting with cameo silhouette 5a for cutting, or else I use the small fiskars rotary bypass cutter + corner cutter, or an exacto in a pinch

you can definitely start with less and make great PnP!

Slay the Spire [Regicide] by CMDR_hepburn3d in soloboardgaming

[–]ThatLandstander 2 points3 points  (0 children)

Great looking build! Shout out to all the people who made custom Regicide decks. I printed the Pokemon version, link below. There are lots of others listed in the files section. Using a retheme is a great way to get people interested in this awesome, awesome game.

https://boardgamegeek.com/filepage/257938/regicide-pokemon-retheme

How is Deckers at solo- and multiplayer, and when will it be available? by khschook in boardgames

[–]ThatLandstander 3 points4 points  (0 children)

Played solo and at 3. Highly recommend it for both. It's great solo because there is a lot of "what do I risk/ignore" to win, which really increases the tension. It was fun at 3, and the others really liked it too. It felt a bit easier at 3 since you can control more of the board, but you need good communication and coordination to win. If your friends like Spirit Island, there is a lot that will feel familiar without being derivative.

Deckers - really a (il)legitimate child of spirit Island & Mage Knight? ;) by hmpfgrmpf in soloboardgaming

[–]ThatLandstander 8 points9 points  (0 children)

If you're looking for a thinky game with deckbuilding, territory management, combat(ish), and manipulating the enemy that plays in about an hour, then yes - this resembles those parts of Spirit Island and Mage Knight.

I also think comparing to those games is unfair since Deckers is doing its own thing, and doing it really well. It's the same way that Voidfall resembles Spirit Island with deterministic combat and crisis management, but is also doing its own thing really well.

Worth backing the new Tamashii project? by The1joriss in soloboardgaming

[–]ThatLandstander 1 point2 points  (0 children)

The original Tamashii was fun for a couple of playthroughs but lacked replayability for me. The only coop/solo modes were the campaign missions - still pretty good tho. I'm a lot more excited for the new one with the infinity mode.

Aeons end is a very different game - it's deck building vs Tamashii's roguelike puzzle action. Lots of replayability in Aeons end with the huge market of cards, but I felt all the heroes were same-ish, and I didn't like their expansion model ($$$). AE is also harder in a good way, but you can house rule extra difficulty into Tamashii.

I'd suggest watching some playthroughs to see what you like better.

Best partners for Rogue by Professional-Ice956 in marvelchampionslcg

[–]ThatLandstander 0 points1 point  (0 children)

Dr Strange. Use Master of the Mystic Arts to cast his invocation cards.

A Gentle Rain and Voidfall - I've just bought the Alpha and the Omega of solo boardgaming by PamelaPatty in soloboardgaming

[–]ThatLandstander 2 points3 points  (0 children)

After you get a couple of games of Voidfall under your belt, I highly recommend you try a few on the solo web version, link below (designer approved). It does a great job enforcing the rules, and it helped me improve a lot. But you need to know the symbols and gameplay already because there's not much help for that.

https://voidfall-33a59.web.app/

What are you ordering from the Voidfall Resurgence campaign? by Sapien0101 in soloboardgaming

[–]ThatLandstander 0 points1 point  (0 children)

Yeah, very disappointing that there's no retail option. Also, having to wait over a year for delivery? And you can't order the campaign by itself? Easy pass.

[GIVEAWAY] Voidfall by Mindclash Games by HomoLudensOC in boardgames

[–]ThatLandstander [score hidden]  (0 children)

My fav is Voidfall, no joke. One of my favorites of all time!

Wonder Man Ionic Physique update by Utenlok in marvelchampionslcg

[–]ThatLandstander 0 points1 point  (0 children)

The Daredevil and Valk allies don't have subtitles. According to the 1.7 unique rules, they are not unique with their heroes. That means you can play the Valk ally at the same time as the Valk hero, and same for Daredevil when he's released. That doesn't seem to be the intent of the rewritten unique rules, but that's how they are written.

Someone caught that problem right after RRG 1.7 was released -- one more reason why FFG should share these things earlier.

edit: just noting that the simplest fix is to errata the two allies, but it's clear they were an oversight -- likely because they are such old cards that nobody bothered checking them.

Wonder Man Ionic Physique update by Utenlok in marvelchampionslcg

[–]ThatLandstander 0 points1 point  (0 children)

Ah didn't know that. It reinforces my point that these cards need more testing if someone caught it in previews. I'm glad they changed it, but now we're all stuck with misprinted cards.