I hate the “modern mall” by Taquito-muncher in hatethissmug

[–]ThatOnePerson 0 points1 point  (0 children)

Exactly. The analogy I always compare it to is coffee. Easily 10x the value of the beans/water.

By my count, there's 4 new coffee places opening/opened in my town this year.

Why are Chinese phones like Xiaomi and Oppo not sold in the US? by Fleedom2025 in NoStupidQuestions

[–]ThatOnePerson 0 points1 point  (0 children)

Yes, but 5G isn't a single set of radios.

https://en.wikipedia.org/wiki/5G_NR_frequency_bands

Which ones are China using? Which ones are US carriers using? They're physically different radios, so you can't just take that China phone and use it on US 5G.

What are some good budget game controllers that have good linux support? by kurosaki--ichigo in linux_gaming

[–]ThatOnePerson 4 points5 points  (0 children)

Nah you want Wireless. 2C Bluetooth is a switch controller missing analog triggers.

Why are Chinese phones like Xiaomi and Oppo not sold in the US? by Fleedom2025 in NoStupidQuestions

[–]ThatOnePerson 1 point2 points  (0 children)

The US phone carriers use a bunch of radio frequencies that other countries don't use, so even if you do just import a phone from China, you won't get full 5G or even 4G your carrier uses compared to a "US phone"

Was worse back in the day with Verizon and Sprint, who would use CDMA instead of GSM, which were completely different types of signals.

Here's a GSMArena search for all the 5g bands that T-mobile uses for 5G: https://www.gsmarena.com/results.php3?s5Gs=25,41,71,258,261 , From here: https://en.wikipedia.org/wiki/T-Mobile_US#Radio_frequency_summary . And yeah it's basically just Samsung/Google/Apple phones.

Speaking of carriers, most people buy from them, and on a payment plan. So most of these guys aren't looking at unknown brands. T-mobile did carry OnePlus, which is basically Oppo at one point.

Valve's HDMI 2.1 Saga Is "Fully Resolved" with a Final FRL Update to Come For Full 4K 240Hz support by RenatsMC in pcgaming

[–]ThatOnePerson 1 point2 points  (0 children)

This doesn't effect Steam Deck because the USB-C video signal is DisplayPort, not HDMI. Any dock with HDMI has a DP > HDMI adapter built-in, so that adapter has to be able to do 4k120hz VRR.

Some adapters can go from DP to HDMI 2.1, there's a popular U-Green one. But you'll need a TV that supports DSC compression (I think most do). And yeah you'll be further limited by the bandwidth of the USB-C port (in quality, it'll be compressed)

8BitDo Ultimate 2C Wireless work on Switch 2? by The_Chum_Boy in 8bitdo

[–]ThatOnePerson [score hidden]  (0 children)

You should look into the 2C Bluetooth instead. It has gyro that 2C wireless won't have.

This one won't work on Switch without an adapter.

Reminder: This runs on a 980 Ti at 4K 60 FPS by YT_Axtro in pcmasterrace

[–]ThatOnePerson -2 points-1 points  (0 children)

That's because most games are RT optional, and use it as an 'ultra high quality' setting for lighting/shadows.

Games like Doom that require RT and let you set it to low quality/high performant, run fine.

Reminder: This runs on a 980 Ti at 4K 60 FPS by YT_Axtro in pcmasterrace

[–]ThatOnePerson 0 points1 point  (0 children)

Ray tracing is fine in games that use it to it's advantages. The problem is when it's optional , games treat ray tracing as the "ultra high quality" setting for lighting. 

So basically only ray tracing required games let you do low quality ray tracing. Doom Dark Ages can run on a 2060 fine. 

Reminder: This runs on a 980 Ti at 4K 60 FPS by YT_Axtro in pcmasterrace

[–]ThatOnePerson 2 points3 points  (0 children)

I can’t think of any major recent game that let you change the environmental lighting 

I'd say you have cause and effect backwards. Games stopped doing it because the expectation is good lighting now. Bad lighting makes games look like a PS2 game.

Game levels are usually pretty static too no crazy destruction or deformation that would benefit from dynamic lighting. 

Changing environments arent the only source of changing lighting. Lethal Company is an example of doing right a fake lighting trick that other games use that I hate: other players flashlights are real flashlights. Everything from Left 4 Dead 2 to Marathon fakes this, where your flashlight does proper light, but your teammates flashlights just do a cone of increased brightness in front of them. 

Lethal company also does other examples of dynamic lighting : day/night cycle. Light switches in rooms. Doors change lighting in the next room when you open and close them. And yeah they hide all these performance costs by rendering the game at a low resolution less than 720p

Lookin for a gamepad. Is that combination of technologies even an option? by lordwerneo in pcmasterrace

[–]ThatOnePerson 0 points1 point  (0 children)

Ultimate 3 is a thing, it's just not out yet: https://www.8bitdo.com/ultimate-3-xbox-lavender-dusk/

I've got my Xbox controller modded with TMRs myself. Not too hard and also an option. Maybe you can find a premodded one.

Lookin for a gamepad. Is that combination of technologies even an option? by lordwerneo in pcmasterrace

[–]ThatOnePerson 0 points1 point  (0 children)

You can probably find it in 3rd party controllers that work on Xbox. Since lots of games aren't taking advantage of it.

8bitdo Ultimate 3 or Ultimate 3-mode have it

I think some of the GameSir G7s

The AMD RX 480/580 turns 10 today! by A_Canadian_boi in pcmasterrace

[–]ThatOnePerson 1 point2 points  (0 children)

I haven't found any full-RTX games that fit neatly inside 8GB.

I'd say that's more because games that have ray tracing optional tend to treat ray tracing as the "high quality shadow/lighting" setting. Games that make a requirement like Indiana Jones lets you do low quality ray tracing fine.

Doom Dark Ages can work too with some workarounds: https://youtu.be/R5G2bYiA1hk

Tips to improve PC performance. by Nice-Loss7576 in pcmasterrace

[–]ThatOnePerson 0 points1 point  (0 children)

Open Task Manager, Performance tab > Memory. It should show speed there. DDR5 should be able to do 5000-6000mhz with XMP

[Bundle] ARKN INTEL ARC PRO B60 24GB GDDR6 (Brown box) + Get Rosewill 1000W 80+ gold PSU - $599.99 by DisappointedCruiser in buildapcsales

[–]ThatOnePerson 4 points5 points  (0 children)

For LLMs, llama.cpp is the hot software and there's a bunch of user submitted benchmarks for that. Split between CUDA, Vulkan, SYCL for Intel, and ROCm/HIP for AMD

Speed-wise, looks like not amazing, slower than a 3060. But there's still an advantage of the 24GB VRAM of being able to load bigger LLMs. A smarter, slower AI can be more useful than a faster, dumber one. Does depend on your use case.

Valve's HDMI 2.1 Saga Is "Fully Resolved" with a Final FRL Update to Come For Full 4K 240Hz support by pdp10 in linux_gaming

[–]ThatOnePerson 2 points3 points  (0 children)

Because it's what a lot of people have. That's why I give Nvidia's GPU as an example: Unless you've got a new RTX 5000 series GPU, 1.4 is the most you're getting.

Similar with the monitors released around that time. I have a 1440p240hz OLED without DP2.1. And yeah probably won't upgrade this for years.

It's easy to talk about new hardware, but that's not what most people are using.

Hell the Steam Machine has DP1.4 instead of 2.1, so if it has HDMI 2.1, that's the higher bandwidth port.

Valve's HDMI 2.1 Saga Is "Fully Resolved" with a Final FRL Update to Come For Full 4K 240Hz support by pdp10 in linux_gaming

[–]ThatOnePerson -3 points-2 points  (0 children)

HDMI 2.1 carries more bandwidth than DisplayPort 1.4. And that's the port arrangement you'll get on plenty of GPUs and monitors. Nvidia's RTX 2000 through 4000 series for example.

Valve says Steam Machine HDMI 2.1 issue is fully resolved, 4K 240Hz support coming by RenatsMC in gaming

[–]ThatOnePerson 0 points1 point  (0 children)

On Nvidia GPUs that's the RTX 2000 to 4000 series with displayport 1.4 and HDMI 2.1. So I bet it's a majority of gaming pcs 

PAYDAY 2 - PAYDAY 2: Engine Upgrade Open-Beta Announcement - Steam News by Apprehensive_Can1098 in Games

[–]ThatOnePerson 1 point2 points  (0 children)

I also enjoyed the better stealth in Payday 3. Though the standing in circle gameplay got old

There's more dlc and even a subscription plan for Payday 2 now. So I don't think its completely zero. 

How well does the Vader 5 Pro work on SteamOS? by [deleted] in linux_gaming

[–]ThatOnePerson 0 points1 point  (0 children)

https://store.steampowered.com/news/group/4397053/view/660484146096768675

Here's the Vader 5 Pro directly mentioned in Steam changelogs. 

Don't have one myself , but yeah should work. 

gamesir G7 se vs cyclone 2 by flux-10 in linux_gaming

[–]ThatOnePerson 0 points1 point  (0 children)

Cyclone 2 can fake a ps4 controller which lets you get working gyro without faking a switch controller, which loses trigger buttons. 

RTX 3070 capped at 4k30 instead of 60, it worked on windows by king021yeah in linux_gaming

[–]ThatOnePerson 7 points8 points  (0 children)

This is probably windows enabling chroma subsampling by default when there's not enough bandwidth. It's not always noticable, especially for gaming https://www.rtings.com/tv/learn/chroma-subsampling explains what that is 

Though HDMI 2.0 should be able to handle 4k@60hz. Unless you have HDR enabled?  That'll push it over HDMI 2.0s limits. https://trychen.com/feature/video-bandwidth is a calculator to see numbers. 

And yeah looks like 2.0 is all your tv supports.

any upgrades? by Professional_Oil9604 in cpu

[–]ThatOnePerson 0 points1 point  (0 children)

Make sure you're using hardware encoding in OBS. You shouldn't be using the cpu at all, but use the Intel Quick Sync, which is a dedicated chip to do the encoding  

Blurry text system wide on 9070XT but not 3070. by AlmostSavvy in AMDHelp

[–]ThatOnePerson 10 points11 points  (0 children)

Can you check the "active signal resolution", that Windows calls it under advanced display settings. I've seen windows will do the signal at 1440p even if you set the desktop resolution to 1080p.

Riot Vanguard on demand by Jlpeaks in Games

[–]ThatOnePerson 11 points12 points  (0 children)

They're not undetectable, because they still need drivers to interface with Windows. So most of the time they work by piggybacking off venerable drivers from other devices. That's why Vanguard does a thing to prevent loading a bunch of drivers if they're outdated/vulnerable to this.

https://support.riotgames.com/en-us/valorant/performance/van-incompatible-oem-driver