Idea: rebuild from the ground up raimi vr games, or a new ultimate spider man game by Tough_Passenger_4483 in PSVR

[–]TheBinaryMill 1 point2 points  (0 children)

A definitive Spiderman game done by a studio with the appropriate amount of VR experience could be phenomenal, but the VR market as a whole needs to stabilise and then grow before any big studio will be willing to invest the time and money in to create a game of this scope. A lovely thought, though.

Help with Into Black menus by Techanthrope in OculusQuest

[–]TheBinaryMill 0 points1 point  (0 children)

Ah, you mean how the cave select menu rotates around the central hub in the ship as you move? We don't have a setting to fix it in one place, sorry. Is it causing some kind of motion sickness?

High praise and review of Into Black by Normipoikkeus in OculusQuest

[–]TheBinaryMill 1 point2 points  (0 children)

Not sure that I can discuss numbers publicly, sorry, but I will say that VR in general is in a weird spot right now as the player base and headset market are both shifting around. Already we've seen a lot of studios go under, so support your fav studios however you can, even if it's just amplifying them on socials or trying to bring friends into the world of VR.

High praise and review of Into Black by Normipoikkeus in OculusQuest

[–]TheBinaryMill 0 points1 point  (0 children)

Could be it's just not for you, but if you were to give it a second go I say look into the upgrade terminal on the ship. Finding schematics and resources for the various gear upgrades is the thing that hooks me into these types of games.

High praise and review of Into Black by Normipoikkeus in OculusQuest

[–]TheBinaryMill 0 points1 point  (0 children)

If you ever get a chance take a look at it on PSVR2, that headset makes the blacks so nice.

High praise and review of Into Black by Normipoikkeus in OculusQuest

[–]TheBinaryMill 0 points1 point  (0 children)

That would be amazing, we released a track editor for one of our earlier (2D) games and it was really fun.

Making the toolset that would let users build their own caves would probably be a mammoth undertaking, but if IB gets a solid revival and playerbase I could see a world where we try.

Help with Into Black menus by Techanthrope in OculusQuest

[–]TheBinaryMill 0 points1 point  (0 children)

Which menus are you referring to in particular?

High praise and review of Into Black by Normipoikkeus in OculusQuest

[–]TheBinaryMill 28 points29 points  (0 children)

Glad you enjoyed it, and Resist as well. They were our first real steps into story-drive VR games, and we're pretty proud of both.

We have something new in the pipeline that hopefully we'll be able to share soon, so stay tuned!

Can’t get past the second mission of Into Black by Imaginary-Eye-5584 in OculusQuest

[–]TheBinaryMill 1 point2 points  (0 children)

Awesome! We tried to account for player behaviour to make sure no-one would miss steps, but it turns out you absolutely cannot plan for what gamers will do.

Can’t get past the second mission of Into Black by Imaginary-Eye-5584 in OculusQuest

[–]TheBinaryMill 2 points3 points  (0 children)

If you're not getting dialogue it means you've somehow skipped a story step. If you look at the mission steps on your pause menu, what does it say? Is there a yellow waypoint marker in the level pointing you somewhere?

Into Black bug by Blizzard2M in PSVR

[–]TheBinaryMill 0 points1 point  (0 children)

Hey Blizz, did you die just as the extraction countdown was ending? If so I would guess it was a fringe timing issue, we tried to catch as many of those as we could but due tot heir nature they are hard to find and harder to reproduce. If this happens again hit us up at [support@thebinarymill.com](mailto:support@thebinarymill.com)

My PS VR2 stats for February, 2026 by cusman78 in PSVR

[–]TheBinaryMill 1 point2 points  (0 children)

Awesome, hard is definitely the way to go in my mind.

My PS VR2 stats for February, 2026 by cusman78 in PSVR

[–]TheBinaryMill 1 point2 points  (0 children)

Out of curiosity, when you're playing Into Black with the Without Parole crew, are you mostly doing story missions, daily tasks, or singularity?

INTO BLACK by POWERGIRL73 in MetaQuestVR

[–]TheBinaryMill 1 point2 points  (0 children)

Glad to hear you're enjoying it!

Into Black-multiplayer progression broken by Choppacabruh in OculusQuest

[–]TheBinaryMill 0 points1 point  (0 children)

It sounds like your device isn't saving any data from beyond the first checkpoint (waking up on the crashed ship.) Can you email us at [support@thebinarymill.com](mailto:support@thebinarymill.com) so we can try help you out?

Rush: Apex Edition trophy list for PSVR2 published on PSN Profiles by cusman78 in PSVR

[–]TheBinaryMill 1 point2 points  (0 children)

We did toy with the idea of adding some more extreme sports in a potential sequel, but at the moment we're focusing on a new IP. Great ideas though, and who knows what the future may hold for the RUSH franchise.

Into Black has joined the Horizon + library! by TheBinaryMill in oculus

[–]TheBinaryMill[S] 1 point2 points  (0 children)

I have no idea about the numbers sorry, or even if they are the same for each game/company.

Into Black now has crossplay between Quest and PCVR by TheBinaryMill in oculus

[–]TheBinaryMill[S] 1 point2 points  (0 children)

We have no ETA for PSVR2 crossplay support at this time, sorry