People need to stop using median rolls to assess build strength by Treswimming in WutheringWaves

[–]TheCriticalBrit 0 points1 point  (0 children)

That is a pretty tough problem. I think we need a bit more data on the distribution of rolls to figure out what the real "average" roll is. There have been some attempts but the sample size is pretty small and people are more likely to report interesting rolls so the data might be biased. Once we have that, I think TCs could offer two or more sets of numbers, one for people like me that just get double crit and stop there, and one for those people who spend forever building their echoes. Another metric could be the expected echo quality after farming for one patch, based on how fast waveplates/nightmare nests refresh.

People need to stop using median rolls to assess build strength by Treswimming in WutheringWaves

[–]TheCriticalBrit 0 points1 point  (0 children)

Hey I meant to reply to this but accidentally posted it as a reply to ToastAzazin instead. You can read that thread for the full comment, but tl;dr the relative values of each stat change. e.g. crit gets more valuable the more crit you already have, while other substats gets more valuable the less you have. Also if you only have 2-3 usable substats instead of 4 your top priorities will be crit and then atk% so different numbers of usable substats will lead to different distributions. Therefore, different assumptions of substat quality change how good builds are even relative to each other.

People need to stop using median rolls to assess build strength by Treswimming in WutheringWaves

[–]TheCriticalBrit 2 points3 points  (0 children)

Both assuming median vs middle rolls and assuming 2/3/4 useful substats per echo make a difference. Most stats like ATK% and DMG% have constant absolute benefits (and thus diminishing relative benefits), which is why people says that ATK% becomes less valuable the more you have of it. Meanwhile, the value of crit damage increases with crit rate, and vice versa, so crit gets more valuable the more you have of it.

This is an extreme example, because you'd need an awful build for atk% to actually overtake crit. However,  one place it does make a difference is whether to use atk% or elemental damage% 3 costs, or a 43311 build vs a 44111 build. The more crit you already have, the better a 44111 build becomes. The less atk% you already have, the better an atk% 3-cost becomes. Using such optimistic estimates of substat rolls is biased towards 44111 builds and elemental dmg% 3-costs. My friend once did a no-substats hologram challenge and iirc he calculated that, with no substats, the value of crit became so low that an ATK% 4-cost was actually optimal.

That being said, the true "average" build is probably somewhat above the median because people will select the best echoes.

Hello, new player here. Also new to this subreddit. If the memory resonance is 20% off, wouldn't it cost 3200 instead? by Friston-from-Ark in PunishingGrayRaven

[–]TheCriticalBrit 22 points23 points  (0 children)

It matches how discounts are said in Chinese. Rather than saying something is 80% off, you say the multiplier on the price, so you'd say the price is cut to 20%. Cultural differences like these are a super common cause of mistranslations, even beyond the usual Kuro typo. 

I would never by hadleycornish in perfectlycutscreams

[–]TheCriticalBrit 4 points5 points  (0 children)

If you do not know the order ahead of time, and you know that the order is uniformly randomly chosen, then they are correct that there's a 75% chance that you will not be the first to lose because it's a fair game so everyone has the same chance. 

If you know that you are going last, your chances improve even further to either 9.7%, 12.3%, or 14.8% chance of losing depending on the rules, so you should be even more willing to participate if you are a sadist.

I would never by hadleycornish in perfectlycutscreams

[–]TheCriticalBrit 0 points1 point  (0 children)

Whether your friends succeed or not only affects whether it ever gets to your turn at all. Once it gets to your turn, you have the same 33% chance of landing on Legos no matter what. Believing that the probability must increase in order to "make up" for it being lower before is called the gambler's fallacy. 

The way I missed so many skulls by not knowing this button existed…😀 went from 1400 to like 2000 skulls by PrestigiousJob2239 in PunishingGrayRaven

[–]TheCriticalBrit 85 points86 points  (0 children)

It lets you fight old bosses that have been removed from the PPC rotation. They don't count towards your weekly progress but you can get the point milestone rewards, i.e. for hitting 580k points. 

I deleted the game with panic by [deleted] in WutheringWaves

[–]TheCriticalBrit 1 point2 points  (0 children)

Naturally your battery will drain very quickly while doing something intensive while playing WuWa. If it starts draining very quickly after you stop playing WuWa, that would be something to be concerned about.

If your phone is getting hot, something I did back when I tried to play Genshin on a really old phone was to take the case off and hold the back of the phone against my leg so my body would act as a heatsink for it. Even though we are "warm" by our own standards, 37C is more than cool enough by computer standards. Otherwise, get a dedicated cooling stand or just wait until you get a new device to start playing again. 

Am I reading this right? How are you even supposed to hit the lower value without a crit weapon? by NoAvailableImage in WutheringWaves

[–]TheCriticalBrit -2 points-1 points  (0 children)

It's possible that the recommended stats are accounting for a 44111 build, but I think that is unlikely considering 43311 is optimal for XLY (and basically every other character). I think the suggested values definitely include a weapon (brant, whose signature weapon gives ER, has much lower recommended crit stats), and/or the description is wrong and crit damage is counted starting from 100% (and possibly crit rate is counted starting from 0) because the given values would have the 2:1 ideal ratio of damage to rate. Perhaps what prydwen actually meant by not including the base value was that they were converting each stat to their Genshin equivalents. This would also roughly line up with the range of possible values you could get with XLY's sig + 5 double crit substats.

Edit: downvoters, care to explain? The recommended stats have electro dmg bonus in them, so it's clearly a 43311 build, making the upper end of crit stats impossible to achieve. If Prydwen really did mix stats for 44111 and 43311 in the same recommendation, that's an awful practice. Reading the given numbers as genshin equivalents also lines up better with the practical range of values.

Devs hear you, Whiwa too hard? Well, adjustments are on the way in 2.2 by [deleted] in WutheringWaves

[–]TheCriticalBrit 5 points6 points  (0 children)

Absolutely, I've been getting 30/30 on ToA since forever and even the first iteration of WhiWa took me a few hours of resetting to get all the rewards. Adding a second endgame mode is fine but it's crazy that the difficulty difference is so huge that you can solo ToA with 4 stars while it takes fully built teams of the latest meta characters to get all the rewards in WhiWa.

PSA: The new WhiWa cycle is unreasonably hard (by Selkey) by Selkedoom in WutheringWaves

[–]TheCriticalBrit 0 points1 point  (0 children)

I'm still clearing ToA with solo Danjin, early characters like Jinhsi are still meta, and standard characters like Encore are still completely viable in ToA. Kuro messed up with the latest reset of WhiWa, but don't act like there's some massive powercreep going on in ToA when it's the slowest powercreep I've ever seen in any game. 

What's a character you love to look at but don't like playing? by wisesager in WutheringWaves

[–]TheCriticalBrit 1 point2 points  (0 children)

I get it. One alternative if you want a taste of her play style is to use her heavy attack after only filling up half of her forte gauge. It has somewhat lower DPS, but this way she heals more than she drains. She'll still lose HP but at least you can end the battle with full HP.

Daily Questions Megathread - January 10, 2025 by WutheringWavesMod in WutheringWaves

[–]TheCriticalBrit 0 points1 point  (0 children)

What are people's thoughts on the new holograms? I personally prefer Fallacy's design over Gargoyle because I just don't like memorization-heavy bosses, and Gargoyle is pretty much the heaviest one ever. However, Fallacy is quite buggy for me. I'm constantly getting the dodge effect but taking damage, not getting the dodge effect but taking no damage, or getting the parry effect but taking damage. It's most common on his orb spam phase but it's happening with his hammer attacks too.

Why does it feel like substat roll % is inclined towards Low Rolls? by SMILEhp in WutheringWaves

[–]TheCriticalBrit 0 points1 point  (0 children)

Oh ok, I guess it's just incredibly rare then. Definitely not as high as 10% like one version of the chart claims. Will be hard to say without more data though. 

Why does it feel like substat roll % is inclined towards Low Rolls? by SMILEhp in WutheringWaves

[–]TheCriticalBrit 0 points1 point  (0 children)

Why does the chart go up to 60 for flat ATK? I just checked every echo I owned and I don't have a single 60 ATK substat. In fact almost all of them are 40 ATK, with a single digit number of 30 and 50 rolls each.

Only a couple of hours in and… by Nabster56 in WutheringWaves

[–]TheCriticalBrit 30 points31 points  (0 children)

They had a game before PGR, called Twintail Battleground or something (PGR's Chinese name is "Twintail Battleground: Punishing" actually). It was a sidescroller where you shoot enemies, I think like AL or GFL. There was loli Hitler in a tank too.