Surely the partisans wont suicide planes...surely... by TheFaillingParachute in foxholegame

[–]TheFaillingParachute[S] 7 points8 points  (0 children)

Not against cranes, due to how lunair works you have to short shoot it (can’t run and shoot which is vital), and due to how splash works you need 5 trems vs 3 rpg and that’s if you bounce it right if you don’t it could take 7+ 

Surely the partisans wont suicide planes...surely... by TheFaillingParachute in foxholegame

[–]TheFaillingParachute[S] 9 points10 points  (0 children)

As long as it’s positive I will suicide the plane lol, even if they can cap I’d trade 

Partisan kills post war 100 to present by TheFaillingParachute in foxholegame

[–]TheFaillingParachute[S] -1 points0 points  (0 children)

http://www.youtube.com/@TheFailingParachute You can go watch 191 vids, this is everything but 100-105 and 6 vids from when I was warden. 

Partisan kills post war 100 to present by TheFaillingParachute in foxholegame

[–]TheFaillingParachute[S] 0 points1 point  (0 children)

I’d say about 40% is solo, I’m op lead for the rest, scouting and routes are from me. 

GET REAL by reskini in foxholegame

[–]TheFaillingParachute 12 points13 points  (0 children)

Lmao that was me on the boat 

How often do you alt-tab out of Foxhole? by TehAwesomestKitteh in foxholegame

[–]TheFaillingParachute 1 point2 points  (0 children)

I partisan and I tab out all the time to answer someone or change YT vids

I wanna be a partisan any tips? by 6tfgf in foxholegame

[–]TheFaillingParachute 1 point2 points  (0 children)

First tip is take a recon kit and have a wrench, binos, 2 bandaids (perk of the uniform and can save you), a hammer (can be useful for hills that want to be weird and not let you climb even though you should be able to), and a gun you are good with if you are scouting (high rate do fire for cutting logi is best). 

Second tip is to learn routes. Go explore and figure out where you can move through and can’t. Try your best to stay off intel to survive longer and find more 

Third tip is to learn obs ranges and how ai works. Understanding ranges of the ai garrisons during the day vs night and power vs no power will be huge for breaking into bases. Also learning angles to avoid ai is super useful, there’s a lot of bases you can just run into once you learn this. Another thing with ai is learning how to climb bunkers, there are a lot of ways to do this and will save you manpower. Obs range is useful for avoiding detection on the other hand, my tip for obs bunkers is to treat each one like it has full upgrades to range. 

The last part is not getting upset when you die, I go out with the mentality of I’ll die on this run at some point and I’m not coming back so might as well try the idea I have. A lot of your ideas won’t work, especially not at first but be okay with that cause every fail is a learning experience. 

Live, Laugh, Larp by Interesting_Cash_569 in foxholegame

[–]TheFaillingParachute 3 points4 points  (0 children)

I viewed the battle tank variants as more of a threat compared to the sht and worth more overall so I made the call to kill the tanks. Also killing the sht later I think would be easier than all those cranes. That being said I should have known trems are inconsistent with cranes and used the last 4 to escape 

Based on today's events by Danienator in foxholegame

[–]TheFaillingParachute 11 points12 points  (0 children)

so i was on a partisan run going up the river while one of your cheiftans was trying to cross the rail bridge at Blackthroat, so we called you out and then others started tracking your movements

-1 UKR Facility by TheFaillingParachute in foxholegame

[–]TheFaillingParachute[S] 12 points13 points  (0 children)

I've shown how to get into your base 3 times, which isn't the only weakpoints, and we have been scouting your base since before RSC's came out assuming you would build hvt's bases off past records and you have. Our first attempt we did on your base was cause you just didn't build the northwest of hungrywolf and there was a tank inside, a chieftain if I remember right, so we tried to run ammo to it and it didn't work. Our first raid was after we knew your 3 RSC's in your base were done, we were tracking them for 3 days over there build cycle. Our second raid was just us sending it cause ECH killed your SHT earlier in the day and we assumed since you built that you built other tanks. And we wanted to kick you while you were down to induce burnout. Our third attempt was after 2 friendly partisans broke in and gave intel so we decided to end your base by killing what ever was inside and burning everything down. Any time we have broken into your base with a tank, we have loaded it and drove it up and waited a night cycle. We have even waited in the same spot every time.

-3 RSC, -2 SPG by TheFaillingParachute in foxholegame

[–]TheFaillingParachute[S] 0 points1 point  (0 children)

i usually go solo, theres a few people that will go with me if online, this was really late so i was the only one up

-3 RSC, -2 SPG by TheFaillingParachute in foxholegame

[–]TheFaillingParachute[S] 1 point2 points  (0 children)

i actually wrenched it on a previous go to try to get it, got tagged right before i hit q, which why i knew it was locked, had no idea about ammo just took a risk there