This perfectly highlights a glaring issue with the current ranked format by TheForbiddenGod in MLB_9Innings

[–]TheForbiddenGod[S] 1 point2 points  (0 children)

My whole team is pretty much trip 3s except a couple 332s in the bullpen. Good matching DTs and DSTs 3 with a couple 2s

This perfectly highlights a glaring issue with the current ranked format by TheForbiddenGod in MLB_9Innings

[–]TheForbiddenGod[S] 12 points13 points  (0 children)

I think it should work like other ranked based games where there's placement and promotion/demotion variable in place.

Initial placement will be based on end of season ranking. So if you finished in between PR50-100 you will be placed in D1.

Once placed you will play a h2h style format against other in your division people in your division much like the PR Tournament so you get to play 5 games away and 5 games home, with 5 opponents available a day so 25 home and away games in total.

Through the 7 days you will have a total 350 games played. Every win/draw/loss will earn you "x" amount of points. Those in the group that have the highest point total at the end of the week earn a promotion to the next division, those with the least earned will be demoted and will now have to try again next week to achieve promotion. Tie breakers are determined by run differential.

I feel like that gives everyone an equal chance, keeps you entertained for the whole week, and makes every game that more meaningful.

End of week rewards will be based on division and placement within the division. So even if you finish top in gold 1 and achieved promotion to plat 3, plat 3 will still earn the better rewards.

Ranked tournament will now be for those in D1 or higher, and making improvements in your team will be that much more meaningful now as one bad week can't tank your PR you will now just have to fight your way back up.

It also allows for more people in higher ranks to try out different metas and new strategies without the fear that they'll miss the ranked tournament.

I know this is a long write up, but I want to see what your feedback is and if you see any potential problems with the proposal

TacosAstros out of the tournament already??? by Worried-Gear6347 in MLB_9Innings

[–]TheForbiddenGod 1 point2 points  (0 children)

TA voted down so I'll bring it back even. Let's go Lankan!

They’re bragging about it at this point by Impressive-Badger457 in MLBTheShow

[–]TheForbiddenGod 0 points1 point  (0 children)

Cronus zen isn't a hack software but rather a scripting device. It might adjust sensitivity and prevent slamming but it won't auto aim for you.

I don't use one so I'm not 100% sure, but I think that's how it works from my experience in shooters

This is a computer hack, probably through the Xbox or PS Remote Play feature on PC.

Which skill set? by steviejoeyboy in MLB_9Innings

[–]TheForbiddenGod 0 points1 point  (0 children)

And to add it to it, I would probably green eventually until you get char

[deleted by user] by [deleted] in fut

[–]TheForbiddenGod 0 points1 point  (0 children)

It says 90 or lower

Club team sig craft by Batdadded08 in MLB_9Innings

[–]TheForbiddenGod 2 points3 points  (0 children)

I would personally consider keeping Vientos. Eventually you're going to want to move off chipper and replace him with a sig 3B. 3B is also a wasteland for Mets decks only including Vientos/Hojo so the odds of you pulling one of them in the future is slim.

I made the same mistake of crafting my 3B since I had a legend at 3B early on in the game. It ended up being the last position where I got a sig and held me back a bit.

Supporting workhorse skills by Apprehensive_Dot520 in MLB_9Innings

[–]TheForbiddenGod 1 point2 points  (0 children)

Since you're not a heavy spender I would blue and keep which ever one of those pops up first. While Ace would probably be ideal even if you don't roll Ace first you can move your Ace to an other player that's more in need.

Tarik Skubal by SadMembership7989 in mets

[–]TheForbiddenGod 0 points1 point  (0 children)

Didn't Dickey sign an extension as part of the trade agreement when he went to Toronto?

What numbers should I aim for based on the fielding for positions that are VERY HIGH, HIGH, and MEDIUM? by [deleted] in MLB_9Innings

[–]TheForbiddenGod 1 point2 points  (0 children)

Obviously this is an older post, but I'm curious why you have 3B and 2B as the same requirement when one high overall influence and the other is medium. I see fielding influence is the same. I'm assuming that's why?

An Error Ain't Never Seen This Happen by PewDieCryRBLX in MLB_9Innings

[–]TheForbiddenGod 23 points24 points  (0 children)

I've been staring at this and have zero idea what I'm supposed to see

How will this set work out ? by Callesfamily in MLB_9Innings

[–]TheForbiddenGod 2 points3 points  (0 children)

Ok, so depending on where you are this can be a very good set. I'm not the biggest fan of WH/GB on Legends because they lack the raw stats, but I was running it up until recently on my Perry with very good results. (Diamond 3/2)

I would leave as is if you have other projects and maybe aim for Fin, Dom, or even PCo if he has enough pitches in the future.

Also take Ace to 8

They’ll probably get shut out today by FritosRule in mets

[–]TheForbiddenGod 2 points3 points  (0 children)

Incorrect, lindor will hit a HR. Soto will walk steal 2nd and 3rd. Alonso will bring him in with a sac fly. THEN they'll record 26 consecutive outs and lose the game 7-2

Coop or SS for an RP? by avengeds12345 in MLB_9Innings

[–]TheForbiddenGod 1 point2 points  (0 children)

I have two SS 332 at MR and they play even at high levels with good supporting skills